PC_i3-16 Shipwreck [design]

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PC_i3-16 Shipwreck [design]

Post by Vern »


Exterior location's marked 16 on the map:

Wreck of a galleon split in half at the bottom of a trench, two halves should be connected by a small grotto

Please use the T_Imp_SetHarbor_GalleonIn set (02 for correct texture)

The exterior file can be found in this thread
Always use the latest file.

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