Search found 152 matches

by Fürst Thal
Sat Jul 04, 2020 3:42 am
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

New update incorporating mojo input.
by Fürst Thal
Sat Jun 20, 2020 5:26 pm
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Mojo says he's interested in reviewing but gave a list of issues to be addressed still. Which I am gonna address.
by Fürst Thal
Tue Jun 09, 2020 5:43 pm
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

I have now re-added all the changes and fixed up and improved some others to get this now into a finished state for review. If the reviewer though, finds any major mistake that slipped through my re-adding process feel free to imidiately give it back to me, I am gonna fix it right away. Topic Grass:...
by Fürst Thal
Tue May 26, 2020 4:19 pm
Forum: Claimed
Topic: Markarth: Silver-Blood Clan Home (Sky_iRe_Mk35) [Fürst Thal]
Replies: 5
Views: 4488

Re: Markarth: Silver-Blood Clan Home (Sky_iRe_Mk35) [Fürst Thal]

Update:

I have finished conceptualising were everything should be and have started detailing or at least finished considering what detailing I am gonna add.
by Fürst Thal
Sun May 03, 2020 8:57 am
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Update to show activity. I have started readding the changes from the lost final version but progress is slow because my laptop ain't the best for modding.
by Fürst Thal
Fri Apr 03, 2020 8:17 am
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Good news and bad news. Good news is that I finally merged the border cells back in, so theoretically it should be finished. Bad news is that the border cells I send to the neighbooring claimant where in the xRe16_12 file that is further up ahead with all other cells cut out. Thing is, the forum ver...
by Fürst Thal
Tue Mar 10, 2020 9:15 am
Forum: Completed
Topic: Markarth: Commoner home (Sky_iRe_Mk26)[chef][Reviewed]
Replies: 11
Views: 5324

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

Clean: Yes. Lightning: Good. Illegal to sleep: Yes. Pathgrid: Good. Northmarker: Will be set by roerich on merge. Cell, Sky_iRe_Mk26: Floaters: T_Com_Farm_Hoe_01: Floated a bit too much. T_Nor_WoodenPlate_01a: Floated. Bleeders: Nothing: Good. Others: T_Imp_Furn_Tapestry_04: Moved it a bit outward s...
by Fürst Thal
Thu Mar 05, 2020 12:07 am
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

That work is already done. And re23 had indeed borders from my claim. Claimant even send them back to me 3 days ago.
by Fürst Thal
Tue Mar 03, 2020 2:08 am
Forum: Completed
Topic: Markarth: Commoner home (Sky_iRe_Mk06)[Yeti][Reviewed]
Replies: 10
Views: 4802

Re: Markarth: Commoner home (Sky_iRe_Mk06)[Yeti]

Clean: Yes. Lightning: Good. Illegal to sleep: Yes. Northmarker: Will be set on merge by roerich. Pathgrid: No, set one. 1.Floor: Floaters: T_Com_Var_CrateBroken_04: Bleeded hard over the table. T_Com_Var_CrateBroken_05: Floated over the floor. T_Com_Rope_01: Floated over a rug. T_Nor_WoodenBowl_04b...
by Fürst Thal
Wed Feb 26, 2020 3:00 pm
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Issues where fixed afaik. Just needs its southern cells which are currently in another claim border matched and then just another quick view made through.
by Fürst Thal
Mon Feb 24, 2020 8:02 pm
Forum: Completed
Topic: Markarth: Carpenter (Sky_iRe_Mk12) [Iskuss1418][Reviewed]
Replies: 9
Views: 4498

Re: Markarth: Carpenter (Sky_iRe_Mk12) [Iskuss1418]

Clean: Yup. Lightning: Good. Illegal to sleep: Yes. Northmarker: Gonna get set by roerich on merge. Pathgrid: No, added. Sky_iRe_Mk12(Upper Area): Floaters: T_Com_Saw_01: Floated a bit on one end. T_Nor_Set_Plank_04(two): Floated. T_Com_Var_Saw_01: Floated. T_Nor_Set_Wheelbarrow_01: Floated. hammer_...
by Fürst Thal
Wed Jan 29, 2020 11:12 am
Forum: SHotN Playtesting & Error Reporting
Topic: SHotN Oddities and Bugs
Replies: 41
Views: 27008

Re: SHotN Oddities and Bugs

The quest where someone wants to kill a guy called Grindr with you in Karthgard: After killing both I cannot access their bodies.
by Fürst Thal
Fri Jan 17, 2020 12:56 pm
Forum: Claimed
Topic: Markarth: Silver-Blood Clan Home (Sky_iRe_Mk35) [Fürst Thal]
Replies: 5
Views: 4488

Re: Markarth: Silver-Blood Clan Home (Sky_iRe_Mk35) [Fürst Thal]

Update because I havent uploaded anything in months.

Layout finished. Basic detailing started.
by Fürst Thal
Thu Jan 16, 2020 6:49 pm
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv38[Reviewed][Kaiel]
Replies: 14
Views: 5088

Re: Anvil Interior Claim PC_i2-Anv38[Reviewing][Kaiel]

Clean: Yes. Lightning: Good. Northmarker: Good. Pathgrid: None, added one. Door Teleport: None, added all. 1.Floor: Floaters: T_Com_Furn_Bed_01(two): Floated. T_IngFood_EggChicken_01(two): Floated. T_IngFood_CheeseColovian_01(two): Floated. T_IngFood_BreadColovian_02(two):Floated. T_IngFood_FishBrow...
by Fürst Thal
Wed Dec 04, 2019 8:34 pm
Forum: Modder Showcase
Topic: Drathar's SHoN exterior showcase
Replies: 7
Views: 2769

Re: Drathar's SHoN exterior showcase

Recomending for promotion!
by Fürst Thal
Wed Dec 04, 2019 6:12 pm
Forum: Modder Showcase
Topic: Drathar's SHoN exterior showcase
Replies: 7
Views: 2769

Re: Drathar's SHoN exterior showcase

-19,16 Flora_BM_holly_04: Place a bit different perhaps. It currently looks a bit weird and also bleeds a bit. Terrain_rocks_BM_02(x=-151106.094 y=132175.094 z=1093.566): Has a long rock sticking out a bit too much. -18,16 Flora_BM_shrub_01(x=-146950.391 y=131402.078 z=482.806): Bleeds a bit into th...
by Fürst Thal
Wed Nov 27, 2019 12:34 pm
Forum: Completed
Topic: Reach Barrow (Sky_iRe21_Barrow) [Vern][Reviewed]
Replies: 8
Views: 5004

Re: Reach Barrow (Sky_iRe21_Barrow) [Vern]

Clean: Yes. Lightning: Good. Northmarker: Good. Pathgrid: Good. Floaters: T_Nor_DngBarrow_F_UrnBroken_02: Floated a tiny bit. T_Nor_Var_BasketWood_01: Floated a bit. T_Glb_Var_SkeletonHandL_01: Bones don't need to be 100% perfectly rotated but this one wasn't at all. T_Glb_Var_SkeletonArmR_01: Float...
by Fürst Thal
Fri Nov 08, 2019 4:49 pm
Forum: PO Elsweyr Discussion
Topic: Region Brainstorming Thread
Replies: 2
Views: 1261

Re: Region Brainstorming Thread

Added some more stuff.
by Fürst Thal
Wed Nov 06, 2019 7:23 pm
Forum: PO Elsweyr Discussion
Topic: Region Brainstorming Thread
Replies: 2
Views: 1261

Re: Region Brainstorming Thread

So this is a first incomplete try at starting a discussion on Elsweyrs Regions. I have added a zip file that has some very early thoughts for the basic design of atleast three regions and some generall thoughts. I want to let some other people have a say too though so I am posting this now so that p...
by Fürst Thal
Tue Nov 05, 2019 10:38 pm
Forum: Reviewing
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 20
Views: 6855

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Need someone to take a look over.
by Fürst Thal
Tue Oct 15, 2019 9:31 pm
Forum: Claimed
Topic: Markarth: Silver-Blood Clan Home (Sky_iRe_Mk35) [Fürst Thal]
Replies: 5
Views: 4488

Re: Markarth: Silver-Blood Clan Home (Sky_iRe_Mk35) [Fürst Thal]

Uploading a first version just to show I haven't forgotten. Sadly I only now finally understod how the set is supposed to work so I only have started actuall work on it today.
by Fürst Thal
Wed Sep 18, 2019 7:48 pm
Forum: Reviewing
Topic: [PC_q1_Str06] Wreck of the Cassynder [Jani]
Replies: 24
Views: 15573

Re: [PC_q1_Str06] Wreck of the Cassynder [Jani]

1. What he tells me when I select the ship topic is in the beginning the same as what he tells me when I first speak to him which sounds weird when he kinda says the same thing again like a robot. Perhaps change the follow up dialog to be more organic. And make the first dialog always appear if its ...
by Fürst Thal
Wed Sep 18, 2019 7:09 pm
Forum: Reviewing
Topic: [PC_q1_Str06] Wreck of the Cassynder [Jani]
Replies: 24
Views: 15573

Re: [PC_q1_Str06] Wreck of the Cassynder [Jani]

Gonna playtest one more time. Would be good if a reviewer could hold off until then.
by Fürst Thal
Mon Sep 16, 2019 11:24 pm
Forum: Modder Showcase
Topic: Drathar's SHoN exterior showcase
Replies: 7
Views: 2769

Re: Drathar's SHoN exterior showcase

Clean: No(Some items are edited. They have taken a polish name for some reason which makes me think this might be a side effect from your usage of the polish version of the CS. It also asked me to create new referances when loading it up because it said it couldn't find them in the master. This also...

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