PC_i3-03 Seppaki Food and Salt Warehouse[Reviewed][c0dacan0n]

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Kaiel
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PC_i3-03 Seppaki Food and Salt Warehouse[Reviewed][c0dacan0n]

Post by Kaiel » Mon Nov 04, 2019 3:46 am

Seppaki: Food/Salt Warehouse
Exterior Location #03 on the following map:
Image

An small warehouse storing food and salt.

Notes:
03. Salt/Food Warehouse
Iskra(Redguard, m, commoner): Worker.
Bekrav Olvarrus(Colovian, m, commoner): Worker.
Please use the T_Imp_SetGC set.

The exterior file can be found in this thread.
Always use the latest file.

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c0dacan0n
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Post by c0dacan0n » Fri Nov 15, 2019 2:27 am

forgot to mention i was claiming this; my bad. here's a WIP.
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PC_i3-03 Seppaki.ESP
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c0dacan0n
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Post by c0dacan0n » Sat Nov 16, 2019 5:37 am

second upload. I believe I'm done with it, so it's ready for review!
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PC_i3-03 Seppaki.ESP
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Kaiel
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Post by Kaiel » Sat Nov 16, 2019 9:57 pm

"PC_i3-03 Seppaki Food and Salt Warehouse"
Clean: No. lots of dirtied entries. Only your cell and its pathgrid, along with any items you made should be in the file.
Fits exterior:
Northmarker: Good
Lighting: Good
Illegal to Sleep Here: Not checked, needs to be.
Pathgrid: Not included.


Floaters:
bk_Warehouse_log: as torlof said, this is very precariously perched. might be better more on the crate but could be fine

Bleeders:
furn_com_lantern_hook x4
T_CyrCom_Var_Bl2Saltx2

Other:
Don't link up your interior doors with the exterior, that'll be done on merging
The warehouse shipping log is a unique item only found in Seyda Neen. use the T_bkGen books for this purpose instead.

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c0dacan0n
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Post by c0dacan0n » Sat Nov 16, 2019 10:52 pm

fixed everything in the review! here's my final submission
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Clean PC_i3-03 Seppaki.ESP
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Kaiel
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Post by Kaiel » Sat Nov 16, 2019 11:23 pm

This file looks good! I would call it reviewed and recommend you for interior promotion! I expect to see great things in the future!

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