Flora rework

Model, texture and sound development of P:C
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Re: Flora rework

Post by vrolok » Mon Apr 04, 2016 2:54 pm

Great stuff, would be awesome to see all the plants in game. There is just something about Morrowind engine that makes even simple things appear really special :)

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Post by spineinside » Thu Apr 07, 2016 7:08 pm

Thank you very much, even if the plants won't be used now or for different region claims , it's entirely based on Oblivion references that we have stored in PC_data so far... I just got strangely addicted to flora, oh my :o I'll promise I'll stop soon.

Comming back to Ginkgo... I thought of a crummy in my opinion idea to have a container as just a dried branch harvestable in places known as alchemist dens... just realized that there is surely somebody with a better idea and imagination to do it.

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Post by Saint_Jiub » Thu Apr 07, 2016 7:53 pm

Nope I think you're right on the money. Ginkgo is native to Hammerfell and even in Oblivion could only be found as an alchemy ingredient, not as a live plant.

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Post by spineinside » Mon Apr 11, 2016 9:31 pm

here they go, Ginkgo dried, Monkshood, Wormwood, Nightshade (SHotN friendly)

[hsimg=]http://srv1.sendfile.es/pobierz/766621- ... 980696.jpg[/hsimg][hsimg=]http://srv1.sendfile.es/pobierz/766620- ... 980696.jpg[/hsimg][hsimg=]http://srv1.sendfile.es/pobierz/766616- ... 980696.jpg[/hsimg][hsimg=]http://srv1.sendfile.es/pobierz/766618- ... 980696.jpg[/hsimg]

So I'm about to pack everything and share in contribution thread.

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Post by Luxray » Tue Apr 19, 2016 4:39 pm

Cool stuff spineinside! :)
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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