Search found 604 matches

by Denis418
Tue May 20, 2025 5:56 pm
Forum: Reviewing
Topic: [Abecean Sea] Jettal Grotto [CannedTuna]
Replies: 6
Views: 413

Re: [Abecean Sea] Jettal Grotto [Unclaimed]

Granted
by Denis418
Wed Apr 16, 2025 10:11 am
Forum: Reviewing
Topic: [SaS] Isvorhal Farmtools Shed [SuddenlyMute][Reviewed]
Replies: 3
Views: 503

Re: [SaS] Isvorhal Farmtools Shed [SuddenlyMute][Reviewing: Denis418]

Name: PC_Isvorhal, Farmtool Shed Esm dependency: Ok Clean: Yes. Has unique olive leveled lists and crates. Northmarker: Absent, incorrect Light: Ok Illegal to sleep here: Yes, ok. Pathgrid: Adjusted Fits exterior: yes Bleeders : T_Imp_SetGCPoor_X_Curtain_02 T_CyrCom_Var_Cr3Farmer T_CyrCom_Var_Cr4Oli...
by Denis418
Mon Apr 07, 2025 2:34 pm
Forum: Completed
Topic: MERGE TO SKY_MAIN Subfuscous Cupola (Pocket Realm) [Tristior][Reviewed]
Replies: 6
Views: 885

Re: Subfuscous Cupola (Pocket Realm) [Tristior][Reviewing: Denis418]

Name: Subfuscous Cupola Esm dependency: Ok Clean: Yes. Has dialogue and unique objects related to the quest. Northmarker: irrelevant. Light: Ok Illegal to sleep here: No, ok. Pathgrid: Ok Fits exterior: irrelevant Added : - 3 boulders to cover tiny gaps in the ship deck so if the player becomes tiny...
by Denis418
Fri Mar 28, 2025 1:10 pm
Forum: Reviewing
Topic: [SAS] Hal Verovar, [Outfitter] [Mute][R4R]
Replies: 2
Views: 232

Re: [SAS] Hal Verovar, [Outfitter] [Mute]

Claimed by Mute on discord.
by Denis418
Fri Mar 28, 2025 10:24 am
Forum: Completed
Topic: [SaS] Karell Farm, Imanda's House [CannedTuna][Reviewed]
Replies: 10
Views: 1393

Re: [SaS] Karell Farm, Imanda's House [CannedTuna][Reviewing: Denis418]

Name: renamed to PC_Karell Farm, Imanda's House Esm dependency: Ok Clean: Yes Northmarker: Ok Light: Ok Illegal to sleep here: Ok Pathgrid: Removed one node. Fits exterior: Move the chimney . Bleeders: T_Imp_ColClayCup_01 T_Imp_Furn_Tapestry_42 Floaters: T_CyrImp_Furn_ColA1Gr 2 x T_CyrCom_Var_Sk1Sal...
by Denis418
Wed Mar 26, 2025 5:47 pm
Forum: Reviewing
Topic: [SaS] Isvorhal House 1 - Fletcher [Tomix][Reviewed]
Replies: 4
Views: 449

Re: [SaS] Isvorhal House 1 - Fletcher [Tomix][R4R]

Name: PC_Isvorhal_House_01_Fletcher Esm dependency: Ok (removed Cyr_main and Sutch.esm) Clean: Yes Northmarker: Ok Light: Increased Ambient to 50-60 Illegal to sleep here: Ok Pathgrid: Ok Fits exterior: Windows should be added to the exterior. Floaters: T_Imp_Var_ColLantern02_64 T_Com_LanternEmpty_0...
by Denis418
Tue Mar 25, 2025 8:35 pm
Forum: Claimed
Topic: [Salt and Spice] Colovian Highlands Exterior: CH_10 [superliuk]
Replies: 13
Views: 5834

Re: [Salt and Spice] Colovian Highlands Exterior: CH_10 [superliuk][R4R]

You made a beautiful and unique place, thank you. Here are some notes: - File needs cleaning. - Vanilla containers (dragon's lair) should probably be replaced with Cyr ones. - Maybe it's how it should be in this region, but it seems that container plants are present only near the river. The rest of ...
by Denis418
Tue Mar 11, 2025 5:22 pm
Forum: Reviewing
Topic: [SaS] Isvorhal House 5 [LordZucc][Reviewed]
Replies: 4
Views: 484

Re: [SaS] Isvorhal House 5 [LordZucc][Reviewing: Denis418]

Name: PC_Isvorhal, House 5 Esm dependency: Ok Clean: Yes Northmarker: Incorrect Light: Ok Illegal to sleep here: Ok Pathgrid: Added one node in the middle of the ladder Fits exterior: Ext needs windows Bleeders: Furn_log_04 Furn_log_01 T_Imp_FurnP_Wallscreen_01 Floaters: T_Com_Hammer_05 T_Com_Iron_D...
by Denis418
Sun Feb 23, 2025 7:20 pm
Forum: Reviewing
Topic: [SaS] Isvorhal House 6 [SuddenlyMute][Reviewed]
Replies: 3
Views: 338

Re: [SaS] Isvorhal House 6 [SuddenlyMute]

Name: renamed to PC_Isvorhal, House 6 Esm dependency: Ok Clean: No Northmarker: Ok Light: Ok Illegal to sleep here: Ok Pathgrid: Adjusted Fits exterior: Yes but exterior has no windows Bleeders : 2 x T_Imp_Furn_TapestryBast_05 T_Imp_Drink_WineSour 2 x T_IngFood_Onion_01 Misc_com_broom_01 T_CyrCom_Va...
by Denis418
Thu Feb 20, 2025 6:16 pm
Forum: Completed
Topic: Sutch, White Scarab Company (Refit)(Critical)[Mute][Reviewed]
Replies: 8
Views: 1363

Re: Sutch, White Scarab Company (Refit)(Critical)[Mute][95%]

Reviewed. Name: PC_Sutch, White Scarab Company PC_Sutch, White Scarab Company, Cellar PC_Sutch, White Scarab Company, Boardroom PC_Sutch, White Scarab Company, Top Floor Esm dependency: Ok Clean: No, has Sutch Vintners Consortium cell dirtied Northmarker: Ok Light: Reduced brightness in the cellar. ...
by Denis418
Mon Feb 17, 2025 7:55 pm
Forum: Completed
Topic: Sutch, White Scarab Company (Refit)(Critical)[Mute][Reviewed]
Replies: 8
Views: 1363

Re: Sutch, White Scarab Company (Refit)(Critical)[Mute][R4R]

- Combined with the triangle exterior (you don't have to load the above plugin anymore). - Replaced the southern window above the balcony with a glass variant, and added a corresponding window in the interior - Replaced a wall piece for it, moved a tapestry and placed a window light. - Fixed some mi...
by Denis418
Sat Feb 15, 2025 8:37 pm
Forum: Completed
Topic: [Sutch.esm] Oloman Mine: East Mine 40 (Critical)[Cream Sandwich/SuddenlyMute][Reviewed]
Replies: 13
Views: 3345

Re: [Sutch.esm] Oloman Mine: East Mine 40 (Critical)[Cream Sandwich/SuddenlyMute][Reviewing: Denis418]

Name: renamed to PC_Oloman Mine: East Esm dependency: Ok Clean: Yes Northmarker: Absent, incorrect Light: Ok Illegal to sleep here: Ok Pathgrid: Fixed Fits exterior: Yes Bleeders: • T_Imp_Drink_WineSweet • T_Imp_Drink_AleAkul_01 • T_Cyr_CaveGC_I_Stalagmite_17 – into the wooden beam. • T_Com_Bucket_0...
by Denis418
Mon Feb 10, 2025 9:04 am
Forum: Reviewing
Topic: [SaS] Sarvil Ruins [SuddenlyMute][R4R]
Replies: 5
Views: 1399

Re: [SaS] Sarvil Ruins [Unclaimed]

Granted, check Eumaeus ruins for reference.
by Denis418
Thu Feb 06, 2025 1:11 pm
Forum: Completed
Topic: PC_Sutch Crypts (High Priority)[Tim Stonks][Reviewed]
Replies: 22
Views: 4978

Re: PC_Sutch Crypts (High Priority)[Tim Stonks][Reviewed]

Ready for merge.

Repeating general notes:
• Linked the main hall with the exterior.
• There are ghosts in all three sub-cells. It's unclear at this stage whether the crypt will be entirely civilized or half-abandoned, so I kept it as is. The main room should definitely get NPCs.
by Denis418
Thu Feb 06, 2025 11:21 am
Forum: Completed
Topic: PC_Sutch Crypts (High Priority)[Tim Stonks][Reviewed]
Replies: 22
Views: 4978

Re: PC_Sutch Crypts (High Priority)[Tim Stonks][Reviewed]

forgot to fix a floating tapestry in the embalming room of the main cell
by Denis418
Thu Feb 06, 2025 11:19 am
Forum: Reviewing
Topic: [SaS] Syrkos Barrow [SuddenlyMute]
Replies: 3
Views: 1236

Re: [SaS] Syrkos Barrow [Unclaimed]

gr
by Denis418
Wed Feb 05, 2025 9:06 pm
Forum: Completed
Topic: PC_Sutch Crypts (High Priority)[Tim Stonks][Reviewed]
Replies: 22
Views: 4978

Re: PC_Sutch Crypts (High Priority)[Tim Stonks][Reviewing: Denis418]

Name: PC_Sutch Crypts Esm dependency: Ok Clean: Yes, has a custom enchanted sword. Northmarker: Ok Light: Ok Illegal to sleep here: Ok Pathgrid: Added one node Fits exterior: Yes Floaters: • T_Com_Subst_Perfume_04 Adjusted: • T_Com_BookendPoor_01 Name: PC_Sutch Crypts, Valrav Family Crypt Northmarke...
by Denis418
Wed Feb 05, 2025 9:01 pm
Forum: Unclaimed
Topic: [SaS] Isvorhal Manor [Unclaimed]
Replies: 4
Views: 571

Re: [SaS] Isvorhal Manor [Unclaimed]

granted
by Denis418
Mon Feb 03, 2025 9:24 pm
Forum: Reviewing
Topic: [Kvatch] Sylodar [Karolus]
Replies: 5
Views: 1920

Re: [Kvatch] Sylodar [Karolus]

Granted
by Denis418
Mon Feb 03, 2025 4:48 pm
Forum: Reviewing
Topic: Kvetchi Pass 04 [Linnath][John Roerich]
Replies: 13
Views: 5082

Re: Kvetchi Pass 04 [Fort Istirus] [John Roerich]

This building will be 4 x 4 tiles, so no need for the change
by Denis418
Sat Feb 01, 2025 7:54 pm
Forum: Reviewing
Topic: [SaS] Isvorhal House 3 [ashtom][Reviewed]
Replies: 3
Views: 341

Re: [SaS] Isvorhal House 3 [ashtom][Reviewing: Denis418]

Reviewed Name: renamed to PC_Ishorval, House 3 Clean: Yes Esms: ok Light: ok Illegal to sleep: Yes Northmarker: Absent, incorrect Floaters: - T_Imp_Ep_ShirtColWest_01 - T_Imp_Cm_PantsColWest_01 - Scythe Added: - 2 x window curtains - T_Imp_ColClayPlate_02 Replaced: - Pikeperch Meat with T_IngFood_Fi...
by Denis418
Sat Feb 01, 2025 6:19 pm
Forum: Reviewing
Topic: [SaS] Isvorhal House 6 [SuddenlyMute][Reviewed]
Replies: 3
Views: 338

Re: [SaS] Isvorhal House 6 [SuddenlyMute]

Claimed by Mute
by Denis418
Sat Feb 01, 2025 6:16 pm
Forum: Reviewing
Topic: [SaS] Isvorhal House 5 [LordZucc][Reviewed]
Replies: 4
Views: 484

Re: [SaS] Isvorhal House 5 [Unclaimed]

granted

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