A retexture of the current Orsimer tapestries I made as well as some new tapestries.
Sabrecat
Vallagh
Rugs/Tapestries
Orsimer Twin Berghorn tapestry
Orsimer tapestries/rugs & banners[Kynesifnar]
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- PT Modder
- Posts: 34
- Joined: Fri May 14, 2021 12:43 pm
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- PT Modder
- Posts: 20
- Joined: Tue Jul 20, 2021 12:30 am
I guess that I am claiming this.
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- PT Modder
- Posts: 20
- Joined: Tue Jul 20, 2021 12:30 am
Putting up for review. An archive containing large tapestries in the Orc Nomad style, vertical tapestries in the Com style, and rugs using the vertical tapestry textures is attached below. A vertical tapestry in the Orc Nomad style is included for future use, since it is not present in the final submission.
Some files/statics should be removed from Data when merging this asset:
Some files/statics should be removed from Data when merging this asset:
- The T_Orc_Furn_TapestryWide statics
- The sky_furn_orc_tpl meshes
- The tx_sky_orc_tapestry textures
- The tr_furn_tapestry_orsin meshes
- The tr_tapestry_prov_orsinium textures
- Attachments
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- T_Orc_Furn_Tapestry.zip
- (7.1 MiB) Downloaded 23 times
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- Vertical Orc Nomad Tapestry.nif
- (17.32 KiB) Downloaded 23 times
The vertical tapestries are in dire need for a custom orc-specific model. It could be similar to the horizontal tapestry, except using some iron pole instead of the wooden one. The cloth needs to be sagged down a lot more. It's much too neat like this.
For rugs, I feel that these textures are not dirty enough. The rug itself could also be thicker and maybe a bit shorter in proportion with slightly more rounded corners.
For rugs, I feel that these textures are not dirty enough. The rug itself could also be thicker and maybe a bit shorter in proportion with slightly more rounded corners.
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- PT Modder
- Posts: 20
- Joined: Tue Jul 20, 2021 12:30 am
Modified version of the previous submission attached.
- Attachments
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- T_Orc_Furn_Tapestry.zip
- (7.39 MiB) Downloaded 25 times
Reviewed and posted to the data contributions.
The only thing that I needed to fix was the iron texture paths of the 4 vertical tapestries, which were pointing to some local files on your disc.
The only thing that I needed to fix was the iron texture paths of the 4 vertical tapestries, which were pointing to some local files on your disc.