Landscaping ideas

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roerich
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Landscaping ideas

Post by roerich »

Reviving and reposting this thread from here the old forums

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Luxray
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Post by Luxray »

Didn't berry already make that first picture as part of his Druadachs claim? :)

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Post by roerich »

I think so!

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A view of the Dragonfields from the south. In the background we see the Dragontail Mts. transforming into the mesas of the Druadach Highlands. The small mesa next to Dragonstar can be seen in the foreground on the right, Dragonstar is just outside the picture.
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spineinside
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Post by spineinside »

I thought about college of Winterhold seeing these certain shapes, it's quite interesting idea for a set of buildings,
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When it comes about wide cliffs and mountain slops it would be very natural to arrange a sort of floral rock shelf enviro:
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We already have in-cave narrow canyons, lovely to have them in the exterior world:
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some other pre-occupated locations abandoned or destroyed by nature
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pass between peaks
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so in love with this tonight...
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Post by vrolok »

Some pictures, hopefully something might be useful, I tried to pick some interesting ones. Is it okay to leave them here?

Southern River
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Stone Columns
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Whiterun
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North
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Northern River
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Mountains
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Post by worsas »

Is it okay to leave them here?
Sure. Nice photos.

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Post by roerich »

Yup, this thread is pretty much free-for-all. A place to share interesting and inspirational pictures of Skyrim-relevant landscapes.

And nice stuff indeed. The Whiterun photos are spot on.
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Post by roerich »

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Northshore

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Post by Luxray »

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Interesting rock formation (again from Skye)
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Post by roerich »

Silly Luxray, that's clearly Colovia.
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Post by roerich »

Solitary mountains and vasts forests encircles Lake Ilinalta of Falkrentheim.
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The high altitude tundra plateau of White Hold is home to large herds of wildlife.
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The Jeralls. Impassable most of the year, except for the daring caravans going through Pale Pass.
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Approaching the majestic Mount Arnthor near Winterhold, one can see remains of some of the earliest Atmoran settlement.
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Legendary Snow-Throat.
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Post by Fullmetalnyuu »

Hey guys, I was just browsing on tumblr and came across some interesting architecture that I thought might fit into the forests of The Rift or Falkreath holds. Translated from http://www.agetorp.se/backstugan/backstugan.htm: In the early 1800s a man named Little Jon lived in this so called earth cabin (swe. ‘backstuga’) located in southern Småland, Sweden. An earthen cabin is built partially buried in the ground, in this case there’s three walls of stone and one wall made of wood. In Sweden earthen cabins was common in the forests from the 1600s until the late 1800s

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Here are some interiors:

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I think it'd be interesting to happen upon little homes like this in the woods of Skyrim, inhabited by alchemists or hunters. Thoughts?
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Post by Luxray »

Welcome! That is indeed an interesting concept. Thanks for sharing it :)
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Post by roerich »

Velkommen på brættet!

Indeed, those would be nice to have for the more forested areas. I once makeshifted something like this for a witch cabin, but it hasn't made it into our mod yet. Would also make great homes for hermits, highwaymen and small Hörme groups.
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Post by roerich »

Allright, a few hours of makeshifting later...

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Here's the cabin of a solitary hunter/trapper type character, using the cabin as a seasonal home when out hunting for longer periods of time. This would fit nicely in a small grove in the southern Solitude Forest. It would actually also be a nice player home. The (possibly aging) hunter could give the player the location of the cabin (and his blessing to use it), after doing a small task or whatever for him.

This was quite fun to make, but obviously a finished set would be easier to implement more commonly. Hardly a priority right now though, and I think makeshifting goes a long way. The interior can manage (although I'm nearing my quota for using galleon meshes outside of their natural habitat), but the exterior would really benefit from a moss-covered roof.

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Edit: It's possible to make the roof look good better as well with available assets.
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Post by berry »

Wow, that looks rad as hell :o I can't believe I missed this discussion and the proof of concept. It would be fantastic to have some assets like these; three possible ways to employ that idea come to my mind:
  • a forest cottage, pretty much as seen in roerich's concept, with two grass textures - one for Haafinheim and one for Falkreath
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  • White Hold tundra houses, with shingle or thatch roofs starting to be overgrown with local brown/orange grass; also I can't help but I'd love to see Whiterun houses having whitewashed walls - maybe we could use Nord farm set as a basis for retexturing?
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  • Hjaal houses - a burrow in the swampy hill in fact, with just a wooden facade. Like this ↓, but much more savage and run-down, to be accompanied with tribal huts.
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Post by roerich »

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Snow whale
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Post by Scamp »

We're not actually going to have snow whales, are we? Might as well include the Dirt Patch then :D

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Post by roerich »

Implementing them as creatures ingame probably isn't feasible, no. But I wouldn't mind references to them in the most remote mountainous areas, like: dialogue references, echoing whale noises as a random wilderness sound, whalebones found across the frozen peaks, etc.

http://www.nexusmods.com/skyrim/mods/79265/?

And, we already have the Dirt Patch texture
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Post by Scamp »

Oh, I'd love to see some of those whale bones high up in the mountains. That would certainly add a very nice touch for anyone familiar with the story.

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Post by Tes96 »

These pictures are all great but many of them lack snow. The 1st PGE seems to imply that most of Skyrim is snow (apart from the southwestern border like the Reach) and not how it's portrayed in TES 5. Someone correct me if I'm mistaken.
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Post by Scamp »

Tes96 wrote:These pictures are all great but many of them lack snow.
Well, the idea isn't to implement exactly what's seen on those pictures. Besides, most of Skyrim is snow, but not all of it, especially not some of the holds and regions specifically mentioned in these posts (such as the Druadach Highlands).

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Post by Scamp »

Kilkreath mountains as seen from Haafinheim:

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Post by Oh Bother »

berry has a good point with the sod roofs, but I think they should be fairly widespread in rural areas of most of the warmer holds. (They'd still serve to insulate pretty well in the snowier holds but you won't be able to see the dirt under the snow, so.)

In medieval Scandinavia, sod roofs were extremely common because dirt is cheap and it insulates better than homes made out of only wood and/or stone. I was extremely disappointed when all the homes in Skyrim had thatch or tile roofs. Wiki has a good rundown of it: https://en.wikipedia.org/wiki/Sod_roof

Particularly interesting to me is this reconstruction of a Viking-age chapel and longhouse in Iceland, both with sod roofs.
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Of course, those are in much better shape than the ones in Skyrim ought to be, so they'll probably be more akin to these ones.
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(That last one is actually in Montana but I think it fits the theme)

This also allows for roof goats, which, if they could be properly implemented, I think would add a nice little bit of extra weirdness to the world.

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Post by liamewilliam »

All these pictures are so beautiful. These landscaping ideas are amazing.

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Post by henrywilson03 »

Stunning landscaping shots!!

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Post by medricmozz »

These landscaping ideas are really nice. All the photos are amazing. Thanks for sharing these beautiful shots.

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Post by sarahmark »

I really liked all the landscaping designs you shared in this thread. Please keep sharing!

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Post by PeLe18 »

Wow, maybe we should start building houses with sod roofs again? I can't be the only one who likes the look medieval scandinavia had going on

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Post by pirosmani99 »

Love all these photos, but especially the sod roofing and goats. Excited to see what comes of these inspirations in game.

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