Abecean Sea 03 - Viduscan Isles [chef][R4R]
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Abecean Sea 03 - Viduscan Isles [chef][R4R]
This is a redo claim for an slice of the old Cyr_Main, in order to improve gameplay value and performance.
The Viduscan Isles are a small wilderness archipelago located between Anvil and Stirk. The ancient Ayleids built the citadel of Vabriasel here - today, its abovewater reaches form the "capital" of the ferocious Wave Reaver goblin tribe, who prevent most ships from passing nearby.
Other locations:
- Jaskav Barrow, a midsize Colovian barrow hosting the tomb of a dead Shore-King
- Aschar, a midsize cave on a beach containing more Wave Reaver goblins
- Lazur Grotto, a grotto inhabited by Lamia (and a powerful Celund, if we ever get the asset)
- The wreck of the Beacon, a com tradeship which was attacked by the Wave Reavers while underway
- Shrine of St. Bendu - an old, forgotten sailor's shrine to the hero-saint of the Thrassian War
Please cut down refs in the surrounding seafloor while including a couple of interesting undersea points of interest, like the White Reef.
The Viduscan Isles are a small wilderness archipelago located between Anvil and Stirk. The ancient Ayleids built the citadel of Vabriasel here - today, its abovewater reaches form the "capital" of the ferocious Wave Reaver goblin tribe, who prevent most ships from passing nearby.
Other locations:
- Jaskav Barrow, a midsize Colovian barrow hosting the tomb of a dead Shore-King
- Aschar, a midsize cave on a beach containing more Wave Reaver goblins
- Lazur Grotto, a grotto inhabited by Lamia (and a powerful Celund, if we ever get the asset)
- The wreck of the Beacon, a com tradeship which was attacked by the Wave Reavers while underway
- Shrine of St. Bendu - an old, forgotten sailor's shrine to the hero-saint of the Thrassian War
Please cut down refs in the surrounding seafloor while including a couple of interesting undersea points of interest, like the White Reef.
- Attachments
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- PC_AS_03.esp
- (3.09 MiB) Downloaded 20 times
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- claimsnew.PNG (159.05 KiB) Viewed 2283 times
A far green country, under a swift sunrise
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Assigning to mojo per discord conversation with chef
A far green country, under a swift sunrise
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- Site Admin
- Posts: 1224
- Joined: Sun Jun 25, 2017 8:25 am
Moving back to unclaimed per mojo
A far green country, under a swift sunrise
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- Taniquetil
- Site Admin
- Posts: 1224
- Joined: Sun Jun 25, 2017 8:25 am
Granting to Nirva via discord request
A far green country, under a swift sunrise
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- Taniquetil
- Site Admin
- Posts: 1224
- Joined: Sun Jun 25, 2017 8:25 am
Nirva dropped on discord. Returning to unclaimed
A far green country, under a swift sunrise
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- Posts: 1224
- Joined: Sun Jun 25, 2017 8:25 am
Granting to chef per discord conversation. Updated with new map + locations descriptions
A far green country, under a swift sunrise
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Basic island shapes done, entrances placed
Requires https://www.tamriel-rebuilt.org/asset/t ... rances-too
Requires https://www.tamriel-rebuilt.org/asset/t ... rances-too
- Attachments
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- PC_AS_03.esp
- (1.98 MiB) Downloaded 27 times
Did some underwater stuff, a few cells in the southwest are done
- Attachments
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- PC_AS_03.esp
- (1.87 MiB) Downloaded 26 times
Load Feb 2 TD or later
-Lil bit of island stuff
-Started on the white reef, I put a lot of gold ore containers here, perhaps the name white reef can come from the sun shining on the exposed gold.
-I also decided to try out white lights for the reef, let me know if it sucks ass. Not super noticeable tbh.
-New St. Bendu shrine in
-2 new small grottoes in White Reef, let's make these low prio stretch goal ints. They will remain covered with rocks if ints don't get made in time. Thinking slaughterfish spawns and maybe a 2nd Lamia lair. Both fish if the Lamia lair on the island is too close.
-Lil bit of island stuff
-Started on the white reef, I put a lot of gold ore containers here, perhaps the name white reef can come from the sun shining on the exposed gold.
-I also decided to try out white lights for the reef, let me know if it sucks ass. Not super noticeable tbh.
-New St. Bendu shrine in
-2 new small grottoes in White Reef, let's make these low prio stretch goal ints. They will remain covered with rocks if ints don't get made in time. Thinking slaughterfish spawns and maybe a 2nd Lamia lair. Both fish if the Lamia lair on the island is too close.
- Attachments
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- PC_AS_03.esp
- (1.85 MiB) Downloaded 20 times
-Goblin island made
-More underwater detailing by White Reef
-Vabriasel island and ruin tweaks
-More underwater detailing by White Reef
-Vabriasel island and ruin tweaks
- Attachments
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- PC_AS_03.esp
- (1.85 MiB) Downloaded 20 times
-The White Reef lamia have moved the boulder from their lair and blocked off the rival grotto
-The Goblins have sailed to Vabriasel
-Reman ruin put together for int claim
-The Goblins have sailed to Vabriasel
-Reman ruin put together for int claim
- Attachments
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- PC_AS_03.esp
- (1.84 MiB) Downloaded 17 times
Bit o island, bit o sea
- Attachments
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- PC_AS_03.esp
- (1.71 MiB) Downloaded 19 times
-Lamia have returned to the exterior of White Reef, it's a bit too valuable a location to be unguarded
-Bit of basic work started on the main island
-Underwater detailing in the east
-Pink island yellowed
-The goblins have sunk a cutter, door is below the geometry at this hour.
-Bit of basic work started on the main island
-Underwater detailing in the east
-Pink island yellowed
-The goblins have sunk a cutter, door is below the geometry at this hour.
- Attachments
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- PC_AS_03.esp
- (1.76 MiB) Downloaded 22 times
-Lots of underwater detailing
-Border cells cut and spread out to AS08 and the bugfix channel
-Cyr_Main removed
-Updated to big new data
-Border cells cut and spread out to AS08 and the bugfix channel
-Cyr_Main removed
-Updated to big new data
- Attachments
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- PC_AS_03.esp
- (1.14 MiB) Downloaded 21 times
-Island detailing
-Water detailing
Updates are gonna slow down a bit since CM is open now, but this will be done in or before March ezpz
-Water detailing
Updates are gonna slow down a bit since CM is open now, but this will be done in or before March ezpz
- Attachments
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- PC_AS_03.esp
- (1.19 MiB) Downloaded 20 times
+1 cell kelped
- Attachments
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- PC_AS_03.esp
- (1.19 MiB) Downloaded 18 times
East half of island done
+2 cells kelped
+2 cells kelped
- Attachments
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- PC_AS_03.esp
- (1.21 MiB) Downloaded 13 times
North half of island done
+2 cells kelped
+2 cells kelped
- Attachments
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- PC_AS_03.esp
- (1.22 MiB) Downloaded 19 times
Island complete
+1 cell kelped
12 cells remain to kelp
+1 cell kelped
12 cells remain to kelp
- Attachments
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- PC_AS_03.esp
- (1.23 MiB) Downloaded 17 times
+2 cells kelped
- Attachments
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- PC_AS_03.esp
- (1.24 MiB) Downloaded 18 times
+3 cells kelped
- Attachments
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- PC_AS_03.esp
- (1.25 MiB) Downloaded 16 times
6 cells remain
I am in pain
Kelp is a drain!
I am in pain
Kelp is a drain!
- Attachments
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- PC_AS_03.esp
- (1.25 MiB) Downloaded 13 times
Done
- Attachments
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- PC_AS_03.esp
- (1.18 MiB) Downloaded 22 times