[Region reference] Colovian Highlands Exterior: CH_01 [Hal Verovar] [spineinside]
[Region reference] Colovian Highlands Exterior: CH_01 [Hal Verovar] [spineinside]
Area marked CH_01 on this map:
Hal Verovar is an isolated Highlands settlement. Towns such as these pride themselves on being true Colovians, independent frontiersmen who eke out an existence on the edge of Imperial civilization. Despite this, the town is dependent on trade with the lowlands for most of their necessities. They work in logging camps, charcoal burning, farming and goat herding. The town is governed by Lord Wariel, a paranoid and suspicious noble.
Region references for Colovian Highlands:
(This claim)
http://www.project-tamriel.com/viewtopi ... 108&t=1611
viewtopic.php?p=15267#p15267 (Asset guide)
Quick editor script for cutting:
DELETE FROM exteriorCells WHERE
(gridX <-112 OR gridX >-110 OR gridY >-43 OR gridY <-46);
Hal Verovar is an isolated Highlands settlement. Towns such as these pride themselves on being true Colovians, independent frontiersmen who eke out an existence on the edge of Imperial civilization. Despite this, the town is dependent on trade with the lowlands for most of their necessities. They work in logging camps, charcoal burning, farming and goat herding. The town is governed by Lord Wariel, a paranoid and suspicious noble.
Region references for Colovian Highlands:
(This claim)
http://www.project-tamriel.com/viewtopi ... 108&t=1611
viewtopic.php?p=15267#p15267 (Asset guide)
Quick editor script for cutting:
DELETE FROM exteriorCells WHERE
(gridX <-112 OR gridX >-110 OR gridY >-43 OR gridY <-46);
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
This is my propositon of rock asset placement, dense, might be reduced
- Attachments
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- Clean CH_01v2.rar
- (165.17 KiB) Downloaded 153 times
The whole claim offset by 4000 units.
- Attachments
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- CH_01v3.7z
- (138.25 KiB) Downloaded 159 times
South row of cells with some cells from PC_Anvil, and 2 cells from PC_Landmass
- Attachments
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- CH_03_WithExtraGC.ESP
- (305.03 KiB) Downloaded 152 times
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
CH_01 cells changes:
Included 3 GC cells on south
Included 2 KP cells on east
Excluded 3 CH cells on north (roerich has them)
Included 3 GC cells on south
Included 2 KP cells on east
Excluded 3 CH cells on north (roerich has them)
- Attachments
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- PC_xCH_01v4.rar
- (201.61 KiB) Downloaded 166 times
Here's your cells back with basic bordermatching. We can trade again later.
- Attachments
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- PC_CH_01_2019-10-31.esp
- (407.7 KiB) Downloaded 137 times
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
Got back all my northern cells from roerich.
Cut off all western CH border cells - C0da works on them (CH_06)
- Attachments
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- PC_xCH_01v5.rar
- (198.58 KiB) Downloaded 146 times
returning border cells
- Attachments
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- 06border spiney.ESP
- (139.27 KiB) Downloaded 141 times
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
all cells back from guys (plus additional bottom GC and KP cells)
- Attachments
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- PC_xCH_01v6.ESP
- (667.91 KiB) Downloaded 150 times
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
Giving back 3 GC cells adjusted to CH claim height and detailed.
NEEDS REVIEW and grass re-generation
- Attachments
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- Clean PC_xGC_ReleaseMissingCells.ESP
- (219.86 KiB) Downloaded 141 times
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
update (unavailable col house instances on map)
- Attachments
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- PC_xCH_01v8.ESP
- (511.99 KiB) Downloaded 152 times
taking back those border cells for anvil
Claim borders back to the original size shown on the map, did some border matching with 04, will need another go at it when we can all border match with 02
- Attachments
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- PC_xCH_01v9.ESP
- (450.01 KiB) Downloaded 201 times
- spineinside
- SHotN Jarl of Assets
- Posts: 358
- Joined: Wed Feb 25, 2015 7:34 am
update:
almost all needed rocks has been placed,
plain fort ruins
some static flora placement
minor changes around Wariel mansion
almost all needed rocks has been placed,
plain fort ruins
some static flora placement
minor changes around Wariel mansion
- Attachments
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- PC_xCH_01v10.ESP
- (497.74 KiB) Downloaded 162 times