Search found 150 matches
- Mon Aug 26, 2019 5:54 pm
- Forum: Unclaimed
- Topic: [Terrain] Creag Coast/Northern Coast stackable cliffs
- Replies: 2
- Views: 9766
Re: [Terrain] Creag Coast/Northern Coast stackable cliffs
That really depends, I'm not very familiar with the Reach cliff set, but for the detail in the cliffs that I want to go for it might warrant a new set, it also won't only be for the Creag Coast but I aim for it to be used for the whole of the Northern coast as a whole. So it would be good to have so...
- Sat Aug 17, 2019 6:21 pm
- Forum: P:C Asset Development
- Topic: ThomasRuz's Italy trip images
- Replies: 1
- Views: 4707
Re: ThomasRuz's Italy trip images
Additional pics from Rome, including some from the colloseum and Vatican
- Thu Aug 15, 2019 8:26 pm
- Forum: P:C Asset Development
- Topic: ThomasRuz's Italy trip images
- Replies: 1
- Views: 4707
ThomasRuz's Italy trip images
Some pics I made in Italy, mostly pavement and doors
- Tue Jul 30, 2019 9:04 am
- Forum: Western Reach
- Topic: Jehanna overarching questline write-up
- Replies: 1
- Views: 5565
Re: Jehanna overarching questline write-up
Since on the discord, people were not content with the portrayal of Farrun as a minor vassal of Evermore, there have been some changes to the situation, as described below: New situations: Farrun becomes a major power inside of the Western Reach. Evermore loses military pressure on the eastern front...
- Mon Jul 22, 2019 8:22 am
- Forum: Unclaimed
- Topic: [Terrain] Creag Coast/Northern Coast stackable cliffs
- Replies: 2
- Views: 9766
[Terrain] Creag Coast/Northern Coast stackable cliffs
Stackable Cliffs for the Creag Coast/Northern Coast As the region will be largely comprised out of Cliffs, I would like those Cliffs to have modularity. These Cliffs then could be used throughout the northern coastline, in exteriors and interiors(sea caves). The main requirements are that they shoul...
- Mon Jul 22, 2019 8:15 am
- Forum: HR Concept Art
- Topic: ThomasRuz' High Rock Concept Art
- Replies: 40
- Views: 56907
Re: ThomasRuz' High Rock Concept Art
Rudimentary Creag Coast stackable Cliffs asset
- Mon Jul 22, 2019 7:22 am
- Forum: HR Literature
- Topic: Miraclestone's Dusty Bookshelf
- Replies: 34
- Views: 17585
Re: Miraclestone's Dusty Bookshelf
Minor corrections The Wayrest Bargain During the long Interregum of the Second Era, Tamriel was full of strife, ambition and conquest. In no place was this better exemplified than the court of the Illiac Bay, where the millennia old rival kingdoms continued their dance of words and swords to an inte...
- Mon Jul 22, 2019 7:10 am
- Forum: HR Literature
- Topic: Miraclestone's Dusty Bookshelf
- Replies: 34
- Views: 17585
Re: Miraclestone's Dusty Bookshelf
Minor corrections for Woodborne Vol. 2 Upon his homecoming, Ernand Darkworth was granted the station of Knight-Commander of the Knights of the Rose, and Marshal of Wayrest for his extensive service. With Darkworth's encouragement his surrogate son, Ormax, was proclaimed a hero as well. Darkworth use...
- Mon Jul 22, 2019 6:50 am
- Forum: HR Literature
- Topic: Miraclestone's Dusty Bookshelf
- Replies: 34
- Views: 17585
Re: Miraclestone's Dusty Bookshelf
For Woodborne Vol. 1 I have made some corrections for the text (under the spoilers), look if they make sense, where they don't make sense keep the original, when the book is ready, add it to the HR Literature with [Book] <book title> One of High Rock's greatest villains came from our very own city, ...
- Thu Jul 18, 2019 10:27 am
- Forum: Unclaimed
- Topic: [Architecture] WR Rural set 1
- Replies: 1
- Views: 5898
[Architecture] WR Rural set 1
Asset request for new pieces for the WR rural building set, based on the concept art linked below: https://www.project-tamriel.com/download/file.php?id=2814&mode=view The pieces shown in the concept art are: Window small (As seen on A&B, and as an extra I would like to see a variant complete...
- Thu Jul 11, 2019 7:45 pm
- Forum: HR High Rock Discussion
- Topic: Malekna Forest (An Attempt at Organizing TLDR)
- Replies: 7
- Views: 11265
Re: Malekna Forest (An Attempt at Organizing TLDR)
Changing the name slightly might indeed be more beneficial. For now the name seems to have stuck for over a year, so comparatively there is not a big incentive to change it. The majority of the theme of the region is centered around King Dead Wolf Deer, and the Crypt of Hearts, I think that should r...
- Thu Jul 11, 2019 7:41 pm
- Forum: HR Literature
- Topic: Thomas-Gro-Ruz' Literature Library
- Replies: 34
- Views: 19897
Re: Thomas-Gro-Ruz' Literature Library
A letter to Magister Nilles To Nilles, 4th council member of the Evermore Magistrate. I write to you, because of a recent change of course of behaviour, when we were debating in the council last week. I do not know what has gotten into you Nilles, what fuelled your choices, your decisions, your mis...
- Thu Jul 04, 2019 12:15 pm
- Forum: HR Concept Art
- Topic: ThomasRuz' High Rock Concept Art
- Replies: 40
- Views: 56907
Re: ThomasRuz' High Rock Concept Art
Western Reach Rural set concept art
- Wed Jul 03, 2019 7:55 am
- Forum: HR Asset Development
- Topic: Siege Weapons
- Replies: 4
- Views: 8427
Re: Siege Weapons
Okay, that is good to know, if somebody could check the catapult we can also pack it in Tamriel Data
- Tue Jul 02, 2019 11:33 am
- Forum: HR Asset Development
- Topic: Aquashroom
- Replies: 1
- Views: 4906
Re: Aquashroom
This seems appropriate for caves close to, or part of the sealine
- Tue Jul 02, 2019 10:00 am
- Forum: HR Asset Development
- Topic: Bush 01
- Replies: 1
- Views: 4686
Re: Bush 01
Maybe somethign for the Wrothgar. Foothills?
- Tue Jul 02, 2019 10:00 am
- Forum: HR Asset Development
- Topic: Misc Plant
- Replies: 1
- Views: 4577
Re: Misc Plant
Like the flowers, probably best placed in Bretony, in Ravennia or some such
- Tue Jul 02, 2019 9:59 am
- Forum: HR Asset Development
- Topic: Ring Unique Quest Item
- Replies: 1
- Views: 4639
Re: Ring Unique Quest Item
Definitely a nice looking unique object, instead of a daedra this ring can maybe given as a reward for being involved with a vampire clan
- Tue Jul 02, 2019 9:57 am
- Forum: HR Asset Development
- Topic: Weaver
- Replies: 1
- Views: 4577
Re: Weaver
I think for this asset maybe more color-variants would be nice?
- Tue Jul 02, 2019 9:57 am
- Forum: HR Asset Development
- Topic: Plank Wall
- Replies: 3
- Views: 6195
Re: Plank Wall
From what I remember there was a criticism that the fences looked too modern, it's probably better to not include these
- Tue Jul 02, 2019 9:56 am
- Forum: HR Asset Development
- Topic: Carts
- Replies: 3
- Views: 5167
Re: Carts
Useful carts as decoration, and places to stash items, needs to be checked for inclusion and such
- Tue Jul 02, 2019 9:54 am
- Forum: HR Asset Development
- Topic: Siege Weapons
- Replies: 4
- Views: 8427
Re: Siege Weapons
A nice touch for battlefields and such, I think it's best if we only include one type of siege weapon, preferably trebuchets
- Tue Jul 02, 2019 9:53 am
- Forum: HR Asset Development
- Topic: Flowers
- Replies: 4
- Views: 5422
Re: Flowers
The flowers are definitely a nice touch for lush areas, probably Ravennia/Lesser Bretony/Wrothg. Foothills. We can probably best use them decoratively
- Wed Jun 26, 2019 9:00 pm
- Forum: HR Concept Art
- Topic: ThomasRuz' High Rock Concept Art
- Replies: 40
- Views: 56907
Re: ThomasRuz' High Rock Concept Art
Centaur Head
- Tue Jun 25, 2019 4:48 pm
- Forum: Western Reach
- Topic: [Concept Art/Request] Western Reach Rural
- Replies: 0
- Views: 4758
[Concept Art/Request] Western Reach Rural
Introduction To be able to start, and give content to, the Western Reach in general, we need to decide on a somewhat definite idea or concept of the aesthetic of the rural house sets. We have already made quite some progress on the Discord, even having a model already available. However, because th...
- Thu May 23, 2019 8:34 pm
- Forum: HR Concept Art
- Topic: ThomasRuz' High Rock Concept Art
- Replies: 40
- Views: 56907
Re: ThomasRuz' High Rock Concept Art
Witch-Knight armour concept art
EDIT: After discussion on the Discord, this might fit Druids/Medicine-men and the likes better
EDIT: After discussion on the Discord, this might fit Druids/Medicine-men and the likes better
- Wed May 22, 2019 3:57 pm
- Forum: HR Characters & Questing
- Topic: Witch-Knights questline
- Replies: 0
- Views: 6994
Witch-Knights questline
I've tried putting together a starting quest for the Witch-Knights faction, does it look good? Witch-Knights Faction Faction Quest 1: Quest start • Ask for rumors in Jehanna to Reachmen and Breton residents (No Nords, or Nord sympathizers) to people of high disposition with the player. • Investigati...
- Tue May 21, 2019 11:34 am
- Forum: Western Reach
- Topic: Jehanna overarching questline write-up
- Replies: 1
- Views: 5565
Jehanna overarching questline write-up
The situation: After the War of Bend’r-Mahk, Thian’s Empire holds what was the previously independent city-state of Jehanna. In 3e 427 tensions rise once more as the anointed Jarl of the Western Reach, seeks to expand into the territory of Evermore, and lay waste to the Reachmen who have plagued his...
- Fri May 17, 2019 11:59 am
- Forum: HR Concept Art
- Topic: ThomasRuz' High Rock Concept Art
- Replies: 40
- Views: 56907
Re: ThomasRuz' High Rock Concept Art
Wizard Tower sketch
- Fri May 17, 2019 11:01 am
- Forum: HR Concept Art
- Topic: ThomasRuz' High Rock Concept Art
- Replies: 40
- Views: 56907
Re: ThomasRuz' High Rock Concept Art
Warped Battlefield - Quick Doodle