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[Anvil MVP]Creature: Ayleid Sorceror-King[joaonasc]

Posted: Fri Oct 18, 2019 3:48 pm
by worsas
The Ayleid Sorceror-Kings were the undisputed tyrants of old Ayleidoon. Their power was based on knowledge of the Dawn Magics and on pacts with the Daedric Princes, in which they would sacrifice thousands of slaves in return for strange and unsettling abilities. Their gifts warped the Sorcerors physically and mentally, until they were barely recognizable as human: many Ayleid kings would deliberately change themselves to look more like birds, cultivating claw-shaped feet, beaks, and feather-like growths. Others went further, implanting rows of extra eyes, multiple limbs, or other strange perversions. Sorceror-kings reside only in the deepest crypts of the grandest cities, where they rest in their live-bringing sarcophagi (the Ayleids, for all their power, never quite figured out a proper way to become a Lich).

Re: Ayleid Sorceror-King[Unclaimed]

Posted: Sat Sep 12, 2020 9:25 am
by joaonasc
Claming!

Re: Ayleid Sorceror-King[joaonasc]

Posted: Tue Oct 27, 2020 7:34 pm
by joaonasc
Updating the file

The creature is fully functional. Not extremely happy on how some animations turned out (maybe the reviewer will feel different about it), maybe i could remake it in the future.

Re: Ayleid Sorceror-King[joaonasc]

Posted: Fri Oct 30, 2020 6:23 pm
by worsas
Overhauled the texture with the help of substance painter. I included all relevant xcf-files with the upload.

I also added a glow texture and changed the uv of the body mesh so it doesn't just use half of the texture space. The texture has been adjusted accordingly.

As said on Discord, the attack animations in particular require more work. Feel free to proceed with this how you like.

Re: [Anvil MVP]Creature: Ayleid Sorceror-King[joaonasc]

Posted: Fri Sep 03, 2021 9:59 pm
by joaonasc
Posting with reworked animations. Sound files uploaded are just placeholders, and the spells on the creature are there just for testing purposes, should be changed for something more fitting.