Markarth: Cattleman's Home (SKy_iRe_Mk40) [Batkan][Reviewed]

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chef
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Markarth: Cattleman's Home (SKy_iRe_Mk40) [Batkan][Reviewed]

Post by chef »

Claim marked 2 on the following map
Image
Home of a nord cattle rancher outside the city walls, use T_Nor_FurnP

Cell -102,20

The exterior can be found here (use the latest file)

Fran
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Post by Fran »

I would like to claim it pls:)

Fran
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Post by Fran »

Ready for review, chimney should be moved on exterior
SKy_iRe_Mk40.esp
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Tristior
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Post by Tristior »

Reviewing.

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Tristior
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Post by Tristior »

Clean: yes
Lighting: changed to match new standards
Northmarker: present, incorrect
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: yes, good

Floaters/bleeders:
Furs_01 floating slightly
WoodenBowl_02b floating
WoodenBowl_04b floating
WoodenBowl_03b bleeding
FurnP_Chair_02 bleeding
light_logpile10 bleeding
misc_com_iron_ladle floating
Cr2Food1 bleeding

Misc.:
- Interesting idea with the planks, but by flipping them you're creating visible z-fighting
- Don't use Colovian furs in SHOTN ints
- The stairs are unusable due to the low ceiling

A very well-made and visually appealing int.
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SKy_iRe_Mk40 REVIEWED.esp
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Taniquetil
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Post by Taniquetil »

Merged into sectionfile.
A far green country, under a swift sunrise
she/her

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