Search found 424 matches

by Luxray
Tue Mar 10, 2015 12:47 am
Forum: The Reach
Topic: City Planning: Dragonstar
Replies: 28
Views: 23858

Re: City Planning: Dragonstar

As I said to roerich in the irc -- you can push the interiors together and make a great deal of them the ruined variants, as per Dragonstar's general story. Which keeps up the density but reduces the number of interiors.

EDIT: I know it's a mockup, but where would the exit on the HF side be?
by Luxray
Sun Mar 08, 2015 10:11 pm
Forum: SHotN General Discussion
Topic: Goals for 2015
Replies: 36
Views: 28215

Re: Goals for 2015

Bump... well, we have made progress on Yeti's points all over the place, but I still think it would be nice to have some collated plan, which I'll post thoughts on below I humbly suggest we have some discussion in this thread or another about what precisely is needed for the next release? As I know ...
by Luxray
Sun Mar 08, 2015 10:06 pm
Forum: Completed
Topic: The Reach - Western Grasslands #01 [berry]
Replies: 71
Views: 73056

Re: The Reach - Western Grasslands #01 [berry]

Fantastic work berry, you would hardly believe it used to be a boring old grassland! Hopefully we will have some more exterior claims soon, if we have not scared you off with this first mammoth one. It just requires us as a group to get organised in what to do next, I am sure others will have some t...
by Luxray
Sat Mar 07, 2015 10:32 pm
Forum: SHotN Lore
Topic: Daedra in Skyrim
Replies: 4
Views: 10427

Re: Daedra in Skyrim

I agree these are really nice.

What can be done to implement some of these ideas in game? Where do you see Daedra worship conducted in Skyrim, and by whom?
by Luxray
Thu Mar 05, 2015 5:27 pm
Forum: SHotN General Discussion
Topic: SHotN FAQ
Replies: 5
Views: 15742

Re: SHotN FAQ

Soon

It really depends how fast and motivated we are (this time up until summer leaves most of us with increasingly less modding time, though)
by Luxray
Tue Mar 03, 2015 3:18 am
Forum: Completed
Topic: Karthwasten Claim Cave 07 [Scamp]
Replies: 22
Views: 11416

Re: Karthwasten Claim Cave 07 [Scamp]

I love those lit-up skeletons on the crystal floor. That stuff is ace

Frickin' crazy work, Scamp!
by Luxray
Mon Mar 02, 2015 7:59 pm
Forum: Off Topic
Topic: Matin Sanguine from TR here
Replies: 3
Views: 13660

Re: Matin Sanguine from TR here

Hello and welcome :)
by Luxray
Sun Mar 01, 2015 1:59 am
Forum: SHotN Skyrim Discussion
Topic: The Way of the voice - The College of the Voice
Replies: 17
Views: 17242

Re: The Way of the voice - The College of the Voice

Neat character idea.

Are the members of the CotV aware of the Greybeards at all? Are they dismissive of them, or are they a mostly unknown quantity?
by Luxray
Sun Mar 01, 2015 1:32 am
Forum: Completed
Topic: Karthwasten NPCs and Dialouge
Replies: 28
Views: 21525

Re: Karthwasten NPCs and Dialouge

Karthwasten Unique Dialogue Thane Forvol Karthwasten topic: 'We’ve had a fair share of trouble with those Redguard rebels – I forget what they’re called –' -> Might this be nicer if instead of 'what they're called' he says 'what they call themselves'? There is a bit of discrepancy between topics if...
by Luxray
Sun Mar 01, 2015 1:31 am
Forum: Completed
Topic: Karthwasten NPCs and Dialouge
Replies: 28
Views: 21525

Re: Karthwasten NPCs and Dialouge

This is nice stuff, Yeti. I'll edit my post if I find any more to criticise :) I have made 2 posts with my comments on the dialog so far. Let me know if you want me to make these changes directly to the document file and save you some effort :) Karthwasten Generic Topics Greetings – Standard Lots of...
by Luxray
Tue Feb 24, 2015 9:15 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186516

Re: Word Association Game

crumpet
by Luxray
Tue Feb 24, 2015 7:48 pm
Forum: General Discussion
Topic: Fast Learner & Creative Minded Person Looking to Contribute
Replies: 3
Views: 8801

Re: Fast Learner & Creative Minded Person Looking to Contrib

Welcome! Of course feel free to lurk the place and contribute to threads. That's the best way to get started and get familiar with the things going on, of course.

Feel free to come hang in the IRC anytime, that's where a lot of off-forum discussion takes place!
by Luxray
Fri Feb 20, 2015 10:30 pm
Forum: Completed
Topic: Stirk Interior Claim PC_i1-50 [COMPLETED]
Replies: 3
Views: 4240

Re: Stirk Interior Claim PC_i1-50 [REVIEWING]

Scamp has requested I review this, it is undergoing
by Luxray
Tue Feb 17, 2015 11:11 pm
Forum: Completed
Topic: Markarth Cave (Sky_iRe_Mk02) [Fran][Reviewed]
Replies: 17
Views: 11538

Re: Markarth: Claim Cave 01 [Luxray]

Some more shell progress
sky_markarthcave_smugglerparadise.ESP
(32.39 KiB) Downloaded 282 times
by Luxray
Tue Feb 17, 2015 1:34 am
Forum: Completed
Topic: Karthwasten NPCs and Dialouge
Replies: 28
Views: 21525

Re: Karthwasten NPCs and Dialouge

You can always host it on Google drive or pastebin or something and put a link up
by Luxray
Mon Feb 16, 2015 6:34 pm
Forum: Completed
Topic: Markarth Cave (Sky_iRe_Mk02) [Fran][Reviewed]
Replies: 17
Views: 11538

Re: Markarth: Claim Cave 01 [Luxray]

Quite possibly the fastest and most promising cave I have worked on yet!
sky_markarthcave_smugglerparadise.ESP
(28 KiB) Downloaded 300 times
by Luxray
Mon Feb 16, 2015 1:18 am
Forum: SHotN Literature
Topic: [Note] A recruitment rooster for Rolich Old-Shield's...
Replies: 2
Views: 5999

Re: [Note] A recruitment rooster for Rolich Old-Shield's...

Wouldn't Rolich Old-Shield delegate this job to one of his advisors? Or does this play into his only-trusted-and-vetted-men narrative?
by Luxray
Sun Feb 15, 2015 10:52 pm
Forum: Completed
Topic: Markarth (Sky_xRe_Mk) [berry]
Replies: 171
Views: 149105

Re: The Reach - City Claim: Markarth [roerich]

Now that's a nice college.

But it is missing the beam circled here?

[hsimg=]http://i.imgur.com/36sne8X.jpg[/hsimg]
by Luxray
Sun Feb 15, 2015 4:54 pm
Forum: SHotN Skyrim Discussion
Topic: New plant containers
Replies: 13
Views: 13309

Re: New plant containers

Hold up roerich, some of us didn't cast our vote yet... and mine would be for Bleakbell (sorry :D)
by Luxray
Sun Feb 15, 2015 4:16 pm
Forum: Completed
Topic: Markarth (Sky_xRe_Mk) [berry]
Replies: 171
Views: 149105

Re: The Reach - City Claim: Markarth [roerich]

I think there is an excellent atmosphere developing here, the shot leftmost-2nd-from-bottom with the wooden houses and the direnni ruin in the background is awesomesauce
by Luxray
Fri Feb 13, 2015 9:58 pm
Forum: Completed
Topic: Markarth (Sky_xRe_Mk) [berry]
Replies: 171
Views: 149105

Re: The Reach - City Claim: Markarth [roerich]

Now, that I like!!
by Luxray
Fri Feb 06, 2015 7:53 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186516

Re: Word Association Game

Falcon
by Luxray
Mon Feb 02, 2015 11:25 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186516

Re: Word Association Game

working
by Luxray
Mon Feb 02, 2015 2:07 am
Forum: P:C Characters & Questing
Topic: Stirk Quest Proposals
Replies: 7
Views: 11526

Re: Stirk Quest Proposals

I like all of these quest ideas and your thoughts on them! They all do tie in nicely with the theme of Stirk.
by Luxray
Sun Feb 01, 2015 7:31 pm
Forum: SHotN General Discussion
Topic: Goals for 2015
Replies: 36
Views: 28215

Re: Goals for 2015

I recommend we create a 'karthwasten release' checklist in this forum or intenals where we have a list of what needs to be done for the release. Since the move to the new forum there is not an easy 'at-a-glance' way to see what claims or reviews are outstanding etc. Now that I have got my cave done ...
by Luxray
Fri Jan 30, 2015 10:53 pm
Forum: Completed
Topic: The Reach - Western Grasslands #01 [berry]
Replies: 71
Views: 73056

Re: The Reach - Western Grasslands #01 [berry]

Excellent work berry, good to see your hands have not been idle!

One thing I would mention: The direnni ruin is very close to one cliff face, I think it would benefit from moving it sideward towards a more central position? (It would only be a minor shuffle)
by Luxray
Fri Jan 30, 2015 7:38 pm
Forum: Completed
Topic: Markarth (Sky_xRe_Mk) [berry]
Replies: 171
Views: 149105

Re: The Reach - City Claim: Markarth [roerich]

Is there a way to get better distant land textures on the Direnni stuff? The ones in your screens look very dark roerich.

Otherwise, excellent atmosphere. I feel the dock could be a lot more developed (well aware this is a wip though)
by Luxray
Thu Jan 29, 2015 12:01 am
Forum: Completed
Topic: Markarth (Sky_xRe_Mk) [berry]
Replies: 171
Views: 149105

Re: The Reach - City Claim: Markarth [roerich]

We had quite some discussion in the IRC earlier of how the city should be looking with roerich posting some screens, but nobody could really agree on anything.
by Luxray
Sun Jan 25, 2015 2:43 pm
Forum: Modder Showcase
Topic: Berry's interior and exterior showcase
Replies: 32
Views: 27899

Re: Berry's interior and exterior showcase

Congratulations! (Convalesce soon, eh)

We should get some ext claims put up sooner rather than later then, hm?
by Luxray
Sat Jan 24, 2015 5:12 pm
Forum: SHotN General Discussion
Topic: Section Maps
Replies: 12
Views: 16072

Re: Section Maps

Wow, the formatting in this forum lets you do some really cool stuff with the layout!

Thank you for your effort on this Muspila.

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