Search found 705 matches
- Thu Apr 28, 2022 9:30 am
- Forum: Completed
- Topic: Midkarth Reachman Hut (Sky_iRe_Mid42) [Yeti][Reviewed]
- Replies: 5
- Views: 1108
- Thu Apr 28, 2022 9:11 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid46) [mojo187][Reviewed]
- Replies: 5
- Views: 1208
Re: Midkarth Farm House (Sky_iRe_Mid46) [mojo187]
Clean: yes Lighting: good, added fog and reduced sunlight levels Northmarker: present, incorrect (fixed) Fits exterior: no, dormers on wrong side (fix on exterior) Pathgrid: yes Illegal to sleep here: no, fixed Floaters: Bleeders: - T_Com_Frypan_01 Misc: - Moved T_Nor_SetFarm_I_Ladder_01 for accessi...
- Thu Apr 28, 2022 8:37 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid46) [mojo187][Reviewed]
- Replies: 5
- Views: 1208
- Thu Apr 28, 2022 8:21 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid02) [carlmarks][Reviewed]
- Replies: 9
- Views: 4363
Re: Midkarth Farm House (Sky_iRe_Mid02) [carlmarks]
Clean: yes Lighting: good, added fog and reduced sunlight levels Northmarker: present, incorrect (fixed) Fits exterior: no, chimney and door moved (alter in exterior) Pathgrid: yes Illegal to sleep here: yes, good Floaters: Bleeders: Misc: - Moved T_Nor_Set_Window_01c to match exterior - Replaced in...
- Thu Apr 28, 2022 7:39 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid54) [Outlander][Reviewed]
- Replies: 5
- Views: 1190
Re: Midkarth Farm House (Sky_iRe_Mid54) [Outlander]
Clean: yes Lighting: good, added fog and reduced sunlight levels Northmarker: present, correct Fits exterior: yes Pathgrid: no, added Illegal to sleep here: yes, good Floaters: - T_Com_Frypan_01 Bleeders: Misc: - Replaced deprecated roast chicken with T_IngFood_MeatChicken_01 - Moved misc_uni_pillow...
- Thu Apr 28, 2022 7:16 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid54) [Outlander][Reviewed]
- Replies: 5
- Views: 1190
- Thu Apr 28, 2022 7:13 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid56) [bhhorton][Reviewed]
- Replies: 6
- Views: 1074
Re: Midkarth Farm House (Sky_iRe_Mid56) [bhhorton]
Clean: yes Lighting: good, added fog and reduced sunlight levels Northmarker: present, correct Fits exterior: yes Pathgrid: no, added Illegal to sleep here: yes, good Floaters: Bleeders: Misc: - removed straw pillow - replaced T_Imp_Furn_Rug with T_Nor_Furn_Rug_01 - moved T_Nor_Var_Lantern_01 which ...
- Thu Apr 28, 2022 6:27 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid56) [bhhorton][Reviewed]
- Replies: 6
- Views: 1074
- Thu Apr 28, 2022 6:26 am
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid51) [Myxinidae][Reviewed]
- Replies: 6
- Views: 1044
Re: Midkarth Farm House (Sky_iRe_Mid51) [Myxinidae]
Clean: yes
Lighting: good, added fog and reduced sunlight levels
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: yes, good
Floaters:
Bleeders:
Misc:
- moved ladder for better accessibility
- added more food to table
Lighting: good, added fog and reduced sunlight levels
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: yes, good
Floaters:
Bleeders:
Misc:
- moved ladder for better accessibility
- added more food to table
- Wed Apr 27, 2022 4:08 pm
- Forum: Completed
- Topic: Midkarth Farm House (Sky_iRe_Mid51) [Myxinidae][Reviewed]
- Replies: 6
- Views: 1044
- Wed Apr 27, 2022 4:05 pm
- Forum: Completed
- Topic: Beorinhal: Guild of Fighters (Sky_iRe_BE06) [Moyglass][Reviewed]
- Replies: 6
- Views: 943
Re: Beorinhal: Guild of Fighters (Sky_iRe_BE06) [Moyglass]
Clean: yes Lighting: reduced ambient values and added fog Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, fixed Floaters: - T_SkyCom_Furn_ChHv2ArmMd Bleeders: - T_Nor_DeerskinDrum_01 - T_Nor_Var_Basket_02 - T_Nor_WoodenKnife_02b - T_SkyCom_Var_Sk5Empty Misc:...
- Thu Apr 21, 2022 2:39 am
- Forum: SHotN Literature
- Topic: [Book] The Black Drake
- Replies: 4
- Views: 1159
Re: [Book] The Black Drake
Book IV A muted crash came from the farmhouse as a burning rafter fell to the earthen floor, though it barely registered over the sound of the ebbing conflict outside. In truth the fight had barely begun. A score of Legionaries, shivering in their tattered clothing and with only one hauberk of rust...
- Wed Apr 20, 2022 9:01 am
- Forum: Completed
- Topic: Markarth: City Walls (Sky_iRe_Mk42) [Tristior][Reviewed]
- Replies: 14
- Views: 2558
Re: Markarth: City Walls (Sky_iRe_Mk42) [Tristior]
Re-review complete! Sky_iRe_MK42 Gatehouses Clean: yes Lighting: good Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: yes, good Floaters: Bleeders: - T_Nor_Iron_Spear_01 Misc: - T_Nor_SetCastle2_I_Pillar_02 z-fighting - T_Nor_SetCastle2_I_ArchHalf_01 z-fighting ...
- Wed Apr 20, 2022 7:09 am
- Forum: Completed
- Topic: MK04 The Mead of Heroes [Tristior]
- Replies: 3
- Views: 938
MK04 The Mead of Heroes [Tristior]
Tar-Jeel, the Argonian brewer in Markarth Side, has seen great success with his range of meads and believes it is time to expand. Even the Companions at Hrafnir Meadhall drink his product. He asks the player to travel to Dragonstar East and negotiate a contract with Ildgar at the Alehouse there. Unl...
- Tue Apr 19, 2022 5:05 am
- Forum: Completed
- Topic: Beorinhal: Guild of Fighters (Sky_iRe_BE06) [Moyglass][Reviewed]
- Replies: 6
- Views: 943
- Mon Apr 18, 2022 12:43 pm
- Forum: Completed
- Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
- Replies: 19
- Views: 2782
Re: Beorinhal: Keep (Sky_iRe_BE13) [Tristior]
Ready for review.
- Thu Apr 07, 2022 8:58 am
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe31_Barrow_1) [Fran][Reviewed]
- Replies: 7
- Views: 1598
- Sat Mar 19, 2022 10:44 am
- Forum: Completed
- Topic: Beorinhal: Keep (Sky_iRe_BE13) [Tristior][Reviewed]
- Replies: 19
- Views: 2782
Re: Beorinhal: Keep (Sky_iRe_BE13) [Unclaimed]
Gonna pick this up.
- Wed Mar 16, 2022 6:46 am
- Forum: SHotN Literature
- Topic: [Book] The Black Drake
- Replies: 4
- Views: 1159
Re: [Book] The Black Drake
Book I Wind rustled the grass as it blew through the valley. The sky, as ever, was a mirror of the mesa’s forbidding grey walls. Squinting her eyes against the spatter of raindrops that fell on the trudging column, Meraed urged her goats onwards. She did not dare to look closely at the faces of the...
- Tue Mar 15, 2022 12:29 pm
- Forum: Completed
- Topic: Markarth: Marketplace Warehouse (Sky_iRe_MK29)[Tristior][REVIEWED]
- Replies: 5
- Views: 784
Re: Markarth: Marketplace Warehouse (Sky_iRe_MK29)[Tristior]
Updated and made even gooder.
- Wed Mar 02, 2022 2:50 pm
- Forum: SHotN Literature
- Topic: [Book] The Black Drake
- Replies: 4
- Views: 1159
Re: [Book] The Black Drake
Book III Falkreath burned. When the first fires were set Crispinus Attrebus had been a prince of Colovia, bedecked in mail and watching from the castle’s strong walls as the invaders poured into the city. Now, only hours later, he was on his knees in the ashen muck alongside his family, the hot emb...
- Wed Mar 02, 2022 2:49 pm
- Forum: SHotN Literature
- Topic: [Book] The Black Drake
- Replies: 4
- Views: 1159
Re: [Book] The Black Drake
Book II Meltwater ran icy-cold across the feet of Kurik Thrice-Cut as he soaked away the weariness of the day’s march. Spring was coming into its own but even so the weather was unseasonably hot, and the huscarl would in any other year have been seated in the shade of an apple tree and feasting at ...
- Wed Mar 02, 2022 2:49 pm
- Forum: SHotN Literature
- Topic: [Book] The Black Drake
- Replies: 4
- Views: 1159
[Book] The Black Drake
WIP book series that I will add to here as I write them. Probably going to be 4-6 books all up.
- Wed Feb 23, 2022 9:16 am
- Forum: Completed
- Topic: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418][reviewed]
- Replies: 17
- Views: 8675
Re: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418]
MK27 Clean: yes Lighting: good, reduced sunlight values Northmarker: present Fits exterior: yes-ish (remove western door from ext, add stairs to allow access to eastern balcony) Pathgrid: no, added Illegal to sleep here: yes, good Floaters: Bleeders: Misc.: - changed T_Nor_Set_DoorCellarEx_01 for T_...
- Mon Feb 14, 2022 7:56 am
- Forum: Completed
- Topic: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418][reviewed]
- Replies: 17
- Views: 8675
- Mon Feb 14, 2022 7:55 am
- Forum: Completed
- Topic: Beorinhal: Trader (Sky_iRe_BE10) [Yeti][reviewed]
- Replies: 5
- Views: 1027
Re: Beorinhal: Trader (Sky_iRe_BE10) [Yeti]
Clean: yes Lighting: good Northmarker: missing, added Fits exterior: yes Pathgrid: yes Illegal to sleep here: yes, good Floaters: - T_Com_Pipe_01 - T_Nor_SetMarkarth_I_Doorway_03 Bleeders: Misc: - adjusted a couple of Blacksquares - changed T_Nor_Potions to vanilla equivalents - adjusted T_Nor_SetMa...
- Tue Feb 08, 2022 12:45 pm
- Forum: Completed
- Topic: Beorinhal: Trader (Sky_iRe_BE10) [Yeti][reviewed]
- Replies: 5
- Views: 1027
Re: Beorinhal: Trader (Sky_iRe_BE10) [Yeti]
Reviewing.
- Tue Feb 08, 2022 12:30 pm
- Forum: Completed
- Topic: Beorinhal: Tanners House (Sky_iRe_BE08) [Fremennik][reviewed]
- Replies: 6
- Views: 1075
Re: Beorinhal: Tanners House (Sky_iRe_BE08) [Fremennik]
Clean: yes Lighting: good, reduced red values Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: yes, good Floaters: - T_IngCrea_BezoarStone_01 Bleeders: Misc: - deleted straw pillows (SHOTN overwhelmingly uses vanilla pillows, and this bed implicitly already has p...
- Mon Feb 07, 2022 1:51 pm
- Forum: Completed
- Topic: Beorinhal: Tanners House (Sky_iRe_BE08) [Fremennik][reviewed]
- Replies: 6
- Views: 1075
- Mon Feb 07, 2022 1:15 pm
- Forum: Completed
- Topic: Beorinhal: Cleverman's House (Sky_iRe_BE12) [Fran][reviewed]
- Replies: 9
- Views: 1347
Re: Beorinhal: Cleverman's House (Sky_iRe_BE12) [Fran]
Clean: yes Lighting: good Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: yes, good Floaters: - T_Nor_Potion_FortifyMagicka_Q Bleeders: - T_Nor_FurmM_Bar_ - T_SkyNor_FurnM_Cb1Plate - T_Nor_Clothbolt_01 - bk_corpsepreperation3_c - bk_OriginOfTheMagesGuild Misc: -...