Anvil Interior Claim PC_i2-Anv11[Reviewed][Kaiel]

Claimed work is Reviewed here before being marked as Complete
Post Reply
User avatar
worsas
Project Administrator
Posts: 2251
Joined: Wed Dec 31, 2014 1:23 am

Anvil Interior Claim PC_i2-Anv11[Reviewed][Kaiel]

Post by worsas » Wed May 17, 2017 8:25 pm

Home and shop of an expensive alchemist & perfumer.

Building 11 on this map:
Image

Please use the T_Imp_SetGC_I - Set.

The exterior file can be gotten from this thread. Always use the latest file.

User avatar
Moritius
PT Modder
Posts: 218
Joined: Sat Aug 08, 2015 3:30 pm
Location: Poland

Post by Moritius » Fri May 26, 2017 3:09 pm

Finally Anvil :D. I'd like to claim this one.
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!

User avatar
worsas
Project Administrator
Posts: 2251
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Fri May 26, 2017 3:45 pm

Go for it!

User avatar
Moritius
PT Modder
Posts: 218
Joined: Sat Aug 08, 2015 3:30 pm
Location: Poland

Post by Moritius » Sun May 28, 2017 5:07 pm

You did not rename who climed it :P.
Aaanyway, first update, basic shape of interior (anyone who thought it'd be funny to place door at center... well, it wasn't :lol:)
Attachments
PC_i2_Anv11_Moritius_01.ESP
1st update
(9.54 KiB) Downloaded 128 times
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!

User avatar
Leon
PT Modder
Posts: 603
Joined: Tue Jul 28, 2015 11:25 am
Location: The Netherlands

Post by Leon » Thu Jun 29, 2017 9:13 pm

Moritius, a month has past. Can you provide an update within this week?
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

User avatar
Leon
PT Modder
Posts: 603
Joined: Tue Jul 28, 2015 11:25 am
Location: The Netherlands

Post by Leon » Wed Jul 12, 2017 1:53 pm

Please provide an update this week, or it will be revoked.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

User avatar
Leon
PT Modder
Posts: 603
Joined: Tue Jul 28, 2015 11:25 am
Location: The Netherlands

Post by Leon » Wed Jul 19, 2017 8:46 am

revoked.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

User avatar
Moritius
PT Modder
Posts: 218
Joined: Sat Aug 08, 2015 3:30 pm
Location: Poland

Post by Moritius » Thu Nov 30, 2017 12:45 pm

Reclaiming.
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!

User avatar
worsas
Project Administrator
Posts: 2251
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Fri Dec 01, 2017 2:39 pm

Granted

User avatar
Infragris
Project Administrator
Posts: 1342
Joined: Fri Jan 02, 2015 7:51 pm

Post by Infragris » Tue Dec 19, 2017 11:07 pm

Small note on the potential owner:
11. Bespoke Perfumes & Alchemicals
Breathes-Deep (Argonian, m, alchemist) Famous Argonian perfumer. Supplies nobles across west Cyrodiil with exclusive perfumes, soaps, and oils - some of his clients come all the way from the Heartlands. Breathes-Deep also sells ingredients and quality potions. People attribute his exceptional skill with scents to his Argonian sense of smell, though Breathes-Deep himself considers this nonsense (and is kind of offended by the implications). Possibly related to a quest involving sload soap smugglers.

User avatar
Moritius
PT Modder
Posts: 218
Joined: Sat Aug 08, 2015 3:30 pm
Location: Poland

Post by Moritius » Fri Jan 12, 2018 3:10 pm

Damn me, I've not make much progress; I have quite a bit of interior block with this one, not feeling it atm. I'm still going to try to finish it asap.
Attachments
PC_i2_Anv11_Moritius_02.ESP
(11.84 KiB) Downloaded 84 times
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!

User avatar
Fürst Thal
PT Modder
Posts: 135
Joined: Mon Jan 29, 2018 1:46 pm

Post by Fürst Thal » Sun Aug 05, 2018 3:23 pm

Is there any progress to report?

User avatar
Kaiel
P:C Head of Interiors
Posts: 259
Joined: Thu May 10, 2018 3:03 am

Post by Kaiel » Tue Nov 27, 2018 2:45 am

Officially taking this over with alys permission

User avatar
Kaiel
P:C Head of Interiors
Posts: 259
Joined: Thu May 10, 2018 3:03 am

Post by Kaiel » Sat Dec 01, 2018 2:30 am

Finished and ready for review. Not Pathgridded yet. Dependent on version 1 of PT Data Addon.

NOTE TO MERGER: A FIREPLACE NEEDS TO BE ADDED TO THE EXTERIOR AS SHOWN HERE:

Image
Attachments
Clean PC_i2-Anv11.ESP
(49.99 KiB) Downloaded 49 times

User avatar
worsas
Project Administrator
Posts: 2251
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Sat Dec 01, 2018 10:35 am

Moved to reviewing.

User avatar
MinerMan60101
PT Modder
Posts: 341
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 » Mon Apr 08, 2019 12:11 am

Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

User avatar
MinerMan60101
PT Modder
Posts: 341
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 » Mon Apr 08, 2019 1:53 am

Clean: No, a couple of Data Addon objects were dirtied.
Northmarker: Correct
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Good
Pathgrid: Added

Bottom Floor:
Floaters:
T_Imp_Furn_Tapestry_05 x5
ingred_sload_soap_01 x2
T_IngMine_Jet_01 x3
T_Imp_SilverWareDish_02
T_Cyr_Flora_Goldenrod01 x3

Bleeders:
None

Middle Floor:
Floaters:
T_Imp_Furn_Tapestry_05
T_Imp_Furn_Tapestry_07 x2
T_Imp_Furn_Tapestry_19 x4
T_Imp_SetGC_DoorIn_01 - too far forward in doorframe
T_Cyr_Flora_TrinityPl01 x2
light_com_candle_03

Bleeders:
furn_com_r_table_01 x5 - spaced out a bit
light_com_candle_03
T_Imp_SetGC_DoorIn_01 - bleeds through crate and rope while opening

Top Floor:
Floaters:
T_Imp_Furn_Tapestry_07 x4
T_Imp_Furn_Tapestry_29 x2
T_CyrImp_FurnR_Dw2CEpMGC x3
T_Com_Var_Cleaver_01 - resting on a point

Bleeders:
T_Com_ClothRedFolded_01 x2
active_com_bed_01 - resting on floor instead of rug

Other:
Added Pathgrid
Deleted some of the banners, not every possible surface needs them
Moved the fireplace so the exterior chimney can make more sense
Shifted around the room's clutter to look nicer with that change
Active_Com_Bar_Door - needs to be in between bar table not on top of.
T_Imp_FurnR_Bookshelf_01 x6 - this is a wall shelf not a floor shelf
T_Imp_SilverScales_02 - added items to this as it is the unbalanced version

Note to Merger: A chimney needs to be added in the location shown below
Image

Load with Data Addon
Attachments
PC_i2-Anv11.ESP
(50.98 KiB) Downloaded 21 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

Post Reply

Return to “Reviewing”