Search found 150 matches

by SGMonkey
Sat Aug 01, 2015 11:06 pm
Forum: L:AZ Screenshot Gallery
Topic: Alpha release album
Replies: 2
Views: 21690

Re: Alpha release album

:shock: Looks awesome. Really gonna have to give this a whirl sometime.
by SGMonkey
Sat Aug 01, 2015 11:03 pm
Forum: L:AZ Announcements
Topic: Welcome to the Lyithdonea forums!
Replies: 10
Views: 9958

Re: Welcome to the Lyithdonea forums!

Awesome. Glad to have you here MD!
by SGMonkey
Fri Jul 31, 2015 4:47 pm
Forum: Off Topic
Topic: Facebook page?
Replies: 10
Views: 19300

Re: Facebook page?

by SGMonkey
Wed Jul 01, 2015 9:40 pm
Forum: General Discussion
Topic: Project Island Hopper
Replies: 30
Views: 38628

Re: Project Island Hopper

So, perhaps this is helpful. I've started to make some grid maps for placement help and a general overview. This should be nice to see where you can place your islands. http://i.imgur.com/gVm7BGA.png" onclick="window.open(this.href);return false; Impact on the worldspace for Morrowind, Tr...
by SGMonkey
Tue Jun 16, 2015 4:04 am
Forum: P:C Asset Development
Topic: Additional Modelling
Replies: 20
Views: 16890

Re: Additional Modelling

worsas... These look really fuckin good. Seriously good work.

I get what you mean about one or two of the textures. But damn! Keep up the good work!
by SGMonkey
Tue Jun 16, 2015 4:01 am
Forum: Off Topic
Topic: Bethesda is dead
Replies: 10
Views: 25612

Re: Bethesda is dead

If you don't like it don't buy it.

I don't know why you feel obliged to buy it just cos they once made a game you like.

Stupid topic is stupid.
by SGMonkey
Sun Jun 14, 2015 8:53 pm
Forum: PO General Discussion
Topic: General Discussion
Replies: 14
Views: 18807

Re: General Discussion

Its a little bit different to changing the scale though.
by SGMonkey
Sun Jun 14, 2015 5:42 pm
Forum: PO General Discussion
Topic: General Discussion
Replies: 14
Views: 18807

Re: General Discussion

Yes... But compare Valenwood and Elsweyr in this picture Derpy fan made http://static-1.nexusmods.com/15/mods/101/images/28432-1-1281511853.jpg to this one http://www.imperial-library.info/sites/default/files/imagecache/node-gallery-display/gallery_files/nenctamrmap01.gif Just to drive the point hom...
by SGMonkey
Sun Jun 14, 2015 4:17 am
Forum: PO General Discussion
Topic: General Discussion
Replies: 14
Views: 18807

Re: General Discussion

Biboran wrote:
I remember when i first saw Elsweyr and Valenwood in that second image and laughing my ass off :P It's completely ridiculous!
I wonder why Bethesda has done so?
What do you mean? It's not an official map...

Just to make sure. I'm talking about this one. It's fan made.... poorly made.
by SGMonkey
Thu Jun 11, 2015 4:18 pm
Forum: PO General Discussion
Topic: General Discussion
Replies: 14
Views: 18807

Re: General Discussion

I remember when i first saw Elsweyr and Valenwood in that second image and laughing my ass off :P It's completely ridiculous! The third image you linked too shows the City names, sooo... why are you asking their names? The last one is the same map I used to create the landmasses. It's not official. ...
by SGMonkey
Fri Jun 05, 2015 2:52 pm
Forum: Off Topic
Topic: Heartlands Island
Replies: 10
Views: 20580

Re: Heartlands Island

The scale is tes1 is obviously just completely infeasible, obviously. Also, the scale of TES3 and 4 are not the same. TES3 is a larger scale that TES4/5.
by SGMonkey
Fri Jun 05, 2015 5:54 am
Forum: Off Topic
Topic: Heartlands Island
Replies: 10
Views: 20580

Re: Heartlands Island

How big do you intend for this to be in game?
Are you planning on creating this in game? If so, 64 pixels is exactly 1 cell width in morrowind.
by SGMonkey
Sun May 03, 2015 4:42 am
Forum: HR General Discussion
Topic: Graphic Herbalism
Replies: 9
Views: 17051

Re: Graphic Herbalism

The scripts would be part of the High Rock plug-in. High Rock wouldn't be dependant on GH.

So if you weren't using GH, the flora containers would still function like GH ones. Scripts don't just deactivate like that.
by SGMonkey
Sun May 03, 2015 4:39 am
Forum: Iliac Bay
Topic: Illiac Bay Concepts
Replies: 12
Views: 20984

Re: Illiac Bay Concepts

So every area near water has more flora than inland areas? Your logic seems backwards.

It's not going to be a sandy desert.
by SGMonkey
Fri May 01, 2015 1:47 am
Forum: General Discussion
Topic: Battle in Libušín 2015
Replies: 1
Views: 7048

Re: Battle in Libušín 2015

Very cool.
by SGMonkey
Fri Apr 24, 2015 6:50 pm
Forum: Off Topic
Topic: Paid Mods for Skyrim
Replies: 11
Views: 20086

Re: Paid Mods for Skyrim

Want to give some reasons as to why roerich? You can't just say its terrible and not give a single reason why. I agree with you worsas. If people want to put a lot of time and effort into a mod and charge a small fee for it then that's fine. I don't think community based mods like this or TR should ...
by SGMonkey
Fri Apr 24, 2015 3:09 am
Forum: Off Topic
Topic: Paid Mods for Skyrim
Replies: 11
Views: 20086

Paid Mods for Skyrim

http://steamcommunity.com/workshop/aboutpaidcontent/
http://forums.bethsoft.com/topic/151678 ... paid-mods/

So.... What do you guys all think?

Death of Modding? Or a nice way to support modders?
by SGMonkey
Sat Apr 18, 2015 1:11 pm
Forum: General Discussion
Topic: Project Island Hopper
Replies: 30
Views: 38628

Re: Project Island Hopper

Welcome to the forums! A map from a game thats set an era before the game were modding is the most up to date? Aswell as a game that shit all over the lore of TES... Not sure about that. Also, pretty sure Pyandonea and Akavir should be much much larger. Pyandonea a bit smaller than Summerset Isle an...
by SGMonkey
Fri Apr 03, 2015 5:02 pm
Forum: P:C Asset Development
Topic: Infragris' Workshop
Replies: 105
Views: 76889

Re: Infragris' Workshop

I remember SGM specifically telling us not to use Dropbox, in fact I encourage everyone to indeed refrain from linking to images in their public folder on this forum. Sooner or later you'll remove them, and the forum will be cluttered with broken links. HALLELUJAH! http://i.imgur.com/PshWGw9.jpg An...
by SGMonkey
Fri Apr 03, 2015 4:48 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186468

Re: Word Association Game

worsas wrote:I have no idea what Scrotum means. Anyway:

SGMonkey
Your ballsack Worsas XD

Testicles, you know.

Also, was SGMonkey the word to be associated? If so....
griff wrote:Sweaty
I'm not sweaty :lol:

This has all gone wrong :roll:
by SGMonkey
Fri Apr 03, 2015 2:32 am
Forum: Off Topic
Topic: Music!
Replies: 6
Views: 15869

Re: Music!

@ Roerich. Those are both pretty cool. Not heard either before.
Fixed your vids btw. Its everything in the URL after the =

@ Ald-Ma' Cyrod. Not sure if those first two are a joke or what :P

Do love the soundtrack to Pans Labyrinth. Awesome film too.
by SGMonkey
Fri Apr 03, 2015 2:23 am
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186468

Re: Word Association Game

Fucks sake. I laughed at that one. XD

Scrotum??


I'm not sure how we're gonna get out of this now... :roll:
by SGMonkey
Thu Apr 02, 2015 5:58 pm
Forum: Off Topic
Topic: Music!
Replies: 6
Views: 15869

Music!

So. I think we need an off topic topic about music. What do you all like, what have you been listening too lately. Heard a nice piece of music lately? Share it with the peoples of the forum! I'll start... So, like alllll kinds of music. Anything from Jazz to Metal. Lately, I've been listening to a l...
by SGMonkey
Mon Mar 30, 2015 9:01 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186468

Re: Word Association Game

Haha. Your first post on the forum is moustache. Brilliant. Welcome to the forums!


Beard.
by SGMonkey
Fri Mar 27, 2015 8:24 pm
Forum: General Discussion
Topic: Heightmapping
Replies: 4
Views: 9524

Re: Heightmapping

You figure this out?
by SGMonkey
Fri Mar 27, 2015 4:23 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186468

Re: Word Association Game

Nintendo
by SGMonkey
Thu Mar 26, 2015 12:20 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186468

Re: Word Association Game

Wings
by SGMonkey
Wed Mar 25, 2015 2:03 am
Forum: General Discussion
Topic: Heightmapping
Replies: 4
Views: 9524

Re: Heightmapping

Youre using a 24bit bitmap image. It needs to be 8bit. Or a 16 bit RAW if you can get that shit working ha In photoshop, (or god forbid GIMP) before saving, go "Image>Mode>Greyscale" then save as a 8bit BMP. Make sure not to save the PSD as a greyscale image. Always keep a RGB PSD copy. Re...
by SGMonkey
Tue Mar 24, 2015 11:02 am
Forum: General Discussion
Topic: Project Island Hopper
Replies: 30
Views: 38628

Re: Project Island Hopper

You can use MGE on the steam version of Morrowind... Who told you you couldn't?

Also, Edit button please :)
by SGMonkey
Mon Mar 23, 2015 10:07 am
Forum: Modder Showcase
Topic: Spineinside's Exterior/Interior/Mesh showcase
Replies: 58
Views: 47884

Re: Spineinside's Exterior/Interior/Mesh showcase

Yeah I do remember you. That's why I didn't say welcome :P

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