Search found 126 matches

by Torlof
Fri Oct 11, 2019 2:22 pm
Forum: Reviewing
Topic: Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]
Replies: 8
Views: 2126

Re: Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]

Updated. Changes: 1. renamed PC_i2-80_Sewer to Reservoir; 2. replaced stairs and railings from legion ones to dng_cyr; 3. added more clutter to one empty corner in mainhall. So, in regards to NPCing: when making it, i thought that it's going to be populated only by undead and made up some small back...
by Torlof
Thu Oct 10, 2019 7:58 pm
Forum: Reviewing
Topic: Gold Coast Interior Claim PC_i2-87[Reviewing][Torlof]
Replies: 6
Views: 1582

Re: Gold Coast Interior Claim PC_i2-87[Reviewing][Torlof]

Updated, added some stuff to the mainhall.
Can be reviewed now.
by Torlof
Sat Aug 24, 2019 6:04 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv21[Reviewing][Torlof]
Replies: 6
Views: 2995

Re: Anvil Interior Claim PC_i2-Anv21[Reviewing][Torlof]

In need of an update: more clutter lin the room with banned stuff related to necromancy.
Don't review yet.
by Torlof
Sat Aug 24, 2019 6:02 pm
Forum: Reviewing
Topic: Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]
Replies: 8
Views: 2126

Re: Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]

In need of an update.
Still to do:
1. need to replace stairs and railing to appropriate
2. minor stuff in main hall
3. minor detailing in one particular part of the dungeon
4. write up NPC plans and quest idea i had when making it.
by Torlof
Sat Aug 24, 2019 6:00 pm
Forum: Reviewing
Topic: Gold Coast Interior Claim PC_i2-87[Reviewing][Torlof]
Replies: 6
Views: 1582

Re: Gold Coast Interior Claim PC_i2-87[Reviewing][Torlof]

In need of an update: main hall is a bit undercluttered.
Don't review yet.
by Torlof
Sun Aug 04, 2019 9:28 pm
Forum: Reviewing
Topic: Markarth: Nord general trader (Sky_iRe_Mk24)[Torlof]
Replies: 4
Views: 2160

Re: Markarth: Nord general trader (Sky_iRe_Mk24)[Torlof]

Sorry for not giving it attention for almost a year. It's finished now. Note: i used new Asylum's Haafingar fireplace, it's in T_D addon thread. Note: moved fireplace to the back side of the building. Note: used one open window T_Nor_SetMarkarth_I_Window_01. closed front window in the exterior shoul...
by Torlof
Wed Jul 24, 2019 3:05 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv25 [Reviewed][Torlof]
Replies: 9
Views: 3953

Re: Anvil Interior Claim PC_i2-Anv25 [Reviewed][Torlof]

Completely changed store's counter area on 1st floor, added pathgrid and replaced wallscreens, which were changed from m version to poor after T_D update.
by Torlof
Sun Jul 21, 2019 8:07 am
Forum: Reviewing
Topic: Gold Coast Interior Claim PC_i2-87[Reviewing][Torlof]
Replies: 6
Views: 1582

Re: Gold Coast Interior Claim PC_i2-87[Torlof]

Finished. In regards to NPCing: at first i was making it as infested with bandits/looters/lowlives ruin, but later on though it will be more fun it would be more fun if it was a split between daedra and bandits. Said daedra should be in the big hall and the part of the interior only accesible throug...
by Torlof
Tue Jul 09, 2019 9:40 pm
Forum: Reviewing
Topic: Gold Coast Interior Claim PC_i2-87[Reviewing][Torlof]
Replies: 6
Views: 1582

Re: Gold Coast Interior Claim PC_i2-87[Torlof]

Completed shell.
As always with me, it turned out way bigger that i was originally planned. Instead of making it smaller, decided to take a different approach: made a whole section inacessible without levitation and will put more roadblocks in the form of cave-ins, doors and such.
by Torlof
Wed Jul 03, 2019 2:49 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv24[Reviewing][Torlof]
Replies: 7
Views: 3258

Re: Anvil Interior Claim PC_i2-Anv24[Torlof]

Added pathgrid, replaced shelves that were changed due to Data update ages ago, and some minor additions.
by Torlof
Wed Jul 03, 2019 9:01 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv32[Reviewed][Torlof]
Replies: 9
Views: 4099

Re: Anvil Interior Claim PC_i2-Anv32[Torlof]

Updated. Added pathgrid, some new clutter, fixed book placement.
by Torlof
Sat Jun 29, 2019 5:34 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv26[Reviewing][Torlof]
Replies: 16
Views: 5497

Re: Anvil Interior Claim PC_i2-Anv26[Reviewing]

Added pathgrid, cluttered some places a bit more and added new T_D assets here and there.
by Torlof
Mon Jun 03, 2019 6:39 pm
Forum: Reviewing
Topic: Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]
Replies: 8
Views: 2126

Re: Gold Coast interior Claim PC_i2-80[Torlof]

Finally done it. It ended up being way bigger than i was imagining.

I have some ideas about NPCing of this dungeon and a quest that might start here. Going to write about them in a separate post some time later.
by Torlof
Sun May 12, 2019 6:23 am
Forum: Reviewing
Topic: Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]
Replies: 8
Views: 2126

Re: Gold Coast interior Claim PC_i2-80[Torlof]

Close to finish, need to clutter remaining rooms - double-height room and 3-4 smaller ones.
by Torlof
Tue Apr 23, 2019 10:53 pm
Forum: Reviewing
Topic: Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]
Replies: 8
Views: 2126

Re: Gold Coast interior Claim PC_i2-80[Torlof]

Completed shell with like a half of all non-tileset statics
by Torlof
Mon Apr 22, 2019 3:28 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv31[Reviewed][Torlof]
Replies: 9
Views: 2830

Re: Anvil Interior Claim PC_i2-Anv31[Torlof]

Added pathgrid and replaced some bookshelves with the correct ones (the ones that were used originally were changed by some T_D update).
by Torlof
Mon Apr 22, 2019 5:21 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv29[Reviewing][Torlof]
Replies: 10
Views: 3578

Re: Anvil Interior Claim PC_i2-Anv29[Reviewing]

Added pathgrid, changed store area a bit and checked if i implemented the roof correctly.
by Torlof
Sun Jan 20, 2019 4:10 pm
Forum: Reviewing
Topic: Gold Coast Interior Claim PC_i2-87[Reviewing][Torlof]
Replies: 6
Views: 1582

Re: Gold Coast Interior Claim PC_i2-87[Unclaimed]

Want to claim this one too.
by Torlof
Sat Jan 19, 2019 1:28 pm
Forum: Claimed
Topic: Anvil Interior Claim PC-i2-Anv68[Torlof]
Replies: 2
Views: 1153

Re: Anvil Interior Claim PC-i2-Anv68[Torlof]

Without pathgrid and correctly set northmarker (since there's no entrance in the exterior yet).
Addon is needed when loading.
by Torlof
Sun Jan 06, 2019 5:57 pm
Forum: Claimed
Topic: Anvil Interior Claim PC-i2-Anv68[Torlof]
Replies: 2
Views: 1153

Re: Anvil Interior Claim PC-i2-Anv68[Unclaimed]

Claim.
by Torlof
Sun Jan 06, 2019 10:40 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv21[Reviewing][Torlof]
Replies: 6
Views: 2995

Re: Anvil Interior Claim PC_i2-Anv21[Torlof]

Finished it.
If we decide to go with angle that Mages Guild found some necromantic tomes in Benirus Manor, somebody would need to write texts for them. There's a room with items related to Mannimarcean necromancy in Carahil's office already, by the way.
by Torlof
Thu Dec 27, 2018 12:48 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv21[Reviewing][Torlof]
Replies: 6
Views: 2995

Re: Anvil Interior Claim PC_i2-Anv21[Torlof]

For safekeeping. File with whole 1st floor done.
I plan to finish it this year.
by Torlof
Wed Dec 05, 2018 9:25 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv21[Reviewing][Torlof]
Replies: 6
Views: 2995

Re: Anvil Interior Claim PC_i2-Anv21[Unclaimed]

It's time, i guess.
Claim.
by Torlof
Wed Dec 05, 2018 7:52 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv59[Reviewed][Torlof]
Replies: 6
Views: 2006

Re: Anvil Interior Claim PC_i2-Anv59[Torlof]

Completed. Please move fireplace slightly like this: https://i.imgur.com/EVCpm1M.jpg NPC's apartments: https://i.imgur.com/7svTvYb.jpg Maybe we should make one inhabitant not an addict, redguard's apartment is pretty clean and proper so she's a perfect candidate. https://i.imgur.com/58CqGze.jpg Also...
by Torlof
Sun Nov 25, 2018 4:14 pm
Forum: Reviewing
Topic: Anvil Interior Claims PC_i2-Anv56[Reviewing][Torlof]
Replies: 4
Views: 1598

Re: Anvil Interior Claims PC_i2-Anv56[Torlof]

Completed this one.
It's already with pathgrid and one NPC, which i created to check pathgrid and if you could talk to her when she's behind the counter.
There's also one extra (it's not in the exterior) window on first floor. Leave or delete it.

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