Midkarth Tower (Sky_iRe_Mid35) [Reviewed]
Midkarth Tower (Sky_iRe_Mid35) [Reviewed]
Use T_Nor_FurnM and T_Imp_FurnSky.
Cell -101,16
The exterior can be found here (use the latest file)
WIP uploaded
- Attachments
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- Sky_iRe_Mid35_WIP1.ESP
- (8.07 KiB) Downloaded 43 times
WIP2:
- Attachments
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- Sky_iRe_Mid35_WIP2.ESP
- (9.43 KiB) Downloaded 48 times
Ready for review.
- Attachments
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- Sky_iRe_Mid35.ESP
- (17.49 KiB) Downloaded 41 times
Replaced reachmen objects and adjusted some stuff including lighting.
- Attachments
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- Sky_iRe_Mid35.ESP
- (17.73 KiB) Downloaded 20 times
Reviewing.
Clean: yes
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, fixed
Floaters:
- T_Nor_Bucket_01
Misc.:
- replaced deprecated objects
- replaced T_Nor_Potion
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, fixed
Floaters:
- T_Nor_Bucket_01
Misc.:
- replaced deprecated objects
- replaced T_Nor_Potion
- Attachments
-
- Sky_iRe_Mid35 reviewed.ESP
- (17.71 KiB) Downloaded 3 times