Gold Coast interior Claim PC_i2-80[Reviewed][Torlof]

Claimed work is Reviewed here before being marked as Complete
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Kaiel
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Gold Coast interior Claim PC_i2-80[Reviewed][Torlof]

Post by Kaiel » Fri Nov 30, 2018 3:39 pm

Reman Ruin Eumaeus
Exterior Location #1 on this map:
Image

A Reman Ruin
Please use the T_Imp_DngRuinCyr set.

Torlof
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Post by Torlof » Sun Jan 20, 2019 4:08 pm

Claim.

Torlof
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Post by Torlof » Tue Apr 23, 2019 10:53 pm

Completed shell with like a half of all non-tileset statics
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PC_i2-80_v1.ESP
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Torlof
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Post by Torlof » Sun May 12, 2019 6:23 am

Close to finish, need to clutter remaining rooms - double-height room and 3-4 smaller ones.
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PC_i2-80_v2.ESP
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Torlof
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Post by Torlof » Mon Jun 03, 2019 6:39 pm

Finally done it. It ended up being way bigger than i was imagining.

I have some ideas about NPCing of this dungeon and a quest that might start here. Going to write about them in a separate post some time later.
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PC_i2-80_v3.ESP
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MinerMan60101
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Post by MinerMan60101 » Fri Aug 16, 2019 1:11 am

Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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MinerMan60101
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Post by MinerMan60101 » Fri Aug 16, 2019 11:20 pm

Clean:
Northmarker:
Lighting:
Fits Exterior:
Pathgrid:

Floaters:
T_Com_Iron_Broadsword_01
T_Imp_Furn_RugBigCm_01 - rugs with tassels need to be bled, and this one bleeds into the door while it's open
T_Imp_DngRuinCyr_Braz02_off - caspering, scaled down.
T_Imp_DngRuinCyr_Braz02_128 - as above

Bleeders:
T_Imp_DngRuin_DoorIn_01 - moved forward in doorframe so it wouldn't bleed into the arch when open Scratch that, that will be fixed on the asset side. Torlof or I will undo this.
T_Com_Var_RopeStraight_01 - bleeding through painting

Other:
T_Imp_Set_Shrine_Saint_brk_01 - rotated slot forward
In_Lava_Blacksquares don't work in interiors with water, since they show up as black squares above the water.
Split off the part of the claim that uses the water to its own cell, and deleted its blacksquares.


Pausing the review so that Torlof can make some changes
Attachments
PC_i2-80.esp
(177.63 KiB) Downloaded 1 time
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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