Search found 101 matches

by ThomasRuz
Sat Feb 08, 2020 2:46 pm
Forum: HR Literature
Topic: Thomas-Gro-Ruz' Literature Library
Replies: 20
Views: 9931

Re: Thomas-Gro-Ruz' Literature Library

Note to a bandit Andriesse, I have a proposal for you, a very nice one in fact. I know your mercenary group has been out of work lately, and I heard you needed some assistance. Allow me to offer it to you. I have set up a location for you, a bandit camp to the <direction>, you will pose as a group ...
by ThomasRuz
Mon Feb 03, 2020 9:25 pm
Forum: HR Literature
Topic: Thomas-Gro-Ruz' Literature Library
Replies: 20
Views: 9931

Re: Thomas-Gro-Ruz' Literature Library

Into the Fold By a Gwylim Student/Teacher Many colleges that practise the arcane are known to have been built in exceptional locations, some absent from the normal plane of existence in intriguing ways. Take for example the structure known as the Battlespire. Through advanced use of predominantly c...
by ThomasRuz
Sun Feb 02, 2020 7:57 pm
Forum: HR Concept Art
Topic: Saint_Jiub's High Rock Concepts
Replies: 9
Views: 6271

Re: Saint_Jiub's High Rock Concepts

Updated Saint_Jiub's OP with WIP concepts he found
by ThomasRuz
Wed Jan 15, 2020 3:09 pm
Forum: HR Literature
Topic: Thomas-Gro-Ruz' Literature Library
Replies: 20
Views: 9931

Re: Thomas-Gro-Ruz' Literature Library

Evermore: A posthumous Hegemony Altryst Castil As a scholar, having been raised and tutored in Daggerfall. I’ve been always interested in the oddities of our province, particularly those of governance. Though our province is divided in multiple Kingdoms(and more severely a few decades earlier), the...
by ThomasRuz
Thu Oct 31, 2019 10:08 am
Forum: HR Concept Art
Topic: ThomasRuz' High Rock Concept Art
Replies: 29
Views: 43946

Re: ThomasRuz' High Rock Concept Art

Bjoulsae Swimmer's Cowl
by ThomasRuz
Fri Oct 25, 2019 7:36 pm
Forum: HR Concept Art
Topic: ThomasRuz' High Rock Concept Art
Replies: 29
Views: 43946

Re: ThomasRuz' High Rock Concept Art

Sketch
The Tree of Many Faces (Outdoor ' Temple' of Yffre)
by ThomasRuz
Wed Sep 25, 2019 8:09 pm
Forum: Bretony
Topic: Sources on Camlorn
Replies: 0
Views: 3996

Sources on Camlorn

As it turns out, not a lot of sources which describe something about Camlorn, so in this thread these sources are pooled together: Mystery of Talara: https://en.uesp.net/wiki/Lore:Mystery_of_Talara UESP page on Camlorn(pre-ESO/TESV/TESIV): https://en.uesp.net/w/index.php?title=Lore:Camlorn&oldid=575...
by ThomasRuz
Wed Sep 25, 2019 5:28 pm
Forum: HR Literature
Topic: Thomas-Gro-Ruz' Literature Library
Replies: 20
Views: 9931

Re: Thomas-Gro-Ruz' Literature Library

Lost Journal in the Warp Amidst all the chaos a journal floats still in mid-air. It seemingly being untouched by the lick of flame, nor the permeating corrosive fog. Judgement is imminent. The loud clanking and clashing of metal shrieks through the air, like thunder would be heard from a storm. Mor...
by ThomasRuz
Tue Sep 17, 2019 5:58 pm
Forum: HR Concept Art
Topic: ThomasRuz' High Rock Concept Art
Replies: 29
Views: 43946

Re: ThomasRuz' High Rock Concept Art

HR Urban beginning concept that I posted on Discord, but didn't post here

Image
by ThomasRuz
Sun Sep 08, 2019 9:09 am
Forum: Modder Showcase
Topic: Drathar's concept art showcase
Replies: 2
Views: 1704

Re: Drathar's concept art showcase

Hi Drathar, First off, those are some wonderful concepts! I can definitely see most of those armours and environments work in our setting. I especially like the armour concepts of the first image, and the sixth resembles what I think for the Creag Coast design, aswell as the fifth being a nice inspi...
by ThomasRuz
Fri Sep 06, 2019 7:41 pm
Forum: HR Concept Art
Topic: ThomasRuz' High Rock Concept Art
Replies: 29
Views: 43946

Re: ThomasRuz' High Rock Concept Art

Spore guard enemy, part of animate fungus enemy type for High Rock (Malekna Forest) and Valenwood
by ThomasRuz
Mon Aug 26, 2019 5:54 pm
Forum: Unclaimed
Topic: [Terrain] Creag Coast/Northern Coast stackable cliffs
Replies: 2
Views: 7469

Re: [Terrain] Creag Coast/Northern Coast stackable cliffs

That really depends, I'm not very familiar with the Reach cliff set, but for the detail in the cliffs that I want to go for it might warrant a new set, it also won't only be for the Creag Coast but I aim for it to be used for the whole of the Northern coast as a whole. So it would be good to have so...
by ThomasRuz
Sat Aug 17, 2019 6:21 pm
Forum: P:C Asset Development
Topic: ThomasRuz's Italy trip images
Replies: 1
Views: 3046

Re: ThomasRuz's Italy trip images

Additional pics from Rome, including some from the colloseum and Vatican
by ThomasRuz
Thu Aug 15, 2019 8:26 pm
Forum: P:C Asset Development
Topic: ThomasRuz's Italy trip images
Replies: 1
Views: 3046

ThomasRuz's Italy trip images

Some pics I made in Italy, mostly pavement and doors
by ThomasRuz
Tue Jul 30, 2019 9:04 am
Forum: Western Reach
Topic: Jehanna overarching questline write-up
Replies: 1
Views: 3910

Re: Jehanna overarching questline write-up

Since on the discord, people were not content with the portrayal of Farrun as a minor vassal of Evermore, there have been some changes to the situation, as described below: New situations: Farrun becomes a major power inside of the Western Reach. Evermore loses military pressure on the eastern front...
by ThomasRuz
Mon Jul 22, 2019 8:22 am
Forum: Unclaimed
Topic: [Terrain] Creag Coast/Northern Coast stackable cliffs
Replies: 2
Views: 7469

[Terrain] Creag Coast/Northern Coast stackable cliffs

Stackable Cliffs for the Creag Coast/Northern Coast As the region will be largely comprised out of Cliffs, I would like those Cliffs to have modularity. These Cliffs then could be used throughout the northern coastline, in exteriors and interiors(sea caves). The main requirements are that they shoul...
by ThomasRuz
Mon Jul 22, 2019 8:15 am
Forum: HR Concept Art
Topic: ThomasRuz' High Rock Concept Art
Replies: 29
Views: 43946

Re: ThomasRuz' High Rock Concept Art

Rudimentary Creag Coast stackable Cliffs asset
by ThomasRuz
Mon Jul 22, 2019 7:22 am
Forum: HR Literature
Topic: Miraclestone's Dusty Bookshelf
Replies: 28
Views: 8360

Re: Miraclestone's Dusty Bookshelf

Minor corrections The Wayrest Bargain During the long Interregum of the Second Era, Tamriel was full of strife, ambition and conquest. In no place was this better exemplified than the court of the Illiac Bay, where the millennia old rival kingdoms continued their dance of words and swords to an inte...
by ThomasRuz
Mon Jul 22, 2019 7:10 am
Forum: HR Literature
Topic: Miraclestone's Dusty Bookshelf
Replies: 28
Views: 8360

Re: Miraclestone's Dusty Bookshelf

Minor corrections for Woodborne Vol. 2 Upon his homecoming, Ernand Darkworth was granted the station of Knight-Commander of the Knights of the Rose, and Marshal of Wayrest for his extensive service. With Darkworth's encouragement his surrogate son, Ormax, was proclaimed a hero as well. Darkworth use...
by ThomasRuz
Mon Jul 22, 2019 6:50 am
Forum: HR Literature
Topic: Miraclestone's Dusty Bookshelf
Replies: 28
Views: 8360

Re: Miraclestone's Dusty Bookshelf

For Woodborne Vol. 1 I have made some corrections for the text (under the spoilers), look if they make sense, where they don't make sense keep the original, when the book is ready, add it to the HR Literature with [Book] <book title> One of High Rock's greatest villains came from our very own city, ...
by ThomasRuz
Thu Jul 18, 2019 10:27 am
Forum: Unclaimed
Topic: [Architecture] WR Rural set 1
Replies: 0
Views: 3380

[Architecture] WR Rural set 1

Asset request for new pieces for the WR rural building set, based on the concept art linked below: https://www.project-tamriel.com/download/file.php?id=2814&mode=view The pieces shown in the concept art are: Window small (As seen on A&B, and as an extra I would like to see a variant completely made ...
by ThomasRuz
Thu Jul 11, 2019 7:45 pm
Forum: HR High Rock Discussion
Topic: Malekna Forest (An Attempt at Organizing TLDR)
Replies: 7
Views: 5618

Re: Malekna Forest (An Attempt at Organizing TLDR)

Changing the name slightly might indeed be more beneficial. For now the name seems to have stuck for over a year, so comparatively there is not a big incentive to change it. The majority of the theme of the region is centered around King Dead Wolf Deer, and the Crypt of Hearts, I think that should r...
by ThomasRuz
Thu Jul 11, 2019 7:41 pm
Forum: HR Literature
Topic: Thomas-Gro-Ruz' Literature Library
Replies: 20
Views: 9931

Re: Thomas-Gro-Ruz' Literature Library

A letter to Magister Nilles To Nilles, 4th council member of the Evermore Magistrate. I write to you, because of a recent change of course of behaviour, when we were debating in the council last week. I do not know what has gotten into you Nilles, what fuelled your choices, your decisions, your mis...
by ThomasRuz
Thu Jul 04, 2019 12:15 pm
Forum: HR Concept Art
Topic: ThomasRuz' High Rock Concept Art
Replies: 29
Views: 43946

Re: ThomasRuz' High Rock Concept Art

Western Reach Rural set concept art
by ThomasRuz
Wed Jul 03, 2019 7:55 am
Forum: HR Asset Development
Topic: Siege Weapons
Replies: 4
Views: 5822

Re: Siege Weapons

Okay, that is good to know, if somebody could check the catapult we can also pack it in Tamriel Data
by ThomasRuz
Tue Jul 02, 2019 11:33 am
Forum: HR Asset Development
Topic: Aquashroom
Replies: 1
Views: 3553

Re: Aquashroom

This seems appropriate for caves close to, or part of the sealine
by ThomasRuz
Tue Jul 02, 2019 10:00 am
Forum: HR Asset Development
Topic: Bush 01
Replies: 1
Views: 3384

Re: Bush 01

Maybe somethign for the Wrothgar. Foothills?
by ThomasRuz
Tue Jul 02, 2019 10:00 am
Forum: HR Asset Development
Topic: Misc Plant
Replies: 1
Views: 3329

Re: Misc Plant

Like the flowers, probably best placed in Bretony, in Ravennia or some such
by ThomasRuz
Tue Jul 02, 2019 9:59 am
Forum: HR Asset Development
Topic: Ring Unique Quest Item
Replies: 1
Views: 3422

Re: Ring Unique Quest Item

Definitely a nice looking unique object, instead of a daedra this ring can maybe given as a reward for being involved with a vampire clan
by ThomasRuz
Tue Jul 02, 2019 9:57 am
Forum: HR Asset Development
Topic: Weaver
Replies: 1
Views: 3351

Re: Weaver

I think for this asset maybe more color-variants would be nice?

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