Search found 705 matches
- Sun Aug 13, 2023 3:06 am
- Forum: Completed
- Topic: The Sundered Towers (Sky_iRe23_Sundered_Towers) [CdoubleOK][Reviewed]
- Replies: 8
- Views: 2452
- Sat Aug 12, 2023 2:42 am
- Forum: Completed
- Topic: Lugrash Orc Camp (Sky_iRe15_OrcH) [Paramelia][Reviewed]
- Replies: 9
- Views: 2114
Re: Lugrash Orc Camp (Sky_iRe15_OrcH) [Unclaimed]
Granted to Paramelia from Discord.
- Thu Aug 03, 2023 1:00 pm
- Forum: Unclaimed
- Topic: Markarth: College of the Voice [Design]
- Replies: 0
- Views: 1135
Markarth: College of the Voice [Design]
Like the College of Firewatch, the PC can enrol as a student at Markarth’s College of the Voice. The aim is to convey a bit more of the “university experience” as Tamriel does it, including a shared dorm and perhaps some prestige in certain circles. The player will have access to “classes” (more on ...
- Sun Jul 30, 2023 4:37 pm
- Forum: Completed
- Topic: Markarth Side: Dark Brotherhood Sanctuary [Tristior][Reviewed]
- Replies: 5
- Views: 907
Re: Markarth Side: Dark Brotherhood Sanctuary [Tristior]
Ready for review.
- Sun Jul 23, 2023 1:16 pm
- Forum: Completed
- Topic: Markarth Side: Dark Brotherhood Sanctuary [Tristior][Reviewed]
- Replies: 5
- Views: 907
- Sun Jul 23, 2023 12:39 pm
- Forum: Completed
- Topic: Midkarth: Orinshoj (Sky_iRe_Mid52) [Yeti][Reviewed]
- Replies: 13
- Views: 3069
Re: Midkarth: Orinshoj (Sky_iRe_Mid52) [Yeti]
Sky_iRe_Mid52_1_Orinshoj Clean: yes Lighting: good Northmarker: present, incorrect (fixed) Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Misc.: - reduced ref count by resizing/altering wall pieces and culling Sound activators - replaced T_Nor potions - restructured entrance to mak...
- Mon Jul 17, 2023 2:28 pm
- Forum: Completed
- Topic: Midkarth: Orinshoj (Sky_iRe_Mid52) [Yeti][Reviewed]
- Replies: 13
- Views: 3069
- Fri Jul 07, 2023 10:38 am
- Forum: Completed
- Topic: Midkarth Cave (Sky_iRe_Mid58) [Serpentbyte][Reviewed]
- Replies: 6
- Views: 1951
Re: Midkarth Cave (Sky_iRe_Mid58) [Serpentbyte]
Clean: yes
Lighting: matched average values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- removed a large but underused shell
Lighting: matched average values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- removed a large but underused shell
- Fri Jul 07, 2023 9:50 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe23_Cave_2) [Brannon the ilk][Reviewed]
- Replies: 6
- Views: 1787
Re: Reach Cave (Sky_iRe23_Cave_2) [Brannon the ilk]
Clean: yes
Lighting: matched average values
Northmarker: present, incorrect (fixed)
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- replaced mushroom lights with T_Glb_Light_Shroom1_128
- replaced BM_KA_door_dark with T_Glb_BlackDoor_03
Lighting: matched average values
Northmarker: present, incorrect (fixed)
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- replaced mushroom lights with T_Glb_Light_Shroom1_128
- replaced BM_KA_door_dark with T_Glb_BlackDoor_03
- Thu Jul 06, 2023 3:13 pm
- Forum: Completed
- Topic: Midkarth: Athon Legion Fort (Sky_iRe_Mid20) [Tristior & Tombomb][Reviewed]
- Replies: 31
- Views: 4658
Re: Midkarth: Athon Legion Fort (Sky_iRe_Mid20) [Tristior et al.]
Ready for review.
- Wed Jul 05, 2023 8:41 am
- Forum: Completed
- Topic: Midkarth: Athon Legion Fort (Sky_iRe_Mid20) [Tristior & Tombomb][Reviewed]
- Replies: 31
- Views: 4658
- Wed Jul 05, 2023 8:37 am
- Forum: Completed
- Topic: Reach Ruin (Sky_iRe31_Ruin) [Brannon the ilk][Reviewed]
- Replies: 12
- Views: 2029
Re: Reach Ruin (Sky_iRe31_Ruin) [Brannon the ilk]
Clean: yes Lighting: reduced sunlight Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Bleeders: - T_Imp_DngRuinSky_I_Hallway_02 Misc.: - replaced most kitbashed tower assets with T_Imp_DngRuinSky_I_SmTow... set - removed unnecessary Blacksquares - creat...
- Wed Jul 05, 2023 6:34 am
- Forum: Completed
- Topic: Reach Ruin (Sky_iRe31_Ruin) [Brannon the ilk][Reviewed]
- Replies: 12
- Views: 2029
- Sat Jul 01, 2023 12:32 pm
- Forum: Unclaimed
- Topic: Markarth: Unsavory Customs [Locked]
- Replies: 0
- Views: 1220
Markarth: Unsavory Customs [Locked]
(Will likely be wrapped into the Reach MQ) Dramatis personae Muthnar : Tollman by royal appointment. Obvious suspect but actually (mostly) honest, just badly underfunded. Trusty Tormolf : Proprietor of the dockside warehouse. Obvious suspect and is in fact as shady as he seems. Drynghest : Captain ...
- Tue Jun 27, 2023 5:06 pm
- Forum: Completed
- Topic: Kyrdhoj (Sky_iRe_DH_Kyrdhoj) [Serpentbyte][Reviewed]
- Replies: 13
- Views: 2213
Re: Kyrdhoj (Sky_iRe_DH_Kyrdhoj) [Unclaimed]
Go for it.
- Tue Jun 06, 2023 1:56 pm
- Forum: Completed
- Topic: Midkarth: Regsidr (Sky_iRe_Mid24) [Tristior][Reviewed]
- Replies: 10
- Views: 2756
Re: Midkarth: Regsidr (Sky_iRe_Mid24) [Unclaimed]
This was pretty much done so I finished it up. Ready for review.
- Mon May 22, 2023 10:59 am
- Forum: Unclaimed
- Topic: MK05 Scholarly Inquiry [Unclaimed]
- Replies: 1
- Views: 1217
MK05 Scholarly Inquiry [Unclaimed]
Malvo and Alora Lustius, a Colovian noble couple, are in town to visit their daughter Heldana at the College. However, they haven't been able to track her down and request that the player bring her to them. If the player asks around the College, they'll find that she's probably partying at the house...
- Wed May 17, 2023 8:20 am
- Forum: Completed
- Topic: The Reach: Fort Herax (Sky_iRe21_Fort) [christixn][Reviewed]
- Replies: 13
- Views: 4832
Re: The Reach: Fort Herax (Sky_iRe21_Fort) [christixn]
Clean: yes Lighting: reduced sunlight, added fog Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Floaters: - Sky_Ire21Fort_Missiles - T_Com_Var_CandleWhiteOff_02 Misc.: - removed TES3A_Data.esm dependency - covered gaps in corridor ceilings - removed mo...
- Wed May 17, 2023 5:24 am
- Forum: Completed
- Topic: The Reach: Fort Herax (Sky_iRe21_Fort) [christixn][Reviewed]
- Replies: 13
- Views: 4832
Re: The Reach: Fort Herax (Sky_iRe21_Fort) [christixn]
Reviewing my old nemesis.
- Tue May 09, 2023 6:47 am
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe23_Barrow) [Moyglass][Reviewed]
- Replies: 9
- Views: 1877
Re: Reach Barrow (Sky_iRe23_Barrow) [Moyglass]
Note: all Reman assets in this interior should be replaced with Alessian assets when they become available. iRe23_Barrow Clean: yes Lighting: reduced ambient, added fog Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Floaters: - T_Rea_Wormmouth_Boots_0...
- Tue May 09, 2023 4:48 am
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe23_Barrow) [Moyglass][Reviewed]
- Replies: 9
- Views: 1877
- Fri May 05, 2023 4:10 pm
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe30_Barrow_1) [christixn][Reviewed]
- Replies: 10
- Views: 1882
Re: Reach Barrow (Sky_iRe30_Barrow_1) [christixn]
Clean: yes
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Floaters:
- T_SkyNor_DngBarr_U2Empty
- T_SkyNor_DngBarr_U1Ing
Misc.:
- adjusted Blacksquares
- replaced T_Nor_ potions
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Floaters:
- T_SkyNor_DngBarr_U2Empty
- T_SkyNor_DngBarr_U1Ing
Misc.:
- adjusted Blacksquares
- replaced T_Nor_ potions
- Tue May 02, 2023 3:47 am
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe30_Barrow_1) [christixn][Reviewed]
- Replies: 10
- Views: 1882
- Sun Apr 30, 2023 2:22 pm
- Forum: Completed
- Topic: Markarth Cave (Sky_iRe_Mk02) [Fran][Reviewed]
- Replies: 17
- Views: 11845
Re: Markarth Cave (Sky_iRe_Mk02) [Fran]
Removed Sky_Main dependency Sky_iRe_MK_02a Clean: yes Lighting: good Northmarker: present, incorrect (fixed) Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Floaters: - T_SkyCom_Var_Sk2Ing5 Bleeders: - misc_com_bottle_11 - T_SkyNor_Furn_Ch1CltMale Misc.: - replaced deprecated object...
- Fri Apr 21, 2023 1:54 pm
- Forum: Completed
- Topic: Markarth Cave (Sky_iRe_Mk02) [Fran][Reviewed]
- Replies: 17
- Views: 11845
Re: Markarth Cave (Sky_iRe_Mk02) [Fran]
Reviewing. Pray 4 me.
- Wed Apr 19, 2023 3:41 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe27_Cave_2) [roerich][Reviewed]
- Replies: 8
- Views: 3722
Re: Reach Cave (Sky_iRe27_Cave_2) [roerich]
Sky_iRe27_Cave_2 Clean: yes Lighting: good Northmarker: present, correct Fits exterior: yes Pathgrid: no, added Illegal to sleep here: no, good Bleeders: - In_Lava_Blacksquare Misc.: - removed TD_Addon dependency - adjusted door for accessibility Sky_iRe27_Cave_2 Tomb of Liada Clean: yes Lighting: g...
- Mon Apr 17, 2023 2:51 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe27_Cave_2) [roerich][Reviewed]
- Replies: 8
- Views: 3722
Re: Reach Cave (Sky_iRe27_Cave_2) [roerich]
Reviewing.
- Thu Apr 13, 2023 12:34 pm
- Forum: Completed
- Topic: Fossortna Grotto (Sky_iRe15_Grotto) [Scamp][Reviewed]
- Replies: 5
- Views: 2978
Re: Sundered Hills Grotto (Sky_iRe15_Grotto) [Scamp]
Clean: yes
Lighting: good
Northmarker: present, incorrect (fixed)
Fits exterior: yes
Pathgrid: no, added
Illegal to sleep here: no, good
Misc.:
- made entrance higher so that water levels would match
Lighting: good
Northmarker: present, incorrect (fixed)
Fits exterior: yes
Pathgrid: no, added
Illegal to sleep here: no, good
Misc.:
- made entrance higher so that water levels would match
- Thu Apr 13, 2023 11:42 am
- Forum: Completed
- Topic: Fossortna Grotto (Sky_iRe15_Grotto) [Scamp][Reviewed]
- Replies: 5
- Views: 2978
- Thu Apr 13, 2023 2:31 am
- Forum: Completed
- Topic: Midkarth Cave (Sky_iRe_Mid25) [Fremennik][Reviewed]
- Replies: 5
- Views: 1585
Re: Midkarth Cave (Sky_iRe_Mid25) [Fremennik]
Clean: yes
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- replaced deprecated objects
- added blue water ref 128
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- replaced deprecated objects
- added blue water ref 128