Anvil, The Abecean Monitor [Syzygy][Reviewed]

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Taniquetil
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Anvil, The Abecean Monitor [Syzygy][Reviewed]

Post by Taniquetil »

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Publishing house for the Abecean Monitor newspaper, a struggling publication with a middling reputation that publishes news on County Anvil and events further afield. This int should have lodgings for the staff on the top floor, offices for the journalists on the ground floor, and printing presses in the basement. Since we do not yet have spawners for the Monitor in Data, please use spawners for the Ebonheart Bellman in the meantime.
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Syzygy
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Post by Syzygy »

claiming

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Post by Taniquetil »

Granting, enjoy!
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Syzygy
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Post by Syzygy »

It's mostly done by now btw, I just need to clutter a bit more in some areas but have been lazy/distracted by other things
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christixn
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Post by christixn »

Since nobody has pointed this out yet, I figured I will.

The exterior shell of t_imp_setanv_x_building_03 is supposed to be matched by an interior of 3x3, which can be shown by similar interiors such as the Anvil Harbormaster Office or the Sutch Jeweler that is currently in reviewing. The current claim file uses an interior shell of 5x5. This is almost double the space meant to be utilized for this interior, and would be very noticeable to any players who were to enter the interior.

I'm not sure if there are any exterior shells that would match 5x5. If the claimant needed more space they should have requested this beforehand and asked for a different exterior shell. Regardless, this should be either cut down in size to fit 3x3 or should be tinkered to fit another exterior shell. There are already a high amount of interior inconsistencies in the Anvil release, and new claims especially should not contribute to this. This is not simply stretching out an interior shell to fit certain dimensions, this is almost doubling the meant size for it. t_imp_setanv_x_building_01 standard dimensions are only 3x5.
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Syzygy
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Post by Syzygy »

I appreciate your concern but Tani specifically requested on discord that I use a 5x5 layout for this claim. I would not have done so otherwise.

I think it's sufficiently cluttered now, if so then the claim is completely done.
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Taniquetil
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Post by Taniquetil »

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The above conversation has all been sorted out on discord, but posting here for the record also. This int will be placed in the shell shown above (formerly the deprecated Spearmouth Inn), and the originally planned ext shell in the claim description will be used for Pinarus Inventius' house. Reviewer should adjust the door situation so it can sit either on the 2nd or 4th tile from the left, rather than in the middle, in order to match the ext shell. (The door could also get moved to the right side of the building, depending on what works best.)
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Post by Taniquetil »

Reviewing
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Post by Taniquetil »

Reviewed

Name: PC_TheAbeceanMonitor

Clean: Yes

Fits exterior:

Lighting: Sunlight a bit low

Northmarker: adjusted for new ext

Pathgrid: Yes

Illegal to Sleep Here: Yes

Gridsnap: Slightly off due to bug

Bleeders:
- misc_com_wood_cup_02
- light_com_lantern_01_77
- T_Com_Sponge_01
- T_Com_Soap_01
- T_IngFood_Cookie_01
- T_Imp_Furn_Rug_03
- T_Com_ClothRed_01
- Misc_Imp_Silverware_Bowl
- T_IngFood_Strawberry_01 (x2)
- light_com_candle_03_64
- T_Imp_Ep_PantsColWest_01
- light_com_lantern_01_77
- furn_web00
- misc_com_bottle_05
- sc_paper plain (x2)
- T_Com_ClothPlain_01
- misc_com_wood_spoon_02

Floaters:
- T_Imp_Furn_Tapestry_07 (x6)
- Light_Com_Candle_01_64
- T_Imp_Furn_Painting_11b
- light_com_lamp_02_128
- T_Com_ClothRedFolded_01 (x3)
- misc_imp_silverware_pitcher
- T_CyrImp_Furn_ColA2Empty
- T_CyrImp_Furn_ColA2G
- misc_shears_01
- T_Imp_HandMirror_01
- Misc_Imp_Silverware_Cup_01 (x2)
- Gold_010
- Gold_005
- T_News_Bellman_Spawner_Allw (x3)
- T_Com_LanternEmpty_01
- text_paper_roll_01
- Light_Com_Candle_01_64
- light_com_candle_09_64 (x2)

Other:
- Restored sc_paper plain instances to 1.0x
- Replaced red royal tapestries with lower-key blue ones
- wine rack bottles should be rotated at 36 degree increments to sit flush
- Aligned tapestries with grid
- Moved windows and door to fit new ext
- Added rich panels to newspaper owner's apartment
- Added missing top skirting to doorframes and fixed flickering pillars
- Modified shell slightly to account for new ext indents in front and back center
- added stone cellar walls to basement
- restored small rugs on the top floor to 1.0x (they get blurry when scaled)
- cut redguard clutter shelf and drums shelf
- cut crystal ball and naval clutter

Good work with this int -- please watch out for bleeders, floaters, and caspering objects
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PC_TheAbeceanMonitor_REVIEWED.ESP
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