Search found 72 matches

by Denis418
Tue Sep 06, 2022 8:01 pm
Forum: Reviewing
Topic: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]
Replies: 13
Views: 692

Re: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]

One more note: The Perils of Thesigir remains in the journal after the end of the quest.
by Denis418
Thu Sep 01, 2022 8:10 pm
Forum: Reviewing
Topic: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]
Replies: 13
Views: 692

Re: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]

Thank you! The ending works great now. I replayed the Rufrius quest and finished the questline: Quest 6: - Rufrius has an old greeting when you talk to him in the guild after his return, but before you submit the quest to the questgiver. - The journal states that Pelargius has rewarded me with 450 g...
by Denis418
Fri Jul 22, 2022 4:37 pm
Forum: Reviewing
Topic: [PC_q2_Anv12_Journal] Daughter of a Marksman [WellTemperedClavier]
Replies: 5
Views: 275

Re: [PC_q2_Anv12_Journal] Daughter of a Marksman [WellTemperedClavier]

Hello, it's me again ^_^ I played this quest on Vanilla engine and the above problems are gone. Some other things though: - The quest has no name. I know, you fixed this in your other claims. - Pinarus' gloves clip with his shirt. Maybe swap the shirt while this asset is clipping so. - Thena's first...
by Denis418
Tue Jul 19, 2022 3:40 pm
Forum: Reviewing
Topic: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]
Replies: 13
Views: 692

Re: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]

Ok, I played the rest of the questline. It's a solid adventure, good work! The 4th quest -- a nice opportunity to visit and explore the Ivrols with their nice estate. - directions to the Estate are not saved in the journal. It is best to put the reposses the painting phrase in the journal text. This...
by Denis418
Mon Jul 18, 2022 10:00 am
Forum: Reviewing
Topic: [PC_q2_GC08_Journal] Clisius' Lucky Dagger [WellTemperedClavier]
Replies: 6
Views: 230

Re: [PC_q2_GC08_Journal] Clisius' Lucky Dagger [WellTemperedClavier]

Some more feedback after a new playtest: - I'm afraid, theres a dialogue loop when you press the lucky dagger topic again after finishing the quest in CLisius' favor. - I think, the name of the quest should be changed to Hermontar Lucky Dagger , since when you start it by picking up the dagger, you ...
by Denis418
Sat Jul 16, 2022 8:01 pm
Forum: Reviewing
Topic: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]
Replies: 13
Views: 692

Re: [PC_q2_AnvFG01-07_Journal] Anvil Fighters Guild Questline [WellTemperedClavier]

Here's my notes on the first three quests: First quest -- works well. My first opportunity to explore the sewers. The body was easy to find thanks to the slaughterfish making bubbles. Second quest -- works good. I like the stance of the guild master against the debt shaking quests. Wasabi root rewar...
by Denis418
Sat Jul 16, 2022 3:08 pm
Forum: Reviewing
Topic: [PC_q2_GC08_Journal] Clisius' Lucky Dagger [WellTemperedClavier]
Replies: 6
Views: 230

Re: [PC_q2_GC08_Journal] Clisius' Lucky Dagger [WellTemperedClavier]

Hello! Here's my playtest (Breton 14, Vanilla): - The quest has no name in the journal. - Miris will the say the same -> Miris will say the same -- in this dialogue . - This journal entry lacks a period in the end. - Passed down my family -> passed down through my family (I am very uncertain that it...
by Denis418
Wed Jun 08, 2022 7:09 pm
Forum: Reviewing
Topic: [PC_q2_Anv12_Journal] Daughter of a Marksman [WellTemperedClavier]
Replies: 5
Views: 275

Re: [PC_q2_Anv12_Journal] Daughter of a Marksman [WellTemperedClavier]

I'm afraid that no matter what I choose in the first response to Thena's pledge, the dialogue cuts short and there is no way to continue the quest (OpenMW). The dialogue I got to see is a pleasure to read, though
by Denis418
Fri May 20, 2022 5:41 pm
Forum: News
Topic: Province: Cyrodiil Yearly Progress Update 2022
Replies: 0
Views: 5299

Province: Cyrodiil Yearly Progress Update 2022

It has been a long time since the last weekly progress update on Cyrodiil development. But it does not mean there was nothing made! Our project steadily moves forward in its goal to recreate Cyrodiil as a part of the TES III: Morrowind game world according to the lore presented within. Not only that...
by Denis418
Mon May 16, 2022 10:06 am
Forum: Reviewing
Topic: [PC_q1_Str06] Wreck of the Cassynder [Jani]
Replies: 19
Views: 19469

Re: [PC_q1_Str06] Wreck of the Cassynder [Jani]

Hello! The quest is a great adventure. Here are some observations after the playtest: 1. There's still no latest rumours for this quest, I'm afraid. 2. I have talked to Caprano first, and while he has some dialogue, it doesn't start the quest and doesn't point me to Leclerq. Maybe it's ok though, si...
by Denis418
Sat May 14, 2022 7:13 pm
Forum: Reviewing
Topic: [PC_q2_GC06_Journal] Manuscript Marauders [PHD In Sorcery]
Replies: 4
Views: 272

Re: [PC_q2_GC06_Journal] Manuscript Marauders [PHD In Sorcery]

I have played this quest on OpenMW and found no fault with it: I first have found the paper without the questgiver, and on second pass I spoke to the guy and finished the quest the proper way. Also, explored his hilarious options about the reward, The dialogue is brilliant, thank you!
by Denis418
Thu May 12, 2022 7:30 pm
Forum: Reviewing
Topic: [PC_q2_GC07_Journal] Booze for Brickmasons [Spammer]
Replies: 7
Views: 348

Re: [PC_q2_GC07_Journal] Booze for Brickmasons [Spammer]

Here is my feedback on the quest. Again, you're very good with dialogue! 1. It is better to not use custom animations . It's best to be done in an optional plugin. 2. When you kill Lekia, the journal says , that Brenen is dead; golden road -> Golden Road. 3. These player responses need square bracke...
by Denis418
Wed May 11, 2022 4:28 pm
Forum: Reviewing
Topic: [PC_q2_Anv06_Journal] Portrait of a Mugging [Spammer]
Replies: 5
Views: 340

Re: [PC_q2_Anv06_Journal] Portrait of a Mugging [Spammer]

Hello and thank you for tackling this quest. I have played it by the route of paying to the guild lawyer and here are my findings: 1. 'Painters Guild' should be capitalised in the first journal entry . The second entry: Painers Guild -> Painters Guild, arecommendation -> recommendation, a chitin arm...
by Denis418
Wed Jan 26, 2022 8:31 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

I hate to add to the number of unclaimed interiors, but after deliberate consideration, I have decided to drop this. This giant interior exhausted my ideas and any other claimant would finish it better than me with their fresh ideas. Or maybe I'll return to it after some time. What's currently insid...
by Denis418
Sat Jan 08, 2022 8:34 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

Links all interiors via door markers, created a misc items palette and added some clutter to Jarl's room
by Denis418
Mon Jan 03, 2022 6:22 pm
Forum: Claimed
Topic: [Q1-1-Main] Stirk Main Questline [Miamian]
Replies: 47
Views: 32135

Re: [Q1-1-Main] Stirk Main Questline [Miamian]

Thank you, I have tested it (Khajiit, male, OpenMW, on the old save): 1. this female Khajiit seems to be a part of the crew, so maybe she should get a unique comment under this topic. 2. the guard forcegreets me , but I can't give him the password, even though the sailor told me the code words. Also...
by Denis418
Sun Jan 02, 2022 9:02 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 177
Views: 149712

Re: Word Association Game

Sponge
by Denis418
Sun Jan 02, 2022 9:00 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

Warroom is clutter complete. Next is cluttering the Throne Room level
by Denis418
Fri Dec 31, 2021 7:56 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

Servants' shell done. All five major interior shells are ready, furniture to go. Added furniture to jarl's room and some to the Throne Hall
by Denis418
Thu Dec 30, 2021 7:10 pm
Forum: Completed
Topic: Falkheim (Sky_xRe_01) [roerich]
Replies: 28
Views: 15537

Re: Falkheim (Sky_xRe_01) [roerich]

Hey, sorry for pluging in, but I explored the area for screenshots and curiosity (it is wonderful!), and I thought of posting some bugs for your convenience. Only, it was too late when I realized that my Addon might be not up-to-date, so some bugs might be simply due to missed objects from it: caspe...
by Denis418
Wed Dec 29, 2021 9:35 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

wip. Dungeons shell could be considered finished. Servant quarters to go
by Denis418
Tue Dec 14, 2021 8:44 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

Made the garrison with the skywalk interior. Also, created a hidden passage that leads to it from jarl's quarters. And a trap door in the far corner of the garrison that could lead to a hidden escape route from the castle. Only the Dungeons interior shell left and then I can start cluttering
by Denis418
Mon Dec 13, 2021 9:52 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

split in two interiors. most of the room shells in lower halls finalised. Now, the dungeons and the northern cliff garrison left.
by Denis418
Sat Dec 11, 2021 9:46 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

Another WIP. Added the lower floor with half of the room shells
by Denis418
Sat Dec 11, 2021 9:21 pm
Forum: SHotN Characters & Questing
Topic: Beorinhal Character Ideas
Replies: 3
Views: 1326

Re: Beorinhal Character Ideas

If I may suggest, I think swapping 1-2 of female NPCs in the Fighters Guild for males would be good, as currently there is only 2 men and 5 women. Unless it is story driven, like with Tel Mora.
by Denis418
Sat Dec 11, 2021 12:44 pm
Forum: Completed
Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
Replies: 19
Views: 2138

Re: Beorinhal: Keep (Sky_iRe_BE13) [Denis418]

First WIP. Almost all aboveground room shells are done
by Denis418
Fri Dec 03, 2021 10:32 pm
Forum: Completed
Topic: [PC_q2_Gos01_Journal] A Thief Inn The Night [AcrylicFrog]
Replies: 7
Views: 1391

Re: [PC_q2_Gos01_Journal] A Thief Inn The Night [AcrylicFrog]

Played it on both engines in two ways: starting from the questgiver and starting from the body. Everything works fine. Great job!

Only this minor thing if that's worth mentioning.
by Denis418
Wed Nov 24, 2021 3:41 pm
Forum: Completed
Topic: [PC_q2_BC04_Journal] A Woman Named Petri [Merged]
Replies: 8
Views: 1031

Re: [PC_q2_BC04_Journal] A Woman Named Petri [AcrylicFrog]

Hello! Well done on this quest. It works fine and I liked the background that was added to Petri's Legion service conflict (about her mother). Here are some findings: - The latest rumours tells you about the questgiver but doesn't tell you the name Petri even though the journal update has it (I thin...
by Denis418
Mon Nov 22, 2021 9:07 pm
Forum: Claimed
Topic: [Q1-1-Main] Stirk Main Questline [Miamian]
Replies: 47
Views: 32135

Re: [Q1-1-Main] Stirk Main Questline [Miamian]

Hey, thanks! I played it on my old save, OpenMW (that contained progress up until picking up the document in the granary). I got the password from the Khajiit in the tavern via drinking with him Ok. After that I went to the ship. Here's what I found: - The mercenary didn't forcegreet me and I had no...

Go to advanced search