Anvil, Southpoint Trading Company [mojo187][Reviewed]

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Taniquetil
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Anvil, Southpoint Trading Company [mojo187][Reviewed]

Post by Taniquetil »

Image

Anvil office of the Southpoint Trading Company, a Bosmer trading syndicate with mercantile interests throughout western and southern Tamriel.

This building should have three stories: a warehouse for Valenwood imports / Cyrodiil exports and small reception area on the ground floor, a second floor office for staff, and top floor lodgings for 2-3 staff and a local merchant officer. Please build the entire interior with M furniture.

Please make use of the Bosmer containers in the newest addon and use other Valenwood clutter as possible.
A far green country, under a swift sunrise
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Taniquetil
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Post by Taniquetil »

bumping this back above the new Sutch claims
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mojo187
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Post by mojo187 »

claiming, will be slowly chugging on it while a certain big man is working on new bosmer assets

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Post by Taniquetil »

Updated description to make this all M rather than R/M
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mojo187
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Post by mojo187 »

shell update
wtb bosmeri bone crates ans at least some stuff to fill their containers with
alcohol, perhaps?
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Anvil, Southpoint Trading Company.ESP
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Steppenwolf
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Post by Steppenwolf »

If you wait 1.5-2 months)) I'll make it
Workers of the world, unite!

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mojo187
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Post by mojo187 »

Thank you!

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Post by mojo187 »

r4r
load with containers esp
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val containers and leveled lists.ESP
(9.33 KiB) Downloaded 10 times
Anvil, Southpoint Trading Company.ESP
(68.35 KiB) Downloaded 11 times

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mojo187
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Post by mojo187 »

forgot to change lighting settings
don't forget to load with containers esp
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Anvil, Southpoint Trading Company.ESP
(68.35 KiB) Downloaded 9 times

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Taniquetil
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Post by Taniquetil »

Reviewing
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Taniquetil
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Post by Taniquetil »

Reviewed

Clean: No, dirtied containers

Fits exterior: Yes

Name: Anvil, Southpoint Trading Company

Lighting: Good

Northmarker: Yes

Pathgrid: Adjusted slightly

Illegal to Sleep Here: No, fixed

Gridsnap: Yes

Bleeders:
- T_We_Ep_Amulet_01
- T_We_Ep_Amulet_02
- T_We_Deerhide_01 (x2)
- T_Imp_Silkbolt_01 (x2)
- misc_clothbolt_02
- misc_clothbolt_03
- misc_clothbolt_01
- T_Imp_PillowSatinBlack_01
- T_CyrCom_Var_Sk2Salt
- T_CyrCom_Var_Cr2Sailor
- T_ValWe_Var_Bs3Empty
- furn_com_rm_chair_03
- T_IngFood_MeatArenthJerky_01
- T_We_Drink_Wine_01
- T_CyrCom_Var_Sk2FoodGC (x2)
- T_CyrWe_Var_Bs3Utens
- T_CyrCom_Var_Sk1Salt

Floaters:
- sc_paper plain
- T_BkGen_BankReceipt_01
- T_We_BonewarePlate_01

Minimap:
- Fixed stairs detail mismatch

Other:
- Fixed unlinked doors
- Rotated a number of objects off default
- Replaced rich bookends with common variant and adjusted bookshelf at front desk slightly
- removed Daedric lettered manifests
- fixed alignment of some tapestries
- added missing skirting to doorjambs
- replaced lots of cobbled walls with prefab pieces to reduce refcount and include the ceiling skirting at the tops
- Fixed caspering staircase pillar strut
- sunk rugs a bit more
- Moved chairs a little more out of the walkways
- Fixed some greenlight by replacing lanterns with dimmer variants
- Fixed alignment of some windows
- replaced doorjambs with R variants for M int

=============================================================

Name: Anvil, Southpoint Trading Company: Lodgings

Lighting: Good

Northmarker: Yes

Pathgrid: Adjusted slightly

Illegal to Sleep Here: No, fixed

Gridsnap: Yes

Bleeders:
- T_Imp_Lute_01

Floaters:
- T_Com_Sponge_01
- sc_paper plain

Minimap:
- Fixed stairs detail mismatch

Other:
- Replaced lots of cobbled walls with prefab pieces to reduce refcount and include the ceiling skirting at the tops
- Replaced windows with matching version
- Combined the two bunk bed rooms and added cupboard
- Replaced bath and clutter
- Replaced chair in main bedroom with cushioned one and swapped closet so the door can open
- replaced some paintings and tapestries for theme/variety
- fixed misaligned doors
- replaced doorjambs with R variants for M int
Attachments
PC_Anvil, Southpoint Trading Company_REVIEWED.ESP
(66.62 KiB) Downloaded 10 times
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Taniquetil
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Post by Taniquetil »

Merged into Anvil v122
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Post by Taniquetil »

Caught a couple more items after merge; updated review log
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