The hut labelled 1 on this overview. The inhabitants of this camp are probably here to buy goods from the town market of nearby Dragonstar.
Found at -112, 13 in the Dragonstar section file.
Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]
I'll start working on this. not sure if it's ok to claim before my showcase is reviewed
Claim granted. You are already marked as pt-modder after all.
Ready for review, I guess
- Attachments
-
- Sky_iRe_DS41.ESP
- (3.86 KiB) Downloaded 133 times
Moved to reviewing.
Merged with section file.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Reviewed within the section file:
Clean: Moot
Northmarker: Set, but off
Lighting: Good
Illegal to Sleep Here: Set
Floaters:
T_SkyCom_Var_Sk3Ing3 - not bled into ground
Bleeders:
None
Other:
Added in_lava_blacksquares around the interior
T_Com_Var_CandleWhite03_128 - put on only one plank, wax isn't that solid
Clean: Moot
Northmarker: Set, but off
Lighting: Good
Illegal to Sleep Here: Set
Floaters:
T_SkyCom_Var_Sk3Ing3 - not bled into ground
Bleeders:
None
Other:
Added in_lava_blacksquares around the interior
T_Com_Var_CandleWhite03_128 - put on only one plank, wax isn't that solid
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]