Search found 189 matches
- Tue Dec 24, 2019 4:44 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
- Replies: 6
- Views: 6148
Re: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
Just had to add barnacles real quick, now it's ready for review.
- Tue Dec 24, 2019 5:01 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
- Replies: 6
- Views: 6148
Re: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
Finished and ready for Review! On the upper deck is the crew's living area. There's plenty of butchered fish and broken objects trashed around the place to match the Drowner Cult's aesthetic. The lower deck is where the shrine to Molag Bal is. It is used to drown victims of the cult. The floor is co...
- Sat Oct 19, 2019 3:29 am
- Forum: SHotN General Discussion
- Topic: Gameplay Balance in the Reach
- Replies: 1
- Views: 4330
Gameplay Balance in the Reach
Observations regarding balance: The second quest in the KW FG has the player track down two orcs armed with a BM crossbow and other high level gear. They are around level 15 themselves. Compare this to the second quest in the Balmora FG, where you fought two (level 5?) miners armed with picks. Also ...
- Tue Oct 08, 2019 10:45 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
- Replies: 6
- Views: 6148
Re: Anvil Interior Claim PC_i2-Anv72[Unclaimed]
I'd like to try claiming this. So they ritually drown victims to satisfy Molag Bal, god of the sea? I'm thinking of having some sort of gruesome sacrificial vat of water where they chain up their victims by the ankles then lower them into it to drown them. Maybe some sort of Saw inspired area. The t...
- Thu Oct 03, 2019 1:00 am
- Forum: Completed
- Topic: The Reach: Direnni Tower (Sky_iRe_DH35) [Iskuss][Reviewed]
- Replies: 18
- Views: 12991
Re: The Reach: Direnni Tower (Sky_iRe_DH35) [Iskuss][Reviewed]
I see this as being a Breton wizard trying to bask in the faded glory of the tower's history. Trying to absorb some of the greatness of the Direnni Hegemony in a sense, and a bit obsessed with collecting their history and artifacts. A sort of nostalgia.
- Tue Oct 01, 2019 5:47 pm
- Forum: Completed
- Topic: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418][reviewed]
- Replies: 17
- Views: 8350
Re: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418]
Finished and ready for review!
(I wasn't able to find exterior again after Markarth changes, so Northmarker and windows will have to be set by the merger.)
(I wasn't able to find exterior again after Markarth changes, so Northmarker and windows will have to be set by the merger.)
- Fri Jul 26, 2019 9:31 pm
- Forum: Completed
- Topic: Gilded Hills Exterior: GC_12 [chef]
- Replies: 25
- Views: 16880
Re: Gilded Hills Exterior: GC_12 [chef]
That seems unlikely?
- Mon Jul 15, 2019 10:37 pm
- Forum: Completed
- Topic: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418][reviewed]
- Replies: 17
- Views: 8350
Re: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418]
Sorry, I haven't had a lot of motivation lately, but here's the progress so far. It's pretty far along though.
- Wed Jun 12, 2019 11:24 pm
- Forum: Completed
- Topic: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418][reviewed]
- Replies: 17
- Views: 8350
Re: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Unclaimed]
I'll give this one a shot. Claiming. Btw, this image is outdated and it was a little difficult to find the right house since many points of references were removed or changed. I did find it though.
- Wed Jun 12, 2019 9:09 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv73[Reviewed][Iskuss]
- Replies: 6
- Views: 4774
Re: Anvil Interior Claim PC_i2-Anv73[Iskuss]
Replaced T_com_basin with T_com_var_barrel_water or something like that.
Note: I went with a Redguard merchant ship as suggested on the Discord.
Note: I went with a Redguard merchant ship as suggested on the Discord.
- Wed Jun 12, 2019 6:12 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv73[Reviewed][Iskuss]
- Replies: 6
- Views: 4774
Re: Anvil Interior Claim PC_i2-Anv73[Iskuss]
Finished and ready for review!
- Sun Jun 09, 2019 10:03 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv73[Reviewed][Iskuss]
- Replies: 6
- Views: 4774
Re: Anvil Interior Claim PC_i2-Anv73[Unclaimed]
Claiming please.
- Wed Nov 28, 2018 1:50 am
- Forum: Completed
- Topic: [PRIORITY] Gold Coast Interior Claim PC_i2-78[chef][Reviewed]
- Replies: 15
- Views: 8039
Re: Gold Coast Interior Claim PC_i2-78[Iskuss]
This is the exact same claim as PC_i2_GC-53.
- Tue Nov 27, 2018 9:53 pm
- Forum: Completed
- Topic: [PRIORITY] Gold Coast Interior Claim PC_i2-78[chef][Reviewed]
- Replies: 15
- Views: 8039
Re: Gold Coast Interior Claim PC_i2-78[Unclaimed]
This will include all three interiors.
- Tue Nov 27, 2018 9:51 pm
- Forum: Completed
- Topic: [PRIORITY] Gold Coast Interior Claim PC_i2-78[chef][Reviewed]
- Replies: 15
- Views: 8039
- Tue Nov 27, 2018 9:50 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-79[Reviewed][Vern]
- Replies: 11
- Views: 5586
- Tue Nov 27, 2018 9:33 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-79[Reviewed][Vern]
- Replies: 11
- Views: 5586
Re: Gold Coast Interior Claim PC_i2-79[Unclaimed]
T_Imp_SetGC_I_Lighthouse mesh does not match exterior at all.
- Tue Nov 27, 2018 8:10 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-79[Reviewed][Vern]
- Replies: 11
- Views: 5586
- Tue Nov 27, 2018 3:59 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv66[Reviewed][Iskuss1418]
- Replies: 5
- Views: 4005
Re: Anvil Interior Claim PC_i2-Anv66[Unclaimed]
Finished and ready for review!
A medium sized crypt that is in use and civilized. The loot is guarded by town guards instead of ghosts; however, there is a small seldom used section that has a little bit of a haunting due to the poor upkeep of the area. Maybe one ghost at the most.
A medium sized crypt that is in use and civilized. The loot is guarded by town guards instead of ghosts; however, there is a small seldom used section that has a little bit of a haunting due to the poor upkeep of the area. Maybe one ghost at the most.
- Mon Nov 26, 2018 6:17 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv66[Reviewed][Iskuss1418]
- Replies: 5
- Views: 4005
- Mon Nov 26, 2018 2:06 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv55[Reviewed][Kaiel]
- Replies: 7
- Views: 4837
Re: Anvil Interior Claim PC_i2-Anv55[Kaiel]
A bit nit-picky on my part. Sorry in advance :D Review: Lighting: Good Northmarker: Good Illegal to sleep: Yes, good. Fits Exterior : Yes Clean: Yes Floaters: T_Com_Breadpaddle_02b Light_Com_Candle_01 x2 (Really high off shelf) T_Com_Breadpaddle_01b T_Com_Breadpaddle_02b x2 Bleeders: T_Imp_Furn_Tap...
- Tue Nov 20, 2018 10:33 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv55[Reviewed][Kaiel]
- Replies: 7
- Views: 4837
Re: Anvil Interior Claim PC_i2-Anv55[Kaiel]
Reviewing.
- Sat Aug 25, 2018 1:59 am
- Forum: Modder Showcase
- Topic: Iskuss's Questing Showcase (Gotta get Licenced)
- Replies: 4
- Views: 33018
Re: Iskuss's Questing Showcase (Gotta get Licenced)
I did all the things you pointed out above. Also instead of using a variable for the edge case of Halvir being dead at the start, I filtered the greeting for choice 1 to also be: Dead "Halvir" = 0, and I had another one filtered to 1, for if Halvir was dead. I still let the player give a c...
- Fri Aug 24, 2018 8:10 pm
- Forum: Completed
- Topic: Dragonstar: Shadowkey Tavern (Sky_iRe_Ds7) [Tristior]
- Replies: 14
- Views: 9772
Re: Dragonstar: Shadowkey Tavern (Sky_iRe_Ds7) [Tristior]
Lighting: Too dark, I set to same levels as The Dancing Sabre. Northmarker: Good Illegal to sleep: Set Matches Exterior: Yes Clean: Yes Floater: Light_Com_Candle_01_64 T_Rga_HookahTongs_01 High off table Gold_001 Gold_005 T_Imp_FurnSky_Stool_02 x2 T_Nor_Bucket_01 Bleeders: T_SkyNor_FurnM_Cb1Utens T...
- Fri Aug 24, 2018 4:17 pm
- Forum: Completed
- Topic: Dragonstar: Shadowkey Tavern (Sky_iRe_Ds7) [Tristior]
- Replies: 14
- Views: 9772
- Thu Aug 23, 2018 8:25 pm
- Forum: Modder Showcase
- Topic: Iskuss's Questing Showcase (Gotta get Licenced)
- Replies: 4
- Views: 33018
Re: Iskuss's Questing Showcase (Gotta get Licenced)
Edit: Still first attempt, but I just wanted to complicate it a little. Instead of saying which tavern the friend is in, I just said he was in one of the taverns in the city, and gave people in those taverns dialogue to help player find right one. Also added an entry to latest rumors, and misc fixe...
- Thu Aug 23, 2018 6:18 pm
- Forum: Modder Showcase
- Topic: Iskuss's Questing Showcase (Gotta get Licenced)
- Replies: 4
- Views: 33018
Iskuss's Questing Showcase (Gotta get Licenced)
This is my questing showcase, I made a quest involving leading a beggar's friend back to him. Scripts: Quest_Showcase_Beggar Quest_Showcase_Halvir NPCs (ID -> Name): beggar -> Bjorlan halvir -> Halvir Journal: "A Beggar in Need" Topics: Background get in contact with Halvir
- Tue Aug 14, 2018 9:19 pm
- Forum: Completed
- Topic: Midkarth County (Sky_xRe_13) [spineinside]
- Replies: 12
- Views: 14097
Re: Midkarth County (Sky_xRe_13) [spineinside]
There were three dirty cells: (-96, 13) (-97, 12) (-99, 16). I cleaned them, as they were from other claims.
- Tue Aug 14, 2018 7:13 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184878
- Mon Aug 06, 2018 3:34 am
- Forum: Completed
- Topic: Dragonstar: Farmhouse (Sky_iRe_Ds3)[Outlander][Reviewed]
- Replies: 8
- Views: 7079
Re: Dragonstar: Farmhouse (Sky_iRe_Ds3)[Outlander]
Review: Lighting : Good Northmarker: Set slightly incorrectly. Illegal to sleep: Yes Fits Exterior: Removed fire from fireplace since chimney had no smoke. Replaced with burned out logs. Clean: Yes Floaters: T_Nor_FlaskGreen_03 misc_com_bottle_03 T_SkyNor_FurnP_Cl2CltMal T_Nor_FurnP_Bed_01 T_Nor_Va...