Claim marked 7 on the following map
Home of the Markarth Thane ruling the nearby farms, and a few Markarth soldiers offering protection. Utilize a second floor and maybe an attic for soldier housing, use T_Nor_FurnM
Cell -100,14
The exterior can be found here (use the latest file)
Midkarth Thane Manor (Sky_iRe_Mid47) [mojo187][Reviewed]
Ready for review. For merger: cut a window and rotate the chimney a bit.
- Attachments
-
- Sky_iRe_Mid47.ESP
- (31.08 KiB) Downloaded 60 times
Mid47
Clean: yes
Lighting: good, reduced fog and sunlight levels
Northmarker: present, correct
Fits exterior: yes (chimney moved and one window removed from exterior)
Pathgrid: yes
Illegal to sleep here: no, fixed
Floaters:
Bleeders:
Misc:
- There were many structural issues -- rafters blocking stairways, gaps in walls and floors, missing pillars -- so it was necessary to fundamentally restructure the interior
- Please playtest to check accessibility
Mid47_2
Clean: yes
Lighting: good, reduced fog and sunlight levels
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes (removed some nodes)
Illegal to sleep here: no, fixed
Floaters:
Bleeders:
Misc:
- Replaced beds with T_Com_Furn_Bunk_01
- Reordered to match new Mid47 layout
Clean: yes
Lighting: good, reduced fog and sunlight levels
Northmarker: present, correct
Fits exterior: yes (chimney moved and one window removed from exterior)
Pathgrid: yes
Illegal to sleep here: no, fixed
Floaters:
Bleeders:
Misc:
- There were many structural issues -- rafters blocking stairways, gaps in walls and floors, missing pillars -- so it was necessary to fundamentally restructure the interior
- Please playtest to check accessibility
Mid47_2
Clean: yes
Lighting: good, reduced fog and sunlight levels
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes (removed some nodes)
Illegal to sleep here: no, fixed
Floaters:
Bleeders:
Misc:
- Replaced beds with T_Com_Furn_Bunk_01
- Reordered to match new Mid47 layout
- Attachments
-
- Sky_iRe_Mid47 reviewed.ESP
- (29.3 KiB) Downloaded 14 times