Midkarth Windmill (Sky_iRe_Mid09) [Vern][Reviewed]

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roerich
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Midkarth Windmill (Sky_iRe_Mid09) [Vern][Reviewed]

Post by roerich »

Interior of the windmill on Thane Rivand's farmstead.

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Location number 9 on the above map. Exterior location in -100, 17.

The exterior can be found here (use the latest file)
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Vern
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Post by Vern »

Claiming

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Vern
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Post by Vern »

WIP
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Vern
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Post by Vern »

Submitting for review.
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Luxray
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Post by Luxray »

Name: Sky_iRe_Mid07
Clean: Yes
Lighting: Good. I left the white fog, I presume it is supposed to be floury
Northmarker: None, added.
Fits exterior: Yes
Pathgrid: Yes
Illegal to Sleep Here: Yes

- T_Nor_WoodenPot_01a not resting properly
- moved misc_com_bottle_12 from behind the web static so it could be picked up
- T_Com_Hammer_Repair_01 not resting properly
- T_IngFood_Flour_01 bleeding through crate (x2)
- T_SkyCom_Var_Sk2Empty bleeding (x5)
- T_Nor_WoodenBowl_02a floating
- T_Nor_WoodenKnife_01a not resting properly
- T_Com_Var_CrateOpen_06 not resting properly
- T_SkyCom_Var_Sk3Grain bleeding too much into the floor (x3)
- T_SkyCom_Var_Sk3Grain bleeding into barrel
- T_Com_Var_BarrelSkyTop_01 bleeding
- I grouped the flour together on the grindstone, the Y shape looked odd
- light_com_lantern_02_256 bleeding (x2)
- added some more wheat scattered around


Very comfy mill.
Please take a few more seconds of care and attention for your droppables to be placed rather than bleed/float into other objects. Please watch out!
Your sacks consistently bleed too much into the floor. Yes they should be sunk, but not to halfway.
Sky_iRe_Mid09_review.ESP
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<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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Rakanishu
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Post by Rakanishu »

Merged

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