Search found 72 matches

by christixn
Wed Jun 29, 2022 7:00 pm
Forum: Claimed
Topic: Anvil, Hasi Manor - Refit [christixn]
Replies: 2
Views: 160

Re: Anvil, Hasi Manor - Refit [christixn]

Shell done.
by christixn
Mon Jun 27, 2022 3:48 pm
Forum: TES3A Assets
Topic: TES3A: Abecean Isles Required Assets List
Replies: 0
Views: 60

TES3A: Abecean Isles Required Assets List

Here is the link to the google spreadsheet that lists all the currently required assets for TES3A: Abecean Isles in order of importance level. The assets listed here may or may not be ready for their own dedicated claim, as many lack concept art or inspiration to make any tangible claim thread out o...
by christixn
Mon Jun 27, 2022 3:44 pm
Forum: TES3A General Discussion
Topic: Old Claim Forum Link
Replies: 0
Views: 47

Old Claim Forum Link

For archive purposes, I will post the link to the old claim forum that Denis made before we had a dedicated forum on the Project Tamriel website. Among many things, it most importantly contains the interior, exterior, and bug tracker sections that contain their own respective files. https://docs.goo...
by christixn
Sat Jun 25, 2022 10:23 pm
Forum: PI Interiors
Topic: Temaris, Shipmaster's House [Unclaimed]
Replies: 3
Views: 101

Re: Temaris, Shipmaster's House [christixn]

Dropping
by christixn
Fri Jun 24, 2022 5:10 pm
Forum: PI Interiors
Topic: Temaris, Shipmaster's House [Unclaimed]
Replies: 3
Views: 101

Re: Temaris, Shipmaster's House [Unclaimed]

Just learned this project exists, that's cool. Claiming.
by christixn
Tue Jun 21, 2022 11:48 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 166
Views: 148263

Re: Word Association Game

Sports
by christixn
Mon Jun 20, 2022 7:02 pm
Forum: Reviewing
Topic: Anvil, Guild of Merchants [christixn]
Replies: 7
Views: 332

Re: Anvil, Guild of Merchants [christixn]

Updated the file. Added the golden anvils that were recently merged into addon along with deleting a couple silver and gold bars in the vault so the place isn't overstocked with loot.
by christixn
Wed Jun 15, 2022 12:42 pm
Forum: Claimed
Topic: Anvil, Hasi Manor - Refit [christixn]
Replies: 2
Views: 160

Re: Anvil, Hasi Manor - Refit [Unclaimed]

Claiming
by christixn
Tue Jun 14, 2022 7:29 pm
Forum: Reviewing
Topic: Anvil, Guild of Merchants [christixn]
Replies: 7
Views: 332

Re: Anvil, Guild of Merchants [christixn]

Oh and, if the paintings appear to be out of place, they're not. They're where they are so they appear to be center in the game because of the way the paintings work for some reason.
by christixn
Tue Jun 14, 2022 5:44 pm
Forum: Reviewing
Topic: Anvil, Guild of Merchants [christixn]
Replies: 7
Views: 332

Re: Anvil, Guild of Merchants [christixn]

Ready for review, load with latest addon. The exterior window on the side of the second floor should be moved down one floor so it can match the interior, as the exterior placement of the window is where a staircase is in the interior. The small gold anvils should also be added to the vault after th...
by christixn
Sun Jun 12, 2022 9:58 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 166
Views: 148263

Re: Word Association Game

National Security Agency.
by christixn
Sun Jun 12, 2022 9:54 pm
Forum: Reviewing
Topic: Anvil, Guild of Merchants [christixn]
Replies: 7
Views: 332

Re: Anvil, Guild of Merchants [christixn]

Posting backup. Currently the vault, records room, Guildmasters' office, guild member lodgings, and Guildmasters' room is complete. Split into two cells due to quickly approaching the 1000 ref limit.

All of the furniture and shell is using the rich variants after a conversation with Tani on Discord.
by christixn
Thu Jun 09, 2022 4:18 pm
Forum: Reviewing
Topic: Anvil, Guild of Merchants [christixn]
Replies: 7
Views: 332

Re: Anvil, Guild of Merchants [christixn]

Finished shell. Requesting that the window on the middle right exterior be lowered by a floor as where it it currently is I can't fit a window because it's a staircase.
by christixn
Wed Jun 08, 2022 9:37 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 166
Views: 148263

Re: Word Association Game

Skeleton
by christixn
Wed Jun 08, 2022 6:31 pm
Forum: Completed
Topic: Anvil, Abecean Trading Company Office [christixn] [Reviewed]
Replies: 3
Views: 170

Re: Anvil, Abecean Trading Company Office[christixn]

Ready for review, although 200% less funny.
by christixn
Mon Jun 06, 2022 4:11 pm
Forum: Reviewing
Topic: Anvil, Guild of Merchants [christixn]
Replies: 7
Views: 332

Re: Anvil, Guild of Merchants [Unclaimed]

Claiming this one too, keep myself busy the next few days.
by christixn
Sun Jun 05, 2022 3:06 am
Forum: Claimed
Topic: Beorinhal: Hall of the Dead (Sky_iRe_BE17) [Tristior]
Replies: 5
Views: 891

Re: Beorinhal: Hall of the Dead (Sky_iRe_BE17) [christixn]

Letting Tris finish this one.
by christixn
Thu Jun 02, 2022 11:07 pm
Forum: Claimed
Topic: Beorinhal: Hall of the Dead (Sky_iRe_BE17) [Tristior]
Replies: 5
Views: 891

Re: Beorinhal: Hall of the Dead (Sky_iRe_BE17) [christixn]

Claiming again. Will use the Reach barrow set with a stone floor over the regular dirt one so it meshes better with the other ints carved in the rock.
by christixn
Thu Jun 02, 2022 12:21 am
Forum: Reviewing
Topic: Beorinhal: Smith's House (Sky_iRe_BE07) [christixn]
Replies: 16
Views: 1323

Re: Beorinhal: Smith's House (Sky_iRe_BE07) [christixn]

Finished, I think it turned out way better than expected.
by christixn
Wed Jun 01, 2022 4:53 pm
Forum: Reviewing
Topic: Beorinhal: Smith's House (Sky_iRe_BE07) [christixn]
Replies: 16
Views: 1323

Re: Beorinhal: Smith's House (Sky_iRe_BE07) [christixn]

Top floors fully cluttered, only the basement rooms remain
by christixn
Tue May 31, 2022 1:23 am
Forum: Reviewing
Topic: Beorinhal: Smith's House (Sky_iRe_BE07) [christixn]
Replies: 16
Views: 1323

Re: Beorinhal: Smith's House (Sky_iRe_BE07) [christixn]

I decided to replicate the shell and place in the clutter rather than trying to fix the original one. The new shell is complete, with me remaining true to the style and layout of Meatball's int. Not sure how to feel so far though
by christixn
Mon May 30, 2022 1:25 pm
Forum: Reviewing
Topic: Beorinhal: Smith's House (Sky_iRe_BE07) [christixn]
Replies: 16
Views: 1323

Re: Beorinhal: Smith's House (Sky_iRe_BE07) [Unclaimed]

Claiming, will try to fix this up the best I can.
by christixn
Sun May 29, 2022 3:23 pm
Forum: Reviewing
Topic: Midkarth Reachman Hut (Sky_iRe_Mid48) [christixn]
Replies: 5
Views: 1149

Re: Midkarth Reachman Hut (Sky_iRe_Mid48) [christixn]

Finished. I tried my best to rotate some of the furniture given the uneven ground but for some I just couldn't. Consequently, some of it I had to bleed.
by christixn
Sun May 29, 2022 1:53 am
Forum: Reviewing
Topic: Reach Barrow (Sky_iRe30_Barrow_1) [christixn]
Replies: 7
Views: 1007

Re: Reach Barrow (Sky_iRe30_Barrow_1) [christixn]

Just finished a wide assortment of general tweaks. Fixed things like bleeders, floaters, loot, clutter, etc. Should be much less painful to review now. Cheers!
by christixn
Sat May 28, 2022 12:05 pm
Forum: Reviewing
Topic: Midkarth Reachman Hut (Sky_iRe_Mid48) [christixn]
Replies: 5
Views: 1149

Re: Midkarth Reachman Hut (Sky_iRe_Mid48) [Unclaimed]

Claiming for activity.
by christixn
Fri May 27, 2022 11:10 pm
Forum: Reviewing
Topic: Sea of Ghosts: Shipwreck (Sky_iRe_Mid38) [christixn]
Replies: 4
Views: 1057

Re: Sea of Ghosts: Shipwreck (Sky_iRe_Mid38) [christixn]

Updated file. Review this one.
by christixn
Fri May 27, 2022 11:01 pm
Forum: Reviewing
Topic: PC_i3-Sut17 Sutch, Shipmasters House [christixn]
Replies: 4
Views: 650

Re: PC_i3-Sut17 Sutch, Shipmasters House [christixn]

Updated File. Review this one.

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