Province Cyrodiil Meeting Notes Jan 13th, 2023

General project talk
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Violet
Lead Dev
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Province Cyrodiil Meeting Notes Jan 13th, 2023

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PROVINCE CYRODIIL MEETING NOTES
Jan. 13th, 2023
Factions

County Anvil

-It was generally agreed upon, though not unanimously, to replace the Colovari faction with the County faction set ups across Tamriel. Colovari would exist as an identifier for Colovian nobility. A term or identity for the kind of culture typical of Colovian lords, dukes, and nobles. Tani’s proposed questline for the County Anvil questline was also generally agreed upon, which can be found here: https://docs.google.com/document/d/1qDW ... 9o9DY/edit

Imperial Curia

-Discussion was had regarding a new proposal for the Imperial Curia faction, including - and primarily relating to – the way it is depicted in the Anvil Release and the faction questlines within the County. The five exams outlined in the faction page on the forums will be retained, with Abby’s proposal for how the exams operate being generally accepted, they are as followed:
“The exam is given orally by a Praetor in the form of choice dialogue, who will give you a book to study You need to memorize facts from the book (about five) and answer questions related to them, all correctly, to pass The answers you see are always the same, regardless of your stats and books in your inventory, it's just a matter of what the player memorizes Failing means you have to try again tomorrow Unscrupulous players can buy a note that just straight-up has all the right answers, no need to sift through the big book” – Abby
-The rest of the proposals for the Curia and its questline in the County can be found here: https://docs.google.com/document/d/1jwG ... kfXAM/edit

Thieves Guild

-The Thieves Guild questline was generally accepted, though Quest 1 will be swapped to a quest involving the local Merchants Guild. An epilogue of sorts to be added within the Sutch Release regarding the Kali Mes vs TG power struggle was seen favorably.

Mages Guild

-The Mages Guildhall in Stirk getting its 1 quest expanded to a small, 4-5 quest questline was suggested and generally agreed upon. The proposed questline will need further development.


New Settlements

-Hal Sadek, a village resting on the Petty Strid in the Gold Coast set between Fort Strand, Archad, and Anvil. Is to be built around Miris and Clisius’ shacks. The following proposed residencies were:
1. Miris - Fisherman (int & NPC retained, quest relevant)
2. Clisius - Fisherman (int & NPC retained, quest relevant)
3. Dontius Cavo - Hetman equivalent
4. Name here - local poor general goods trader (quest relevant)
5-8. Name here - farmer/commoner x1-3
NOTE: Names are not final.

-Archad, a village located along the Strid River, famous river boarder separating Valenwood and Cyrodiil. The following proposed residencies were:
1. Tinawen, Bosmer, f, trader?
2. Cairus (surname), Imperial, m, (wheat) farmer
Thesia (surname), Imperial, f, (wheat) farmer, wife of Cairus
3. Laelius (surname), Imperial, m, Hetman equivalent
4. Orgath (surname), Orc, m, shipmaster
5-8. Name here – farmer/commoner x1-3
NOTE: Names are not final.

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