Search found 304 matches

by Denis418
Sat Apr 13, 2024 10:20 am
Forum: Claimed
Topic: PC-i2_28 Salvage Mine redo [CdoubleOk]
Replies: 1
Views: 146

PC-i2_28 Salvage Mine redo [CdoubleOk]

PC_i2-28 Salvage Mine in the section file has the following issues: - Rock spam - cut 3/4 of the rocks inside. - Impossible to walk for the NPCs in some places. An example of the untraversable spot by Toma600 . - Too many refs. - X/Y rotations of empty-bottomed rocks are not multiples of 180 -- Rock...
by Denis418
Tue Apr 02, 2024 3:11 pm
Forum: Completed
Topic: Pale Bay Cave redo [Liliana][Reviewed]
Replies: 6
Views: 509

Pale Bay Cave redo [Liliana][Reviewed]

PC_i2-69 Pale Bay Cave in the section file has lots of issues: - Rock spam. - Impossible to walk for NPC. - Too many refs. - X/Y rotations of empty-bottomed rocks are not multiples of 180. Clear the rock usage. Make it a shelter cave for coast travelers and fishermen with a secret passage at the ba...
by Denis418
Tue Apr 02, 2024 12:51 pm
Forum: Reviewing
Topic: Viduscan Isles - Lazur Grotto [CdoubleOK][Reviewed]
Replies: 8
Views: 1156

Re: Viduscan Isles - Lazur Grotto [CdoubleOK][100%]

Reviewing
UPD: Dropping the review because of having lost the access to a computer.
by Denis418
Mon Apr 01, 2024 7:25 pm
Forum: Claimed
Topic: Anvil - Blocking the View [levanesque]
Replies: 5
Views: 787

Re: Anvil - Blocking the View [Unclaimed]

Claimed by levanesque
by Denis418
Tue Mar 19, 2024 9:07 pm
Forum: Reviewing
Topic: Viduscan Isles - Jaskav Barrow [LilianaUnfolded][Reviewed]
Replies: 8
Views: 1176

Re: Viduscan Isles - Jaskav Barrow [Unclaimed]

Granted and thank you
by Denis418
Thu Mar 14, 2024 12:52 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][99%]

Ready for review : - PC_i2_AknaMine_Key01 - a key near the big boss that opens the closed door to the prisoner cell. - I made unique goats PC_i2_AknaMine_Goats with Wander radius 50. Normal goats have a very big wander that makes them stuck in the door/fence. - Placed a mix of leveled list and crea...
by Denis418
Wed Mar 13, 2024 5:21 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][97%]

A daily dose of Akna Mine for you

Only double-checking remains
by Denis418
Wed Mar 13, 2024 8:38 am
Forum: Claimed
Topic: Kilkreath Mountains: Barrow [MinerMan60101][Has no exterior]
Replies: 11
Views: 7267

Re: Kilkreath Mountains: Barrow[MinerMan60101]

To avoid confusion: this is not Hogehal Barrow anymore. The coordinates for this claim are yet undecided. Maybe they will be in Gray Plains.
by Denis418
Tue Mar 12, 2024 9:50 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][93%]

Practically done.

To do:
Create a key
Place more enemies
Double check loot
remove floating statics
Water level
Pathgrid
by Denis418
Tue Mar 12, 2024 9:56 am
Forum: Reviewing
Topic: Charach - Gold in the Nets [Blueshift][r4r]
Replies: 4
Views: 707

Re: Charach - Gold in the Nets [Blueshift][r4r]

Thanks. I played it on OpenMW. Here's some feedback: - Latest rumors: Kayd "claims" he's been fishing gold chunks. I don't think Kayd should be as careless as speaking about it in public. More like, he'd want to hide his gold income. I suggest rewriting this rumor to something like "P...
by Denis418
Mon Mar 11, 2024 11:55 am
Forum: Reviewing
Topic: Druadach Highlands - Ulk [Fremennik][Reviewed]
Replies: 5
Views: 709

Re: Druadach Highlands - Ulk [Fremennik][Reviewing: Denis418]

Name: HR_Ulk
Clean: Yes
Esm dependencies: Ok
Northmarker: Ok
Light: Ok
Illegal to sleep here: No, correct
Pathgrid: Absent, correct
Fits exterior: Ok

Adjusted:
• T_Sky_Cave_I_RootsLeaf1_02

Merge notes: None
by Denis418
Mon Mar 11, 2024 9:49 am
Forum: Reviewing
Topic: Viduscan Isles - Beacon [Tiglath-Pileser III][Reviewed]
Replies: 4
Views: 802

Re: Viduscan Isles - Beacon [Tiglath-Pileser III][Reviewing: Denis418]

Name: PC_Viduscan_Isles_Beacon_Cabin (added an underscore) Clean: Yes Esm dependencies: Ok Northmarker: Ok Light: Ok Illegal to sleep here: No, correct Pathgrid: Absent, correct Fits exterior: Ok Floaters: • T_Com_Compass_02 • T_Imp_Scrollcase_02 Adjusted: • furn_com_rm_chair_03 • T_Com_BrokenBottle...
by Denis418
Mon Mar 11, 2024 9:22 am
Forum: Reviewing
Topic: Druadach Highlands - Ulk [Fremennik][Reviewed]
Replies: 5
Views: 709

Re: Druadach Highlands - Ulk [Fremennik]

Reviewing
by Denis418
Sun Mar 10, 2024 5:37 pm
Forum: Reviewing
Topic: Viduscan Isles - Beacon [Tiglath-Pileser III][Reviewed]
Replies: 4
Views: 802

Re: Viduscan Isles - Beacon [Tiglath-Pileser III]

Thanks for claiming. Your WIP from Discord:
by Denis418
Fri Mar 08, 2024 5:17 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][90%]

WIP: All rooms have a final look. But the last chamber needs clutter work. General polishing still remains too.
by Denis418
Tue Mar 05, 2024 1:58 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][25%]

Fixed the gap.
Cluttered two more rooms and the corridors leading to them.
Added a pen with a muskrat.
Added a battle muskrat deeper in the dungeon.
Added pathgrid in finished areas.
Added a couple of secret stashes.
by Denis418
Mon Mar 04, 2024 9:17 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][20%]

Finished a mining chamber with stairs that could be used as a prison by goblins. It has a: - Skeleton man. - Hay. - Three sets of stairs. - A door locked with 30. - A suspended bucket. - A single ore deposit on the wall. - A couple of green lichen. - Pathgrid. Immediate to-do: fix a shell gap on the...
by Denis418
Mon Mar 04, 2024 9:23 am
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][17%]

Finished the first room and the following corridor (including pathgrid).
I'm yet to decide how many rooms there will be in total.
by Denis418
Thu Feb 29, 2024 5:36 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418][15%]

Gridsnapped all passages and rooms
Finalized the shell of the first room and the corridor
Cut more giant rocks
by Denis418
Wed Feb 28, 2024 10:59 am
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418]

Removed all T_Cyr_TerrRockGC_Rock_15
Created a new cell and moved it there - PC_i2_Akna Mine - New
Culled some corridors
Removed some giant cliffs
Added water level
Rotated everything in order to find the right snapping rotation
by Denis418
Mon Feb 26, 2024 9:41 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Re: Akna Mine Fixer Claim [Denis418]

Claiming
by Denis418
Mon Feb 26, 2024 9:40 pm
Forum: Reviewing
Topic: Akna Mine Fixer Claim [Denis418][100%]
Replies: 12
Views: 722

Akna Mine Fixer Claim [Denis418][100%]

Akna Mine is the second highest ref count interior in current Cyr_main. This claim will hopefully give us a new and better version of this goblin mine north east of Hal Sadek. Though, it won't necessarily be that big.
by Denis418
Tue Feb 13, 2024 7:22 pm
Forum: Completed
Topic: White Reef Isles - Voiceless Harmony [LilianaUnfolded][Reviewed]
Replies: 14
Views: 1728

Re: White Reef Isles - Voiceless Harmony [LilianaUnfolded][Reviewing: Denis418]

Name: Voiceless Harmony, Hall of Dissonance Clean: Yes Esm dependencies: Ok Northmarker: Ok Light: Ok Illegal to sleep here: No, correct Pathgrid: Absent, correct Fits exterior: Yes Bleeders: • Some kelp leaves Floaters: • ingred_diamond_01 • T_Dreu_Furn_Spike_04 • T_Imp_ColClayBowl_01 • T_Dreu_Furn...
by Denis418
Mon Feb 12, 2024 11:39 am
Forum: Completed
Topic: White Reef Isles - Voiceless Harmony [LilianaUnfolded][Reviewed]
Replies: 14
Views: 1728

Re: White Reef Isles - Voiceless Harmony [LilianaUnfolded]

Thank you. Reviewing

I'll have to swap the corals
by Denis418
Sat Feb 10, 2024 2:01 pm
Forum: Completed
Topic: Mergi Barrow (Sky_iRe_GP02) [Deenday][Reviewed]
Replies: 8
Views: 1110

Re: Mergi Barrow (Sky_iRe_GP02) [Deenday]

Name: Sky_IRE_GP02 Clean: Yes Esm dependencies: Ok Northmarker: Ok Light: Ok Illegal to sleep here: No, correct Pathgrid: Culled 6 nodes (mid-corridor/stairs nodes are unnecessary) Fits exterior: Yes Bleeders: • 2 x T_Nor_DngBarrow_F_UrnBroken_02 Adjusted: • 2 x T_Sky_Cave_I_RootsLeaf1_01 Other: • A...
by Denis418
Sat Feb 10, 2024 8:36 am
Forum: Completed
Topic: Muralag (Sky_iRe_GP01) [CdoubleOK][Reviewed]
Replies: 10
Views: 1111

Re: Muralag (Sky_iRe_GP01) [Rain in July]

We ran out of claims, so this one needs to be returned to unclaimed since there were no progress updates
by Denis418
Sat Feb 10, 2024 8:32 am
Forum: Completed
Topic: Smuggler Cave (Sky_iRe_KM04) [CdoubleOK][Reviewed]
Replies: 7
Views: 977

Re: Smuggler Cave (Sky_iRe_KM04) [Fran]

Open for claiming

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