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Re: Jiub's Projects

Posted: Mon Jul 31, 2017 2:17 am
by Saint_Jiub
WIP files for R-Zero:

Re: Jiub's Projects

Posted: Mon Jul 31, 2017 6:17 pm
by Infragris
Great hustle. One thing I've noticed on the spriggan model is that the leaf alpha planes around the collar have some flickering and alpha fighting going on. Best way to prevent this is to set the NiAlphaProperty flags to 4845 in nifskope (they were currently on 237). Apparently, this is the best alpha flag setting for optimal blending. Don't ask me why though. I'll fix this in data, so don't worry about it.

Re: Jiub's Projects

Posted: Tue Aug 01, 2017 3:50 pm
by Saint_Jiub
Oh good to know! Thanks for your help :)

Re: Jiub's Projects

Posted: Sat Aug 05, 2017 1:01 pm
by Infragris
Hmm. I just had another look at the spriggan and I have to say that the model is very large and perhaps overly detailed - it is by far the biggest file in data, at the moment. We might have to reduce detail on the body mesh, or replace it with the vanilla version. Is this based on melchior's work?

Re: Jiub's Projects

Posted: Sat Aug 05, 2017 8:43 pm
by Saint_Jiub
Yeah it's based on Melchior's - way back in the day she was based on the vanilla spriggan, but people were complaining about how low poly it was so I swapped it out. We can certainly switch back.

Re: Jiub's Projects

Posted: Tue Sep 12, 2017 1:56 am
by Saint_Jiub
Image

Update on the county flags - banners and flags for the baronies are still in the works. I played around a lot with motifs for Chorrol before deciding there wasn't anything I liked better than the original one - so I traced over it (no vanilla Oblivion assets used) and tweaked it just a tiny bit for my purposes and this is the result. Shield motif is a reference to the Escucheon of Chorrol in Oblivion. All textures are 256x512.

Re: Sigils for the baronies, I'm thinking a fortress for Artemon, a lion for Sutch, and a bear for Sarchal. Stay tuned.

EDIT: Actually, looking at them all together now, I'll still redraw the Chorrol sigil to tweak the art style a little. Consider this more of a... proof of concept then?

Re: Jiub's Projects

Posted: Tue Sep 12, 2017 11:09 am
by Infragris
Looking great. The iconography for the baronies sounds on point. I think Dethagrad might also count as a barony, perhaps with a sun as its symbol.

Looking at this lineup, I feel like the Anvil sigil feels a little out of place, actually. The current dynasty had nothing to do with the defeat of the sload, really, and it might look a little off to have this snarling face show up everywhere in what is supposed to be a rather pleasant town. Not sure if this can still be changed but maybe just the trident sans head would be better?

Re: Jiub's Projects

Posted: Tue Sep 12, 2017 1:54 pm
by Saint_Jiub
Good call, you actually read my mind lol. I don't know that I want to do the trident just by itself, but I have a few ideas I'll play around with.

I'll add Dethagrad to the list, as well as Mhorlagrad actually, and then I'll whip up additional helmet variants for them in whatever color scheme I end up going with.

Re: Jiub's Projects

Posted: Sun Sep 17, 2017 11:42 pm
by Bauglir
Hi, terribly sorry if this is too far off-topic, but this was the only forum or site I could find you were active and I don't seem to have permission to send PM's.

I've been learning to make normal-maps for OpenMW and used your HiRez Imperial Forts set as it is my favorite fort retexture and it seemed relatively easy to make height maps of many of the pieces. The results are really coming out pretty good IMO!

For my personal use I'm pretty happy with what I have now, but I'd be interested in refining it further and possibly releasing it if I could have permission, giving credit obviously.

Edit: PM's enabled now

Re: Jiub's Projects

Posted: Mon Sep 18, 2017 8:31 pm
by Saint_Jiub
Sure, go for it :)

Re: Jiub's Projects

Posted: Tue Sep 19, 2017 2:01 am
by Saint_Jiub
Colovian Barrow Armor Update:

Image

Re: Jiub's Projects

Posted: Tue Sep 19, 2017 11:15 am
by Ted
WOW THIS IS BRILLIANT O_O

Re: Jiub's Projects

Posted: Tue Sep 19, 2017 3:15 pm
by Infragris
Looks awesome. Do you need more mesh work done on this?

Re: Jiub's Projects

Posted: Tue Sep 19, 2017 8:28 pm
by Saint_Jiub
I can send you the cuirass if you wouldn't mind starting on it - it'll need to have the details pulled out of the mesh so that they look less painted on, and the arms, neck, and waist need to be closed off as always. This armor should look pretty primitive and bulky, it's a little too streamlined right now.

Re: Jiub's Projects

Posted: Wed Sep 20, 2017 2:19 pm
by Infragris
I won't be able to start on it directly, no. Send it through if you want to, otherwise maybe keep working on it if there are any details left to do.

Re: Jiub's Projects

Posted: Sat Nov 14, 2020 10:10 pm
by Saint_Jiub
Updated Sutch and Anvil flags. Still need to do the narrow banners in the same style.