Inspired by this:
Starting the Dunbarrow discussion in a seperate thread. Earlier I had mixed feelings about this town, but I think we can keep it. A mining town owned by an Imperial noble since the War of the Red Diamond, but since annexed by Thian. A mixture between Nordic and Imperial architecture.worsas wrote:An excerpt from today irc:(23:11:20) Worsas: Would anybody mind, if I made the stone houses (com house retexes) T_Imp_SetSky_ in the new data?
(23:16:58) Glisp hat den Raum verlassen (quit: Connection closed).
(23:18:06) Scamp: hi
(23:18:27) Scamp: if using X-Chat 2 / Hexchat there should be an option actually
(23:18:39) Luxray: i think that would be fine muspila
(23:19:46) Worsas: one good thing about it that we could keep dunbarrow and the nearby mining site as it is without having to nordify it or adapting it to the house-style of Haafingar
(23:20:09) Worsas: if we say that these are imperial fiefs, which would make quite some sense
(23:20:23) Worsas: not sure, but i think lestat was adding a silver mine there
(23:20:51) Worsas: https://dl.dropboxusercontent.com/u/223 ... mining.jpg" onclick="window.open(this.href);return false;
(23:21:38) Worsas: +it would add imperial holdings that king thian could have annexed in the first place
(23:21:58) Worsas: in case anyone remembers the 3rd pg
Some changes I'd suggest:
- Remove about 3/4 of the houses (right now the town covers 4 cells and 41 interiors - a bit smaller than Markarth!) A suitable number would be 10-15 houses and the mine.
- Make the town layout a bit more organic, even if it's Imperial-inspired architecture.
- Use fort walls externally and the stone walls internally.
- Make some clearings around the town, so it's not just weirdly appearing in the middle of the forest with pines appearing right next to the stone walls.
- Add some more rocks and cliffranges around the town (see map), if possible have a higher elevation, so the town is located on a plateau encircled on the northern side by rocks and SW by the unnamed mountain.
- Add a small stream from the aforementioned cliffs, making its way down the rocks and through the forest into the Karth. I was thinking the miners could use our watermill model here.
Quick map with some of my thoughts illustrated: