Anvil Interior Claim PC_i2-Anv31[Reviewed][Torlof]
Anvil Interior Claim PC_i2-Anv31[Reviewed][Torlof]
Census & Excise
Building 31 on this map:
Please use the T_Imp_SetGC_I - Set.
The exterior file can be gotten from this thread. Always use the latest file.
Building 31 on this map:
Please use the T_Imp_SetGC_I - Set.
The exterior file can be gotten from this thread. Always use the latest file.
Whoever takes this claim can also take the 32 claim, which is also part of the Census & Excise. Should include offices, archives, maybe a lockup for confiscated goods.
Can i claim this? Will work on 32 after i'm done with this one.
Granted.
31.Census and Excise Office
Traacillius (Argonian, f, agent) Census and Excise Inspector. Originally from Leyawiin, Traacilius was raised in a foster school in the Heartlands. He is the C&E’s Inspector for the western seaboard, answering only to the Grand Inspector in the Imperial City. Completely Imperialized in thought and behavior, some consider Traacillius a role model for Argonian integration.
Benno Alisus (Imperial, m, agent) Excise Officer and second-in-command.
Diledi (Redguard, f, agent) Taxman.
Sabine Theriade (Breton, f, scribe) Scribe.
Guards
32. Census and Excise Warehouse
Narvo Chracchus (Colovian, m, scribe) Scribe and caretaker of the C&E’s archives.
Guards
Completed the shell and cluttered up second floor a bit.
- Attachments
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- PC_i2-31_v1.ESP
- (19.36 KiB) Downloaded 134 times
Finished it.
This int is less open than Stirk C&E office; hope it's ok.
This int is less open than Stirk C&E office; hope it's ok.
- Attachments
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- PC_i2-31_v2.ESP
- (35.89 KiB) Downloaded 137 times
Moved to reviewing.
- Fürst Thal
- PT Modder
- Posts: 185
- Joined: Mon Jan 29, 2018 1:46 pm
Reviewing.
- Fürst Thal
- PT Modder
- Posts: 185
- Joined: Mon Jan 29, 2018 1:46 pm
Clean: Yes.
Lightning: Good.
Illegal to sleep: Yes.
Northmarker: Set and Good.
1.Floor:
Floaters:
text_paper_roll_01(three): Floated on one end.
T_BkGen_CensusRecord_01: Floated at the top.
Bleeders:
None: Good.
Others:
Deleted three slaughterfishes that where placed under the table bleeding into it weirdly.
2.Floor:
Floaters:
T_Imp_FurnP_Bookshelf_03(Things in it.): Floated.
Misc_Com_Bottle_14: Flaoted a bit.
misc_com_plate_01: Floated a bit.
T_Imp_FurnP_Bookshelf_02(Things in it.): Floated at the bottom and one thing at the top.
text_paper_roll_01: Floated on one end.
T_Imp_Scrollcase_01: Leaned in an impossible way.
Bleeders:
misc_com_plate_01: Bleeded a bit.
T_Imp_FurnP_Bookshelf_03(itself): Bleeded into the table.
T_Imp_ColClayPlate_02: Bleeded.
T_Bk_ProvincesTamrielSHOTN: Bleeded a bit.
Others:
T_Bk_ProvincesTamrielSHOTN: Deleted as it was deprecaded.
Lightning: Good.
Illegal to sleep: Yes.
Northmarker: Set and Good.
1.Floor:
Floaters:
text_paper_roll_01(three): Floated on one end.
T_BkGen_CensusRecord_01: Floated at the top.
Bleeders:
None: Good.
Others:
Deleted three slaughterfishes that where placed under the table bleeding into it weirdly.
2.Floor:
Floaters:
T_Imp_FurnP_Bookshelf_03(Things in it.): Floated.
Misc_Com_Bottle_14: Flaoted a bit.
misc_com_plate_01: Floated a bit.
T_Imp_FurnP_Bookshelf_02(Things in it.): Floated at the bottom and one thing at the top.
text_paper_roll_01: Floated on one end.
T_Imp_Scrollcase_01: Leaned in an impossible way.
Bleeders:
misc_com_plate_01: Bleeded a bit.
T_Imp_FurnP_Bookshelf_03(itself): Bleeded into the table.
T_Imp_ColClayPlate_02: Bleeded.
T_Bk_ProvincesTamrielSHOTN: Bleeded a bit.
Others:
T_Bk_ProvincesTamrielSHOTN: Deleted as it was deprecaded.
- Attachments
-
- PC_i2-31_Reviewed.ESP
- (35.45 KiB) Downloaded 103 times
Added pathgrid and replaced some bookshelves with the correct ones (the ones that were used originally were changed by some T_D update).
- Attachments
-
- PC_i2-Anv31_Reviewed.ESP
- (36.15 KiB) Downloaded 108 times