Hah! Yes, well... I'm working on setting up where the entrance will be to #1. I think I'll put it underneath the Manor District in the canton there rather like you see in Vivec.
That'll be a fun place to include then, I think! I'll be happy to have a nice dungeon for people to explore.
Ended up making the entire Waistworks for one of the Manor District cantons to create the entrance for your first tomb! Turned out pretty well I think. The highlighted doormarker is the entrance to your tomb.
Nice, I like it.
Oh, there's script in #3 for cursed items, summoning (proboably) every daedra which you added, radnomly. Something like vanilla "BILL_MarksDaedraSummon" .
<ThomasRuz> A cleansing potion, with a nasty side-effect
<rotouns> Drain Spear 50 / 3600s
<ThomasRuz> We shall call it... the potion of impotency!
I noticed that, I might have to tweak it for the time being as I don't think I have the Siren's ready to make an appearance yet. But I'm really glad that you're taking the initiative with stuff like that to make the areas more interesting for player!