Name:
PC_i2-75 Mischarstette, Quarantine
Clean: Yes, has custom items -- a sword, its enchantment (shield and fortify attack on touch) unlit static candles for the tomb, and an chest with Alessian coins.
Esm dependencies: Ok
Northmarker: Ok
Light: Ok
Illegal to sleep here: No, correct.
Gridsnap: Ok
Pathgrid: Removed 1/3 of the nodes – mostly, cutting the middle nodes in straight corridors.
Fits exterior:
Bleeders:
• T_Cyr_Flora_Wispstalk01
• 3 x T_Imp_DngRuin_F_Barrel_01
• T_CyrImp_DngColB_j1Empty
• T_CyrImp_DngColB_j2Empty
• T_Imp_DngRuin_F_Barrel_01
Floaters:
• T_CyrImp_DngRuin_Bc1Emp
• T_CyrImp_DngRuin_Bc2Emp
Adjusted:
• T_Imp_DngRuin_DoorIn_01 – nudged it foreward so it won’t bleed into the doorjam when opened. Same with every other door in the dungeon.
• T_Imp_DngRuinCyr_X_Rubble_02
• T_Imp_DngRuin_F_BenchBroken_01
• T_Imp_DngRuin_F_BenchBroken_02
• Some rubble piles to accommodate better pathgrid.
• T_Glb_Var_SpiderWeb_04b
• 3 x T_Glb_Var_SpiderWeb_07c
• T_Glb_Var_SpiderWeb_04b
• T_Glb_Var_SpiderWeb_06b
• 2 x T_Glb_Var_SpiderWeb_02c
• T_Glb_Var_SpiderWeb_03b
• T_Glb_Var_SpiderWeb_01d
Other:
• 2 x T_Imp_ColClayPot_02 – rescaled miscs. Replaced them with T_Imp_ColBarrowJar_02 (the ancient variant of the clay pots).
• T_CyrImp_DngRuin_Ch2Emp – rotated so the lock would face the user.
• Removed T_Imp_DngRuinCyr_I_RoomPllr_01 pieces from the caved in corridors.
Added:
Culled:
• 3 x T_Glb_Light_Wispstalk_64
• Moved corner braziers deeper into the corners to prevent the player getting stuck behind them.
Name:
PC_i2-75 Mischarstette, Southeast Tower
Northmarker: Ok
Light: Ok
Illegal to sleep here: No, correct.
Gridsnap: Was out of grid. The staircase wasn’t touching the wall from one side.
Pathgrid: Adjusted after fixing the gridsnap.
Fits exterior: Has no entrance. A door should be added to the northern side of the tower, and a trapdoor on the roof.
Other: Raised the staircase to the top and added an interior trapdoor.
Cleaned away 2 other separate tower interiors.
Name:
PC_i2-75 Mischarstette, Keep of the Shore-Kings
Northmarker: Ok
Light: Ok
Pathgrid: removed the nodes in collapsed towers.
Illegal2sleep: Ok
Floaters:
• steel_shield
• steel broadsword – some weapons need to be rotated in order to lay flush with the surface
• steel axe – same
• apparatus_j_mortar_01 – items with pointy bottoms need to be sunk.
Other:
• Unbled the dining benches.
• Adjusted T_Glb_Var_SpiderWeb_04b and added another one below it.
• Culled misc_com_redware_bowl.
• Adjusted 4 doors.
• Sunk T_Imp_Furn_RugBigCm_05.
• Tilted the iron longsword.
• Rotated one door 180 degrees.
• Added two pieces of web to the northern tower.
• Adjusted T_Glb_Var_SpiderWeb_04b.
• Made the cave-in of the north eastern tower of the main keep denser.
• Added T_Com_Rope_01.
• Placed 3 x T_Imp_DngRuinCyr_I_RoomPllr_01 to cover the gaps in tower entrance walls.
• Lowered 3 x T_Imp_DngRuin_I_SmTowPole_01 to cover the gap between them.
• Added candles to the tables.
• Added ingredient containers to the alchemist place.
• Increased the number of coins in PC_i2-75_ChCoinAlessian to 45.
• Built up the wooden staircases and platforms.
• Cut redundant parts of the blocked round towers.
• Added small pieces of clutter in the towers, including a skeleton.
Name:
PC_i2-75 Mischarstette, Tomb of the Shore-Kings
Northmarker: Ok
Light: Ok
Pathgrid: ok
Everything’s ok. Though, FPS drops a little wen you enter the tomb and look at its center.
Name:
PC_i2-75 Mischarstette, Royal Chambers
Northmarker: Ok
Light: Ok
Pathgrid: Pruned 1/3 of the nodes. Added some in empty places.
Illegal2sleep: Ok
Floaters:
• T_Imp_DngColBarrow_F_JarLid_01
• T_CyrImp_DngRuin_Bc1Gem
Bleeders:
• T_Imp_DngRuinCyr_Braz01_off
• T_Imp_DngRuin_F_Table_02
Other:
• Moved 2 x T_Imp_DngRuin_DoorIn_01 forward to prevent bleeding when opened.
• Moved T_Glb_Var_SpiderWeb_03a from horizontal to vertical position.
• Replaced T_CyrImp_DngRuin_Ch1Coi with T_CyrImp_DngRuin_Ch1Empty because Reman coins didn’t exist at the time.
• Pruned and simplified the throne cobble.
• Placed PC_i2-75_Valkastan_01 on the throne and bumped its price to 7900.
Adjusted:
• T_Glb_Var_SpiderWeb_04a
• T_Glb_Var_SpiderWeb_04b
Merge notes: Needs doors connection between the interior-exterior doors and trapdoors obviously. And needs an update to the exterior (some towers are no longer ruined) with accordance to this plan. The exterior mock up is in the second esp.
Exterior picture.
Interior towers.