Druadach Highlands (Sky_xRe_08) [Worsas]
Druadach Highlands (Sky_xRe_08) [Worsas]
A claim for the area labelled 8 on this map:
https://www.dropbox.com/s/stmw0yp43laui ... claims.jpg" onclick="window.open(this.href);return false;
This claim consists of a grassy Druadach Highlands A - part in the eastern half and a Druadach highlands B - part atop of the large western mesa.
The grassy part merely needs to be updated to match the rest of the region, for the most part this means adjusting tree size and used container plants. But, please have a closer look at berrys finished claims to get a detailled idea.
Another thing to address is the cliffside of the border mesa. it would be good, if the cliffside could be broken up with something, maybe a small path leading up to the border mesa. Though, I'm honestly not sure how feasible that idea is.
The reachmen village could use a touchup. It feels a bit bland yet.
Related discussions are found here:
viewtopic.php?f=87&t=645" onclick="window.open(this.href);return false;
viewtopic.php?f=87&t=223" onclick="window.open(this.href);return false;
Location map thread:
viewtopic.php?f=145&t=499" onclick="window.open(this.href);return false;
https://www.dropbox.com/s/stmw0yp43laui ... claims.jpg" onclick="window.open(this.href);return false;
This claim consists of a grassy Druadach Highlands A - part in the eastern half and a Druadach highlands B - part atop of the large western mesa.
The grassy part merely needs to be updated to match the rest of the region, for the most part this means adjusting tree size and used container plants. But, please have a closer look at berrys finished claims to get a detailled idea.
Another thing to address is the cliffside of the border mesa. it would be good, if the cliffside could be broken up with something, maybe a small path leading up to the border mesa. Though, I'm honestly not sure how feasible that idea is.
The reachmen village could use a touchup. It feels a bit bland yet.
Related discussions are found here:
viewtopic.php?f=87&t=645" onclick="window.open(this.href);return false;
viewtopic.php?f=87&t=223" onclick="window.open(this.href);return false;
Location map thread:
viewtopic.php?f=145&t=499" onclick="window.open(this.href);return false;
Claimeth.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
I live for your approval, o' Master of Exteriors.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Forgot about this. Will get started! ...soon
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Dropping this. Haven't done anything on it.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
I think I'll take this now in place of Roerich.
Just uploading the cut cells for this claim to have them secured.
- Attachments
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- Sky_xRe08_1.7z
- (333.5 KiB) Downloaded 203 times
First update.
- Attachments
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- Sky_xRe08_2.7z
- (404.58 KiB) Downloaded 195 times
Almost done. What remains is doing the grass and linking interiors that were finished for the canyon village.
- Attachments
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- Sky_xRe08_3.7z
- (451.37 KiB) Downloaded 165 times
After another day of power-modding, I'll call this done. Please note that there is no border hurdle at this point. I'm fine, if someone else is going (or not going) to edit one in later.
By intention, I have not put effort into making major further points of interest, since the area around this claim feels like it is already quite filled with this kind of thing.
I removed an old cave entrance from the canyon that didn't feel like it added much of value (it didn't have an interior yet). The claim still adds two further cave entrances,, one in the wetlands and another one east of the canyon, for which the respective interiors still have to be made.
All interior claims belonging to the reachmen village in the Canyon are complete and included.
This claim overrides the following cells within Sky_Main.esp:
-113, 18
-113, 17
-113, 16
-117, 15
-117, 16
-116, 15
-115, 15
-114, 15
-116, 14
It also overrides the following cells from the Dragonstar Claim:
-115, 14
-114, 14
-113, 14
-112, 14
By intention, I have not put effort into making major further points of interest, since the area around this claim feels like it is already quite filled with this kind of thing.
I removed an old cave entrance from the canyon that didn't feel like it added much of value (it didn't have an interior yet). The claim still adds two further cave entrances,, one in the wetlands and another one east of the canyon, for which the respective interiors still have to be made.
All interior claims belonging to the reachmen village in the Canyon are complete and included.
This claim overrides the following cells within Sky_Main.esp:
-113, 18
-113, 17
-113, 16
-117, 15
-117, 16
-116, 15
-115, 15
-114, 15
-116, 14
It also overrides the following cells from the Dragonstar Claim:
-115, 14
-114, 14
-113, 14
-112, 14
- Attachments
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- Sky_xRe08_4.7z
- (452.32 KiB) Downloaded 261 times