Search found 346 matches

by MinerMan60101
Wed Jul 01, 2020 8:23 pm
Forum: Claimed
Topic: Kilkreath Mountains: Barrow[MinerMan60101]
Replies: 10
Views: 4079

Re: Kilkreath Mountains: Barrow[MinerMan60101]

Here's a small update, I'll try and work on it more frequently.
by MinerMan60101
Wed Jul 01, 2020 2:51 am
Forum: Completed
Topic: The Reach: Direnni Ruin D (Sky_iRe_DH11)
Replies: 17
Views: 10445

Re: The Reach: Direnni Ruin D (Sky_iRe_DH11)

I fixed the issues save for the key scripts
by MinerMan60101
Mon Jun 22, 2020 3:25 pm
Forum: Claimed
Topic: Kilkreath Mountains: Barrow[MinerMan60101]
Replies: 10
Views: 4079

Re: Kilkreath Mountains: Barrow[MinerMan60101]

Like I said, unless this is moved to the Markarth release area it isn't a priority claim and I can take my time.
by MinerMan60101
Wed Jun 03, 2020 1:04 am
Forum: Completed
Topic: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]
Replies: 6
Views: 812

Re: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]

Clean: No, a chest was dirtied. Northmarkers: Absent in Nefa, incorrect in cave Fits Exterior: Yes Lighting: Made cave lighting less red Pathgrid: Fixed missing connections and paths through objects Floaters: T_Cyr_TerrRockGC_Rock_15 - caspering T_Ayl_DngRuin_I_RoomFlr_01 - caspering corner where fl...
by MinerMan60101
Fri May 15, 2020 5:57 pm
Forum: Completed
Topic: Refurbishment Claim PC_i2-16: Valsar[Reviewed][chef]
Replies: 7
Views: 927

Re: Refurbishment Claim PC_i2-16: Valsar[Reviewing][chef]

Clean: Yes Northmarker: Correct Fits exterior: Yes Lighting: Good Pathgrid: Edited Floaters: T_Ayl_DngRuin_F_Bed_01d - lowered T_Ayl_DngRuin_DoorLightfix_01 T_Cyr_TerrRockGC_Rock_07 - caspering on other side T_Ayl_DngRuin_I_RoomCol_01 - floating slightly Bleeders: None Other: The yellow lines betwee...
by MinerMan60101
Mon Apr 27, 2020 9:25 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 11201

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Continued detailing, I got the area around the main road finished.
by MinerMan60101
Tue Apr 21, 2020 11:23 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 11201

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Replaced apple trees with inkwood, added more of that and sutch cactus. Also did detailing on the bottom right corner.
by MinerMan60101
Wed Apr 01, 2020 10:17 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 11201

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Finished the bottom right part of the southeastern cell, and other tweaks.
by MinerMan60101
Tue Mar 31, 2020 10:34 pm
Forum: Claimed
Topic: Kilkreath Mountains|Solitude Forest|Dunbarrow (Sky_xHf_05) [spineinside]
Replies: 11
Views: 757

Re: Kilkreath Mountains|Solitude Forest|Dunbarrow (Sky_xHf_05) [spineinside]

Assigned Sea of Ghosts region to more of the cells, added a bit of Sand_02 to untextured cells that need to be detailed by the claimant.
by MinerMan60101
Tue Mar 31, 2020 10:25 pm
Forum: Unclaimed
Topic: Sea of Ghosts|Solitude Forest|Lighthouse Town (Sky_xHf_07) [Unclaimed]
Replies: 1
Views: 251

Re: Sea of Ghosts|Solitude Forest|Lighthouse Town (Sky_xHf_07) [Unclaimed]

Assigned Sea of Ghosts region to more of the cells, added a bit of Sand_02 to untextured cells that need to be detailed by the claimant.
by MinerMan60101
Tue Mar 31, 2020 10:16 pm
Forum: Unclaimed
Topic: Sea of Ghosts|Solitude Forest (Sky_xHf_06) [Unclaimed]
Replies: 1
Views: 189

Re: Sea of Ghosts|Solitude Forest (Sky_xHf_06) [Unclaimed]

Smoothed out the island a bit (the claimant needs to finish), and assigned more of the claim to the Sea of Ghosts region.
by MinerMan60101
Mon Mar 30, 2020 10:31 pm
Forum: Completed
Topic: Falkheim (Sky_xHf_02) [spineinside]
Replies: 11
Views: 3245

Re: Falkheim (Sky_xHf_02) [spineinside]

No review today. I fixed the landscape around the Direnni ruin so more of it was visible, detailed the Sea of Ghosts cells a little, and cleaned the file. It needs to be bordermatched with Hf_04.
by MinerMan60101
Mon Mar 30, 2020 9:33 pm
Forum: Completed
Topic: Falkheim (Sky_xHf_02) [spineinside]
Replies: 11
Views: 3245

Re: Falkheim (Sky_xHf_02) [spineinside]

Grabbing for some fixes, and maybe even a review.
by MinerMan60101
Wed Mar 25, 2020 1:10 am
Forum: Unclaimed
Topic: Sundered Hills (Sky_xRe_32) [Reserved: spineinside]
Replies: 4
Views: 4009

Re: Sundered Hills (Sky_xRe_32) [spineinside]

This claim is going to be lumped in with the Falkreath Hold ones, so no rush.
by MinerMan60101
Fri Mar 20, 2020 6:19 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 11201

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Most of the eastern column is finished now
by MinerMan60101
Sat Mar 14, 2020 5:53 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 11201

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Did some work on the eastern column of cells, most of them are finished. Also did some detailing around the southern part of the claim.
by MinerMan60101
Fri Feb 28, 2020 7:44 pm
Forum: Completed
Topic: Reach House (Sky_iRe21_House_A) [Outlander][Reviewed]
Replies: 7
Views: 4110

Re: Reach House (Sky_iRe21_House_A) [Outlander]

Clean: Yes Northmarker: Correct Fits Exterior: Yes Illegal to Sleep Here: Correct Lighting: Good Pathgrid: Added Floaters: T_IngFood_BreadFlat_01 T_Rea_Drink_LiquorAeli_01 x2 - bled slightly Bleeders: T_Nor_PillowWool_01 x2 - adjusted position to bleed less T_SkyCom_Var_Sk4Fur - the edges of sacks s...
by MinerMan60101
Fri Feb 28, 2020 5:16 pm
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv66[Reviewed][Iskuss1418]
Replies: 5
Views: 2435

Re: Anvil Interior Claim PC_i2-Anv66[Reviewing][Iskuss1418]

Clean: Yes Northmarker: Correct Fits Exterior: Yes Illegal to Sleep Here: Correct Lighting: Good Pathgrid: Added Floaters: T_Imp_Silver_Saber_02 T_Glb_Var_Skeleton06 x3 - these should be bled so that the hands are on the ground. The bleeding is far less noticeable than it floating Bleeders: None Oth...
by MinerMan60101
Fri Feb 28, 2020 4:36 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-76 [Reviewed][Evil Eye]
Replies: 10
Views: 3543

Re: Gold Coast Interior Claim PC_i2-76 [Reviewing][Evil Eye]

Clean: Yes
Northmarker: Correct
Fits Exterior: Yes
Lighting: Lightened, made fog less purple
Pathgrid: Edited

Floaters:
T_Com_SetHarbor_FishBeheaded_01

Bleeders:
None

Other:
Added pathgrid nodes to the ledge and removed a long connection.
by MinerMan60101
Sat Feb 15, 2020 5:54 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 11201

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Finished the west two columns of cells, give or take some parts.
by MinerMan60101
Sat Feb 08, 2020 5:12 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 11201

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Finished the canyon with the Lord Stone
by MinerMan60101
Thu Jan 23, 2020 3:18 am
Forum: Completed
Topic: Anvil Interior Claims PC_i2-Anv56[Reviewed][Torlof]
Replies: 8
Views: 2204

Re: Anvil Interior Claims PC_i2-Anv56[Reviewing][Torlof]

Addendum: deleted the NPC.
by MinerMan60101
Wed Jan 22, 2020 7:43 pm
Forum: Claimed
Topic: Kilkreath Mountains: Barrow[MinerMan60101]
Replies: 10
Views: 4079

Re: Kilkreath Mountains: Barrow

Update to show proof of life
by MinerMan60101
Wed Jan 22, 2020 5:35 pm
Forum: Completed
Topic: Anvil Interior Claims PC_i2-Anv56[Reviewed][Torlof]
Replies: 8
Views: 2204

Re: Anvil Interior Claims PC_i2-Anv56[Reviewing][Torlof]

Clean: Northmarker: Correct Fits Exterior: Yes Illegal to Sleep Here: Correct Lighting: Reduced Sunlight Pathgrid: Edited Bottom Floor Floaters: misc_uni_pillow_01 x2 T_Imp_ColClayPlatter_01 T_Com_Iron_ThrowingKnife_02 x4 T_Imp_Cm_ShirtColWest_07 - clothes must be bled slightly or they casper in the...

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