Reachman commoner.
Number on claim map: 4
Cell: -117,12
To be found in Sky_Main.esp
The Reach: House (Sky_iRe_DH14)[Reviewed]
Want to claim this.
Started work on this interior earlier and it's almost done.
Started work on this interior earlier and it's almost done.
Here it is.
- Attachments
-
- Sky_iRe_DH_14_Torlof.ESP
- (11.03 KiB) Downloaded 171 times
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Clean: Yes
Northmarker: Set, incorrectly
Lighting: Good
Illegal to Sleep Here: Set
Floaters:
T_IngFood_BreadFlat_01
T_IngFood_BreadFlat_03 - poorly rotated
T_Rea_Drink_TeaGyrrg_01
T_Rea_Set_F_Fireplace_01 - rocks on bottom casper
T_Nor_Var_LanternStat_01 x2
Bleeders:
T_Nor_WoodenPot_03b
T_Nor_WoodenPot_02b
Other:
Raised in_lava_blacksquares
T_Nor_WoodenPlate_01b - this was holding a candle and is a misc item, so it can be grabbed with the candle hovering above the table. Weirder than just having the candle on the table, removed
Northmarker: Set, incorrectly
Lighting: Good
Illegal to Sleep Here: Set
Floaters:
T_IngFood_BreadFlat_01
T_IngFood_BreadFlat_03 - poorly rotated
T_Rea_Drink_TeaGyrrg_01
T_Rea_Set_F_Fireplace_01 - rocks on bottom casper
T_Nor_Var_LanternStat_01 x2
Bleeders:
T_Nor_WoodenPot_03b
T_Nor_WoodenPot_02b
Other:
Raised in_lava_blacksquares
T_Nor_WoodenPlate_01b - this was holding a candle and is a misc item, so it can be grabbed with the candle hovering above the table. Weirder than just having the candle on the table, removed
- Attachments
-
- Sky_iRe_DH14.ESP
- (10.95 KiB) Downloaded 143 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
- MinerMan60101
- PT Modder
- Posts: 426
- Joined: Sun Jan 29, 2017 4:55 pm
- Location: California
Merged into Dragonstar Section, not NPCed pathgridded etc.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]