Oirrad, The Parched Perch [Toma602][Reviewed]

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Taniquetil
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Oirrad, The Parched Perch [Toma602][Reviewed]

Post by Taniquetil »

A grimy tavern mostly frequented by the locals of Oirrad. No rental beds, just a small attic residence for the publican.

This int should use T_Bre_FurnP furniture and poor Breton clutter.
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oirrad04.PNG
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Taniquetil
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Post by Taniquetil »

Holding in Design until we have the Ostern rural int set.
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Post by Taniquetil »

Opening
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Post by Taniquetil »

granting to Toma per discord convo
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Toma400
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Post by Toma400 »

Shell and general layout made, set northmarker. Uploading for backup purposes.
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HR_TheParchedPerch.ESP
WIP (~15%)
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Post by Toma400 »

New WIP. Made upstairs shell and cluttered briefly.
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HR_TheParchedPerch.ESP
WIP (~25%)
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Post by Toma400 »

A lot of clutter, changes and all. If everything goes well, I may have this ready by tomorrow :D
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HR_TheParchedPerch.ESP
WIP (~60%)
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Post by Toma400 »

Only two bookshelves left to clutter, everything else is set. Leaving it in this state since I won't be able (probably) to work on it for two-three days, but also don't want to finalise it without giving it enough love.

Note to myself: exterior should be edited to have window upstairs (space visible on screenshot)
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HR_TheParchedPerch.ESP
WIP (~90%)
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Post by Toma400 »

Ready for review!

Notes:
- requires Barrel Update until the claim is merged
- on review/merge, please edit exterior building to include window on the south (I believe?) side, right above building's side structure with roof - I thought it will look quite cosy having that (it does on interior side)
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HR_TheParchedPerch.ESP
R4R!
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Post by Toma400 »

Added more stuff suggested by Liliana, quality improved 100% <3
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HR_TheParchedPerch.ESP
R4R! (v2)
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Post by Fremennik »

Reviewing

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Post by Fremennik »

Reviewed

Name: HR_Oirrad, The Parched Perch

Clean: No, cleaned out T_Bre_Furn_BathHalfbarrel_01

Fits exterior: Yes

Lighting:
- Tweaked light settings a little
- Removed upstairs window lights, replaced downstairs window lights with T_Glb_Light_Window_64
- Moved and reduced radius of some stoneware candles to remove greenlight
- Added a chandelier above the bar

Northmarker: Yes, correct

Pathgrid: Simplified pathgrid a little bit

Illegal to Sleep Here: Yes, correct

Gridsnap: Yes

Bleeders:
- T_Bre_WoodFork_01
- T_Bre_WoodKnife_01
- T_Com_Var_RopeClothes_01

Floaters:
- T_Bre_Bucket_01
- T_Bre_FurnP_Shelf_01
- T_Bre_StonewareCandleWhite_77
- T_Com_Nails_01
- T_HrBre_Furn_StPt1Food

Other:
- Rotated many objects off default rotation
- Replaced T_Bre_SetOstR_DoorIn_01b with T_Bre_SetOstR_DoorIn_01a
- Fixed caspering on T_Bre_SetOstR_I_Platform_01
- Replaced upstairs T_Bre_SetOstR_I_Window_01a with T_Bre_SetOstR_I_Window_01b (x2)
- Rotated T_Bre_WoodKnife_01 (x3)
- Replaced contents of some containers
- Replaced tools in bedroom
- Added furn_coals_hot to fireplace
- Lowered shelves behind bar
- Added some beams and a railing
- Added bench, bar stools, and rug
- Added some of the new tankards
- Added blacksquares

Merge notes:
Requires https://www.tamriel-rebuilt.org/asset/h ... rel-update
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HR_TheParchedPerch Reviewed.ESP
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Post by Taniquetil »

Merged into HR_Main
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