PC_i3-Sut32 Sutch, Barshal Cliff Dwelling [DangerDog]
PC_i3-Sut32 Sutch, Barshal Cliff Dwelling [DangerDog]
Home to four Orcs who work in the docks and warehouses by day, but are not really welcome in town otherwise.
Please use the T_Imp_SetGCPoor set and FurnP furniture.
The exterior file can be found in this thread. Always use the latest file.
- Taniquetil
- Site Admin
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- Joined: Sun Jun 25, 2017 8:25 am
Posting to push edited + opened claim to top of list.
A far green country, under a swift sunrise
she/her
she/her
Hey folks, I'd like to give this one a try.
I had an idea of having the orcs make the best of their situation by turning a pretty small cave into a sort of communal dining hall with a big table facing the fireplace and doors as the centerpiece (with each of their beds being on the edges behind the wooden beams). If the town makes them unwelcome, I assume other orcs are also mistreated, so family and friends would seek them out to stay with when visiting. Does this sound good?
This one may take me longer to turnaround on, however, as my schedule for December is looking busy. Weekend updates along with the typical updates on my cataloguing all the concept art strewn about in the discord.
Let me know what you guys think!
I had an idea of having the orcs make the best of their situation by turning a pretty small cave into a sort of communal dining hall with a big table facing the fireplace and doors as the centerpiece (with each of their beds being on the edges behind the wooden beams). If the town makes them unwelcome, I assume other orcs are also mistreated, so family and friends would seek them out to stay with when visiting. Does this sound good?
This one may take me longer to turnaround on, however, as my schedule for December is looking busy. Weekend updates along with the typical updates on my cataloguing all the concept art strewn about in the discord.
Let me know what you guys think!