Miamian's Quest Showcase

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Miamian
PT Modder
Posts: 22
Joined: Fri Jan 05, 2018 8:39 pm

Miamian's Quest Showcase

Post by Miamian »

Hello all,

I'm Miamian and here is my quest Showcase:

https://www.nexusmods.com/morrowind/mods/46972

Hope you will like it!

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Luxray
Cat Herder
Posts: 544
Joined: Mon Jan 05, 2015 7:11 pm
Location: South-West England

Post by Luxray »

Hey Miamian,

Nice to welcome you to the project!

Feel free to stop by the Project Tamriel discord: https://discord.gg/kqvPv6y
It will help getting to know you, feedback, and the like!

I'll take a look at this in the next day or so in the absence of someone else!
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

Miamian
PT Modder
Posts: 22
Joined: Fri Jan 05, 2018 8:39 pm

Post by Miamian »

Hi Luxray,

thanks for the reply.

I'm already there for some time now and I feel I need to be part of the PT and help to finish it sooner than in 2090 :)

I've also uploaded corrected version of the quest, because in the first one I forgot to add function in dialogue which check of the player's gold amount.

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Luxray
Cat Herder
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Joined: Mon Jan 05, 2015 7:11 pm
Location: South-West England

Post by Luxray »

Hey Miamian,

I've taken a look at your quest file. Congratulations on making the jump into questing! For the most part, your dialog is pretty good, implemented well into the CS and all seems properly filtered for all stages of the quest. Having Milie discern you for the initial quest hook using a clothing modifier is fun.

There's some things I've seen that need addressing though, to polish up the quest and address some quirks.

Greetings -- Please use Greeting 5 rather than greeting 4 for quest entries, as the disease greetings should fire over random quest hooks.

Paragraph formatting in dialog isn't vanilla-styled. You should remove the extraneous linebreaks in the dialog responses.

topic "owe gold" -- check for US spelling like Armourer -> Armorer (MW uses US English).
Some of your dialog entries have missing articles like "keep half of gold" -> missing a "the"

Initial hook in topic "owe gold" -- Milie doesn't tell me how much gold Carwen owes her.

topic "owe gold" -- Has a final entry just for queststate > 100, so you can kill Carwen and then Milie will "thank you for your help in the matter" the next time you ask her about the topic! You need to move the queststate = 130 entry above the >100 one, MW dialog works top-down, so check that your entries are in the right order for more specific conditions.

Greeting 4 Meldor -- Some of the sentences are a bit strangely constructed. E.G. "I owe gold to no one, and if she does then it's on her, if she keeps spending like this, she will make me bankrupt one day." would probably be improved with a semicolon or a period to split it into two separate parts

Meldor might benefit from a greeting or "owe gold" topic for quest state = 130. Killing his sister seems like it might draw comment rather than him going back to being a regular trader.

Meldor's entry "What? It's my gold! ..." Choice 2 "I promised I will get back his gold and I will keep my word." Milie is not a 'him'

There's also references to Redguards and Shor which wouldn't suit a quest in Balmora but Texafornian tells me you would later like to adapt this for SHOTN so in context I guess it makes sense.

Meldor's response to finding out Carwen using his gold to pay off debts is a bit strange. Him saying "I will say goodbye to my life" if you take the gold -- and then when you choose the "I'm taking the gold anyway" choice Meldor is like, "Oh, well, too bad." Probably worrying for his life is a little melodramatic given his continuation. I might perhaps change it so he is more disgruntled about his sister rather than fearing for his life. (He's an armourer, I assume 100 gold is like, small change for him)

Those are the things I noted in the showcase so far. Script seems fine (if elementary) future quests might require more extensive scripting.

Anyway. Hopefully that's enough feedback to be going on with. If you can make those changes I'll be confident of your ability as a quest implementer. I would only suggest, check your dialog thoroughly; I don't know if English is your first language, some of them are a little strange-sounding. (For my own quests, I usually write all my dialog first and post it up for checking, to thrash out these things early, so it is not a problem!) Let us know in the Discord if you need further help!
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

Miamian
PT Modder
Posts: 22
Joined: Fri Jan 05, 2018 8:39 pm

Post by Miamian »

Thank you for pointing out these things. I've uploaded a newer version of the mod, and I believe that corrected everything you noted.

And no, English is not my native language - I'm from Poland (And I'm the one who is responsible for the polish translation of Skyrim: HotN), so every help with the text will be appreciated.

So now I'm waiting for your response, and hope you will not have any further objections.

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Luxray
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Joined: Mon Jan 05, 2015 7:11 pm
Location: South-West England

Post by Luxray »

I think in the future, you can upload .ESP files directly to our forum.

I'll certainly take another look now you've made some updates.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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Luxray
Cat Herder
Posts: 544
Joined: Mon Jan 05, 2015 7:11 pm
Location: South-West England

Post by Luxray »

As I said on discord, pending the final nod from the head of quests around here, I'm confident to recommend you for promotion for questing.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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roerich
Cruel Warlord
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Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich »

Promoting member.

Congrats and welcome Miamian!
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil

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