Talan's Vineyard - Distillery and Staff Lodgings [Cream Sandwich][Reviewed]

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Taniquetil
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Talan's Vineyard - Distillery and Staff Lodgings [Cream Sandwich][Reviewed]

Post by Taniquetil »

Please include three cells in this claim: the distillery, the staff lodgings, and an underground wine cellar for storage. Distillery claim should make use of the distillery pieces in TD - see the other examples in Brina Cross and Thresvy.

This claim should use M/P com furniture as appropriate.
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talan winery.PNG
talan winery.PNG (2.1 MiB) Viewed 1164 times
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Cream Sandwich
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Post by Cream Sandwich »

Claiming

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Taniquetil
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Post by Taniquetil »

granted!
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Cream Sandwich
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Post by Cream Sandwich »

Quick dirty WIP
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PC_Talans Vineyard_Dist_Cellar.ESP
(97.44 KiB) Downloaded 15 times

Cream Sandwich
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Post by Cream Sandwich »

RFR

This file contains 2 custom books (T_i3_Talan_CellarBook and T_i3_Talan_Ledger)
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PC_Talans Vineyard_Dist_Cellar_RFR.esp
(118.18 KiB) Downloaded 14 times

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Denis418
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Post by Denis418 »

Name: Talan's Vineyard, Staff Lodgings
Clean: Yes
Esm dependencies: Ok
Northmarker: ok
Light: tweaked ambience.
Illegal to sleep here: Yes, correct.
Pathgrid: Ok
Fits exterior: Yes

Floaters:
⦁ T_Com_Var_Knife_02
⦁ 2 x T_Com_WoodKnife_c01
⦁ T_Com_Hammer_05
⦁ T_Com_FireplaceShovel_01
⦁ T_Com_BrokenBottle_02
⦁ T_Com_WoodKnife_a01
⦁ T_Imp_ColPipeCob_01
Adjusted:
⦁ a ring
Other:
⦁ Replaced 2 x chandaliers that were clipping with opened doors with lamps.
⦁ Rotated apples.
⦁ Replaced T_Imp_Grinder_01 with mortar and pestle.
⦁ Rotated bottles.
⦁ Added 2 x T_Imp_SetGC_I_PillarBlock_01.
⦁ Fixed broken shell on the top stairs.
⦁ Culled an apple.
⦁ Linked with exterior.

Name: Talan's Vineyard, Distillery
Northmarker: Ok
Light: Tweaked ambience.
Illegal to sleep here: Yes, correct.
Pathgrid: Ok
Fits exterior: Yes

Floaters:
⦁ T_Imp_Scrollcase_01
⦁ T_Com_WoodKnife_c01
⦁ T_Com_Farm_Hatchet_01
⦁ T_Com_SetFarm_Bucket_02
⦁ T_Imp_ColPipeCob_01
⦁ T_Com_Hammer_05
⦁ T_Com_Var_Knife_02
⦁ T_Com_Var_Knife_03
Bleeders:
⦁ T_Cyr_Flora_Fern_01
Other:
⦁ Replaced T_Com_Furn_BathHalfbarrel_01 with a bucket.
⦁ Randomised empty bottles, wine bottles, jugs and corks rotation.
⦁ Rotated the interior door upstairs 180 degrees for ease of passing through it. Removed one rack for this.
⦁ Added a hook and a noose to fix the crane in the lifted position.
⦁ Culled some bottles.
⦁ Reworked the roped crave somewhat.
⦁ Moved a shelf.
⦁ Replaced a drill with a corkscrew.
⦁ Replaced a reed pen with a quill.
⦁ Replaced 8 combinations of pairs of pillars connected via a wooden block with one long pillar in each place.
⦁ Extruded the connection with the cellar, making a short corridor two tiles long and one tile deep.
⦁ Moved an exterior well from the spot above the wine cellar. Fixed vcol and culled a tub with water.
⦁ Linked with exterior.

Name: Talan's Vineyard, Wine Cellar
Northmarker: ok
Light: ok
Illegal to sleep here: Yes, correct.
Pathgrid: Added 3 nodes and adjusted 2 other nodes.
Fits exterior: No - it bleeds through the terrain of the wineyard. Also, the connection with the cistern claim is a bit off. Fixed in the distillery interior.

Floaters:
⦁ T_Com_WoodKnife_c01
Adjusted:
⦁ a sledgehammer
⦁ a hatchet
Other:
⦁ Lifted up the 4 giant barrels so it would be possible to fit a bottle/bucket under the tap. The vertical beams holding the barrels bleed a little into the back wall, but it's not a problem - they could be a part of the wall.
⦁ Rotated copied bottles.
Attachments
PC_Talans Vineyard_Dist_Cellar.esp
(149.31 KiB) Downloaded 10 times
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The one who fears is not made perfect in love. 1 John 4:18

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Taniquetil
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Post by Taniquetil »

Merged into PC_Sutch
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