Thresvy NPCs and General Dialogue[Kaiel]

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Kaiel
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Thresvy NPCs and General Dialogue[Kaiel]

Post by Kaiel »

This is a claim to create the NPCs of Thresvy in the CS, set the ownership of items in Thresvy, add locks to chests and doors in Thresvy where appropriate, and write general dialogue for the settlement in the following topics:
"background"
"latest rumors"
"little advice"
"little secret"
"my trade"
"services"
"someone in particular"
"specific place"
Load the following files and save as a new esp:
-Latest Cyrodiil_Main
-Latest PC_Anvil
Do not rename the interior cells.

NPCs by interior claim number:
Thresvy
Outside:
Thin-thread(Argonian, m, fisherman): Fisherman.
Tunarin(Bosmer, m, fisherman): Fisherman
58. Miku’s Shack
Miku(redguard, f, fisherman): Fisherwoman.
59. The Blind Watchtower Inn
Pessius Vrocha(Imperial, m, publican):Owner and operator of The Blind Watchtower, has a bed for rent.
Somi Ormach(Nibenese, m, priest): Imperial Cult faction member, priest of Kynareth. Might provide healing or sell potions of some kind.
Pollux Vadich(Imperial, m, fisherman): Quest-relevant, if asked about his family’s history, can give the player clues to find a treasure lost in the ruins of Old Thresvy during his grandfather’s flight from the Usurper.
60. Vadich Shack
Pollux Vadich lives here but spends his time at The Blind Watchtower Inn.
Iratia Vadich(Imperial, f, commoner): Wife of Pollux.
61. Thin-Thread’s Shack
Thin-Thread, a fisherman, can be found about town.
62. Beluil’s Shack
Belluil(Bosmer, f, fisherman): Immigrated from Valenwood ~ 10 years ago, mate of Tunarin
Tunarin, Beluil’s mate can be found outside about town.
Riralis(Bosmer, m, fisherman): An undefined by Imperial standards third member of the family, a remnant of the immigrants Bosmeri customs.
63. Locrus Matimus’ Shack
Locrus Matimus(Imperial, m, commoner): Disgraced ex-merchant and minor noble.
64. Small Akatosh Shrine
65. Lacorius Storage Building
66. Merania’s Shack
Merania Chaldrava lives here but is present in Lacorius Estate.
67. Lacorius Estate
Sigorn Lacorius(Colo-Nord, f, knight): Member of Colo-Nordic Nords faction, defender of Thresvy and the de-facto leader. Estate houses the Town Hall. Also has an Aliyew Press/ storage.
Agrippa Lacorius(Colo-Nord, m, noble):Young adult son of Sigorn, his father is deceased.
Merania Chaldrava(Imperial, f, commoner): Maid.
68. Adrik’s Shack
Adrik the Lean(Nord, m, commoner): Farmhand.
91. Lacorius Estate: Cistern

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Kaiel
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Post by Kaiel »

claiming

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Kaiel
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Post by Kaiel »

Here is the file, all dialogue and npcs are implemented from the spreadsheet, file is clean. Ownership and locks will need to be added on merging, as well as cell renames.

Spreadsheet: https://drive.google.com/file/d/1mj23M- ... sp=sharing
Attachments
Clean Clean PC_Tvy_NPCS.ESP
(23.15 KiB) Downloaded 123 times

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worsas
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Post by worsas »

Is this claim finished? If not, please provide an update soon.

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Kaiel
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Post by Kaiel »

It is finished, yes. Sorry for being unclear.

Violet
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Post by Violet »

Reviewing.

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Post by Violet »

Should be ready for merging. Changelog:

-Added guards to the exterior.
-Set the argonian and bosmer on the docks to 0 Wander (they kept falling off the docks previously).
-Added 1 "local area", 1 "Brina Cross", and 2 "local economy" lines.
-Moved PC-i2_Tvy_Sigorn off a bit, she was impossible to speak to (without jumping over the bar) previously without getting into a weird angle or using Telekinesis.
-Add both Sigorn and her son to the Colo-Nord faction, made Sigorn a rank 4 and her son a rank 1 mostly on a whim - someone with a better understanding of what the rankings should be should weigh in, though I don't think it's necessary to wait for merging to adjust 2 npcs' faction rankings.
-Gave Sigorn a T_ScNPC_CountyAnvilNoLore script.
-Made the Kynareth priest an Acolyte of the PC_ImperialCult faction.
-Reworded the first sentence in Beluil's Background entry slightly as it sounds better.

Merging notes:
Other than the usual ownership assignments and such, I would also suggest deleting the chairs facing the center of the main hall of the manor - the room the maid (Merania) is in, as it's extremely difficult to traverse between the chairs and the raised platform in the center. I would also suggest lowering said platform if at all possible.
Attachments
Reviewed PC_Tvy_NPCS.ESP
(28.1 KiB) Downloaded 92 times

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chef
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Post by chef »

merged

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