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The Reach: House (Sky_iRe_DH12) [Outlander][Reviewed]

Posted: Wed Sep 07, 2016 10:02 am
by Scamp
A communal hut where folk gathers in the evenings after they have performed their rituals on the hill. Some may sleep here, too.

Number on claim map: 2
Cell: -116,12
To be found in Sky_Main.esp

Image

Re: The Reach: House (Sky_iRe_DH12)

Posted: Fri Dec 29, 2017 10:34 pm
by Outlander
claim!

Re: The Reach: House (Sky_iRe_DH12)

Posted: Fri Dec 29, 2017 10:36 pm
by roerich
Grant!

Re: The Reach: House (Sky_iRe_DH12) [Outlander]

Posted: Tue Jan 02, 2018 7:45 pm
by Outlander
if anyone wants to take a look, here is an almost finished version.
i am going to add some more clutter and that should do.

suggestions are welcome.

Re: The Reach: House (Sky_iRe_DH12) [Outlander]

Posted: Fri Jan 12, 2018 7:43 pm
by Outlander
finished!

Re: The Reach: House (Sky_iRe_DH12) [Outlander]

Posted: Fri Feb 01, 2019 3:59 am
by MinerMan60101
Clean: Yes
Northmarker: Incorrect
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
T_Nor_WoodenBowl_04b
T_Rea_Set_F_Fireplace_02 - fireplaces need to be bled into the floor a bit
T_Rea_Drink_LiquorAeli_01 x7 - These end at a point so like bowls that do so, these must be bled a little
T_SkyRea_Furn_Ch1Dri

Bleeders:
T_SkyCom_Var_Sk4Fur - You can only bleed the top and bottom of bags, as that simulates deformation, but not the stitching.

Other:
Added in_lava_blacksquares
ingred_bear_pelt, ingred_wolf_pelt - Replaced with other pelts since they don't match them.

Re: The Reach: House (Sky_iRe_DH12) [Outlander][Reviewed]

Posted: Sun Feb 03, 2019 4:21 pm
by MinerMan60101
Merged with Dragonstar Section File.