Search found 94 matches
- Mon Nov 14, 2016 7:33 pm
- Forum: P:C Concept Art
- Topic: Inspirational pictures
- Replies: 66
- Views: 65184
Re: Inspirational pictures
Scheme looks like dres cities in TR.
- Mon Nov 14, 2016 1:11 am
- Forum: P:C Asset Development
- Topic: Infragris' Workshop
- Replies: 105
- Views: 77512
Re: Infragris' Workshop
But statues can have regional versions...
But yeah, this is just my silly opinion
But yeah, this is just my silly opinion
- Sun Nov 13, 2016 11:25 pm
- Forum: P:C Asset Development
- Topic: Infragris' Workshop
- Replies: 105
- Views: 77512
Re: Infragris' Workshop
Maybe regional statues make sence because materials in different regions are different?
But you know better
But you know better
- Sun Nov 13, 2016 10:55 pm
- Forum: P:C Asset Development
- Topic: Infragris' Workshop
- Replies: 105
- Views: 77512
Re: Infragris' Workshop
For my view regions could have different textures. Greec-style (actuall roman copies of greek statues because 99% of greek statues you see in musems is actually roman copies ) really cool for west colovia etc. This statue can be really cool for some more east cities
- Fri Nov 04, 2016 1:20 pm
- Forum: P:C Asset Development
- Topic: Common Plants and Ingredients
- Replies: 42
- Views: 30527
Re: Common Plants and Ingredients
Thee how watermelons look like in past... maybe it can be usefull
[hsimg=]http://hbu.h-cdn.co/assets/15/31/768x55 ... rmelon.jpg[/hsimg]
[hsimg=]http://hbu.h-cdn.co/assets/15/31/768x55 ... rmelon.jpg[/hsimg]
- Tue Nov 01, 2016 12:35 am
- Forum: County Anvil
- Topic: Region Planning: Northern Goldcoast
- Replies: 11
- Views: 13076
Re: Region Planning: Northern Goldcoast
Okay. I understand about wip
No, I think they be really readable, a lot people like detailed maps
No, I think they be really readable, a lot people like detailed maps
- Mon Oct 31, 2016 11:47 am
- Forum: County Anvil
- Topic: Region Planning: Northern Goldcoast
- Replies: 11
- Views: 13076
Re: Region Planning: Northern Goldcoast
Wow. Someone across forums asked for map, maybe you connect this map with your stirk and kvatch maps and post on main page? This will be awesome!
- Sun Oct 16, 2016 10:36 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Cyrodiil Creatures
- Replies: 255
- Views: 200764
Re: Cyrodiil Creatures
Possible wolf can look like this
- Tue Oct 11, 2016 6:43 pm
- Forum: P:C General Discussion
- Topic: Developer Roll-Call
- Replies: 62
- Views: 58470
Re: Developer Roll-Call
Wery sad that you leaving. You do so much things to this projects!
But anyway, good luck on vacation!
But anyway, good luck on vacation!
- Tue Oct 11, 2016 6:41 pm
- Forum: P:C Asset Development
- Topic: Modding Resources
- Replies: 12
- Views: 12919
Re: Modding Resources
Looks really cool, like tes4 with mods!
- Mon Oct 03, 2016 9:58 pm
- Forum: SHotN Concept Art
- Topic: Haafingar Concepts
- Replies: 25
- Views: 35834
Re: Haafingar Concepts
Saddle - don't know lol. But all oprichniks had with them symbols - broom and head of the dog
- Mon Oct 03, 2016 9:04 pm
- Forum: SHotN Concept Art
- Topic: Haafingar Concepts
- Replies: 25
- Views: 35834
Re: Haafingar Concepts
Opricnik picture for worsas
Can be city elete guard
Can be city elete guard
- Mon Oct 03, 2016 8:34 pm
- Forum: SHotN General Discussion
- Topic: SHOTN Interview with Worsas & Roerich - Video & Transcript
- Replies: 11
- Views: 13416
Re: SHOTN Interview with Worsas & Roerich - Video & Transcri
Agree with berry about places names
I can't pronounce them well but worsas do it tottaly awesome
I can't pronounce them well but worsas do it tottaly awesome
- Mon Oct 03, 2016 2:01 pm
- Forum: SHotN General Discussion
- Topic: SHOTN Interview with Worsas & Roerich - Video & Transcript
- Replies: 11
- Views: 13416
Re: SHOTN Interview with Worsas & Roerich - Video & Transcri
Amazing Interwiev!
But maybe it will be more good first do script, then do audio and then fit it toghether?
But maybe it will be more good first do script, then do audio and then fit it toghether?
- Wed Sep 28, 2016 4:03 pm
- Forum: SHotN Skyrim Discussion
- Topic: The Random Idea Thread
- Replies: 34
- Views: 33036
Re: The Random Idea Thread
[hsimg=]http://www.novayagazeta.ru/storage/c/20 ... 448_67.jpg[/hsimg]
Rocky beaches with huge bones. Some culture of villages across this beaches can be baced on collection of bones and making stuff from them.
Rocky beaches with huge bones. Some culture of villages across this beaches can be baced on collection of bones and making stuff from them.
- Tue Sep 13, 2016 9:40 pm
- Forum: General Discussion
- Topic: Extended Sheathing
- Replies: 7
- Views: 10586
Re: Extended Sheathing
Thanks for ansver! Hope it will be finished!
Also it will good to have version what work with vanilla bodies, as I see this mod work only with custom.
Also it will good to have version what work with vanilla bodies, as I see this mod work only with custom.
- Mon Sep 12, 2016 3:59 pm
- Forum: General Discussion
- Topic: Extended Sheathing
- Replies: 7
- Views: 10586
Re: Extended Sheathing
I agree it's a nice mod. It's probably not totally abandoned, too - it seems like Greatness7 is currently working with SWG on her music overhaul , so he's definitely still active, and from what I've gathered from following Bethesda boards he's got quite a few projects and ideas to work on. It'd be ...
- Mon Sep 12, 2016 1:31 pm
- Forum: General Discussion
- Topic: Extended Sheathing
- Replies: 7
- Views: 10586
Re: Extended Sheathing
No this not about project tamriel, this separate mod... I better do this topic in off-topic I think...
- Mon Sep 12, 2016 11:23 am
- Forum: General Discussion
- Topic: Extended Sheathing
- Replies: 7
- Views: 10586
Extended Sheathing
This is a very nice modification, that seems dead now. http://forums.bethsoft.com/topic/1534840-wip-extended-sheathing-2/ What wrong? It is total awesome, are you will work on this in future? I ask that because Melchior Dahrk works on this and I'am not on bethesda forums so I hope he answer me there...
- Sat Aug 27, 2016 7:44 pm
- Forum: SHotN Asset Development
- Topic: Possible new architecture style
- Replies: 14
- Views: 14854
Re: Possible new architecture style
It liiks berfect for north-east bretons
Probably good for shotn border towns of it you had breton district in some city.
Probably good for shotn border towns of it you had breton district in some city.
- Thu Aug 25, 2016 4:43 pm
- Forum: SHotN Concept Art
- Topic: Possible Slavic Inspiration for Skyrim/Nords
- Replies: 12
- Views: 18616
Re: Possible Slavic Inspiration for Skyrim/Nords
Some pics from old historical tv show
- Fri Jul 22, 2016 1:29 am
- Forum: The Reach
- Topic: City Planning: Dragonstar
- Replies: 28
- Views: 24082
Re: City Planning: Dragonstar
Maybe something about Talos? He build this and thay why nords go to war with hammerfell to fight that city back to skyrim or something.
- Thu Jul 21, 2016 2:32 pm
- Forum: SHotN Asset Development
- Topic: Modder ressources with possible use for SHOTN
- Replies: 24
- Views: 20775
Re: Modder ressources with possible use for SHOTN
But what about dragonstar statue?After them we'll be asset-complete for The Reach.
- Thu Jul 14, 2016 10:45 am
- Forum: P:C Cyrodiil Discussion
- Topic: Cartography
- Replies: 51
- Views: 977189
Re: Cartography
Maybe Imperial city need his own biggest tier?
- Sat Jun 04, 2016 3:15 pm
- Forum: Haafingar
- Topic: Haafinheim - Characterization
- Replies: 21
- Views: 18781
Re: Haafinheim - Characterization
City tipe like Scamp show is awesome, I always like cities like this: Gilneas from WoW, City from 2014 Thief. TR do Old Ebonheart to something like that and this looks realy cool, but this will work with Nordic theme? I think this type of city is more Imperial or Breton, not Nordic. And I think roer...
- Sat Jun 04, 2016 12:04 pm
- Forum: Haafingar
- Topic: Haafinheim - Characterization
- Replies: 21
- Views: 18781
Re: Haafinheim - Characterization
25 years because in RL Russian Empire army
Firsborn because Warhammer 40000, Russian-like planet Vostroya
Oprichniki royal guard because that word means "special guard" and they was guards of the Tsar, not feudal army
But ok I get it thanks
Firsborn because Warhammer 40000, Russian-like planet Vostroya
Oprichniki royal guard because that word means "special guard" and they was guards of the Tsar, not feudal army
But ok I get it thanks
- Sat Jun 04, 2016 11:09 am
- Forum: Haafingar
- Topic: Haafinheim - Characterization
- Replies: 21
- Views: 18781
Re: Haafinheim - Characterization
Nice sketch! I made some changes to this, how I see the city. [hsimg=]http://i.imgur.com/sx6BlHq.png[/hsimg] At first, city divided into three parts. First part is Solitude - imperial part. Here a docks, imp fort and all imperial citizens. Second part - Haafingar is nordic city. Third part - high ci...
- Wed May 18, 2016 4:12 pm
- Forum: General Discussion
- Topic: What the hell is this?
- Replies: 13
- Views: 17194
Re: What the hell is this?
There a lot of crazy mods in Russian segment http://www.fullrest.ru/files/Cactus_Man" onclick="window.open(this.href);return false; description Are you ever dream about in depths of your mind to became a cactus man? Confess in this at least himself and half of the deal is done. But I will ...
- Thu May 12, 2016 10:01 am
- Forum: SHotN General Discussion
- Topic: Ask your questions here
- Replies: 38
- Views: 35044
Re: Ask your questions here
I also had this
[hsimg=]http://i.imgur.com/oss7foE.png[/hsimg]
But this is very outdated I think. But it will be amazing if SHotN and PC had interactive map like TR.
Besides, maps that I posted before is outdated now too: skyrim map is old in this picture.
[hsimg=]http://i.imgur.com/oss7foE.png[/hsimg]
But this is very outdated I think. But it will be amazing if SHotN and PC had interactive map like TR.
Besides, maps that I posted before is outdated now too: skyrim map is old in this picture.
- Thu May 12, 2016 6:43 am
- Forum: SHotN General Discussion
- Topic: Ask your questions here
- Replies: 38
- Views: 35044
Re: Ask your questions here
I had this
[hsimg=]http://i.imgur.com/Dhzo8H5.jpg[/hsimg]
And this
[hsimg=]http://i.imgur.com/hNZ4zlT.jpg[/hsimg]
This is from TR forums
[hsimg=]http://i.imgur.com/Dhzo8H5.jpg[/hsimg]
And this
[hsimg=]http://i.imgur.com/hNZ4zlT.jpg[/hsimg]
This is from TR forums