The Reach: House (Sky_iRe_DH12) [Outlander][Reviewed]

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Scamp
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The Reach: House (Sky_iRe_DH12) [Outlander][Reviewed]

Post by Scamp »

A communal hut where folk gathers in the evenings after they have performed their rituals on the hill. Some may sleep here, too.

Number on claim map: 2
Cell: -116,12
To be found in Sky_Main.esp

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Outlander
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Post by Outlander »

claim!

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roerich
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Post by roerich »

Grant!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil

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Outlander
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Post by Outlander »

if anyone wants to take a look, here is an almost finished version.
i am going to add some more clutter and that should do.

suggestions are welcome.
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Sky_iRe_DH12.ESP
(21.1 KiB) Downloaded 151 times

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Outlander
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Post by Outlander »

finished!
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Sky_iRe_DH12_v2.ESP
(22.82 KiB) Downloaded 193 times

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MinerMan60101
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Post by MinerMan60101 »

Clean: Yes
Northmarker: Incorrect
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
T_Nor_WoodenBowl_04b
T_Rea_Set_F_Fireplace_02 - fireplaces need to be bled into the floor a bit
T_Rea_Drink_LiquorAeli_01 x7 - These end at a point so like bowls that do so, these must be bled a little
T_SkyRea_Furn_Ch1Dri

Bleeders:
T_SkyCom_Var_Sk4Fur - You can only bleed the top and bottom of bags, as that simulates deformation, but not the stitching.

Other:
Added in_lava_blacksquares
ingred_bear_pelt, ingred_wolf_pelt - Replaced with other pelts since they don't match them.
Attachments
Sky_iRe_DH12_v2.ESP
(23.53 KiB) Downloaded 127 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Merged with Dragonstar Section File.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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