Anvil Interior Claim PC_i2-Anv01[Phenoix12]

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Kaiel
P:C Head of Interiors
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Anvil Interior Claim PC_i2-Anv01[Phenoix12]

Post by Kaiel » Sat Dec 01, 2018 12:43 pm

Castle Umbranox
Building 01 on this map:
Image

Please use the T_Imp_LegionCyr Set.
Please use the PT Data Addon Version 1
Notes:
1. Castle Umbanox
a. Countess Millona Umbranox (Colovian, f, noble) Countess-Regent of Anvil, Lord Protector of the Gold Coast. A strong and popular ruler, hobbled by her weak claim on the title in the absence of her husband. Millona is lesser Colovian nobility, an ex-officer in the Imperial Navy and a decorated hero of the Warp. She is a strict, but fair ruler, popular among the common people (more than her missing husband ever was), and she maintains good connections with powers in the Imperial Navy. The country nobility consider her unfit for the throne, and some conspire to remove her.
b. Dairihill (Bosmer, f, noble) Lord Chamberlain of the Countess. A minor noblewoman from Valenwood. Considered a schemer, although she is honest in her personal loyalty to the Countess.
c. Baeralorn (Bosmer, m, necromancer) Court Wizard, member of the Mages Guild. Studies “enlightened” necromancy in the Nibenese fashion. The Umbranox family hails from the central valleys, and has retained some Nibenese quirks such as the retaining of a family necromancer. Baeralorn is subject of some scrutiny by the local Mages Guild and population - people on the western seaboard do not have the same permissive attitude towards necromancy as the easterners (memories of the Usurper).
d. Beatrice Gene (Breton, f, caretaker) Master of the Kitchen.
e. Hamar Lerius (Imperial, m, hunter) Master of the Hunt.
f. Commodore Hasi (Redguard, m, knight) Knight Commodore in the West Navy. A close friend and advisor of Countess Umbranox.
g. Lantin Chaskav (Imp, m, guard) Captain of the Guard. Directs the town guard from his office in the castle.
h. Colin Stedrine (Breton, m, commoner) Servant.
i. Tersius Vaschus (Imp, m, commoner) Servant.
j. Ataria Vaschus (Imp, f, commoner) Servant.
k. About 8 guards spread around the complex.
The exterior file can be found in this thread.
Always use the latest file.

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Infragris
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Post by Infragris » Fri Dec 14, 2018 2:02 pm

Claiming - I'm going to focus on the shell for now in order to test the new additions to the Legion tileset.

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Infragris
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Post by Infragris » Sat Mar 02, 2019 12:03 pm

Update: shell and some detailing for the main tower done.
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pc_i2_Anv01_1.0.ESP
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Infragris
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Post by Infragris » Tue Jul 02, 2019 9:41 pm

Some progress. I know the shell isn't 100% fitting, but the Legion tileset is less than accomodating for that kind of thing. Feel free to offer suggestions if you want.
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pc_i2_Anv01_1.0.ESP
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Infragris
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Post by Infragris » Thu Oct 17, 2019 7:36 pm

Dropping this claim because I'm not doing anything with it and it's only holding everything up. Have at it.
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pc_i2_Anv01_1.0.ESP
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Phenoix12
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Post by Phenoix12 » Fri Jun 26, 2020 6:09 pm

Claiming

I shall attempt to fight the madness!

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Kaiel
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Post by Kaiel » Fri Jun 26, 2020 6:09 pm

Granted

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Phenoix12
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Post by Phenoix12 » Sun Jun 28, 2020 7:12 am

Did a LOT of layout work in this version. Adding onto and altering hte old work while making new additions.

Preserving as much of the old work as I can with some alterations to better make it fit. (The old work in a untouched state was moved to a new cell so I can make refrence to it while I work.)
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pc_i2_Anv01_1.0.ESP
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