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Eran Grotto [Rain In July][Reviewed]

Posted: Thu Dec 29, 2022 6:02 am
by Taniquetil
Image

A fully submerged grotto on the cliffside coast beneath Wavemoth lighthouse. Inhabited by lamia.

Re: Eran Grotto [Unclaimed]

Posted: Wed Feb 22, 2023 1:30 am
by Nacho
Claim

Re: Eran Grotto [Unclaimed]

Posted: Wed Feb 22, 2023 8:06 am
by Nacho
Probably still a WIP. This is my first cave dungeon as well as my first underwater dungeon so I'd appreciate some feedback.

Re: Eran Grotto [Nacho]

Posted: Wed Feb 22, 2023 6:45 pm
by Taniquetil
Belated grant, sorry for delay

Re: Eran Grotto [Nacho]

Posted: Thu Feb 23, 2023 2:41 am
by Nacho
Taniquetil wrote: Wed Feb 22, 2023 6:45 pm Belated grant, sorry for delay
That's fine, I'm still trying to figure out how I want to clutter it.

Re: Eran Grotto [Nacho]

Posted: Fri Feb 24, 2023 4:04 am
by Nacho
Done.

Re: Eran Grotto [Nacho]

Posted: Fri May 26, 2023 8:58 am
by Denis418
Reviewing

Re: Eran Grotto [Nacho]

Posted: Fri May 26, 2023 9:04 am
by Denis418
Rolling back into development.

The grotto is pretty empty. It needs at least 3 times more clutter. Aim for this level of clutter density:Image (rocks and whatnot).

Also, the skyrim seaweed should be removed and replaced with generic kelp and caveplant.

You don't have to place pathgrid for underwater locations.

Re: Eran Grotto [Unclaimed]

Posted: Mon May 29, 2023 3:34 pm
by Denis418
This interior is free for claiming

Re: Eran Grotto [Unclaimed]

Posted: Tue May 30, 2023 9:44 pm
by Rain In July
Claiming.

Re: Eran Grotto [Rain In July]

Posted: Wed May 31, 2023 6:33 pm
by Taniquetil
Granted, enjoy!

Re: Eran Grotto [Rain In July]

Posted: Fri Jun 09, 2023 2:34 am
by Rain In July
dirty WIP just in case moving my computer takes more than a few days

Re: Eran Grotto [Rain In July]

Posted: Thu Jul 13, 2023 11:18 pm
by Rain In July
Done, I think.

Re: Eran Grotto [Rain In July]

Posted: Fri Jul 14, 2023 12:39 pm
by Denis418
Reviewing

Re: Eran Grotto [Rain In July]

Posted: Sun Jul 16, 2023 8:03 pm
by Denis418
Name: PC_EranGrotto
Clean: No. Cleaned away old and new dev notes, and the pathgrid (underwater places don't need pathgrid).
Esm dependencies: Ok
Northmarker: Ok
Light: Ok
Illegal to sleep here: No, correct.
Gridsnap: Ok
Pathgrid: Removed the one left from Nacho's version.
Fits exterior: Yes

Other:
  • Fixed some caspering and floating statics.
  • Unsunk the cave plant.
  • Added enemies per dev note suggestions.
  • Dressed the pirate skeleton with fitting clutter and an ecnhanted ring of minor shield.
  • Removed the circle of silverware around the soul gem and placed skeleton ribs instead. Added spider matron soul to the gem to make it a higher level loot.
  • Moved the plate with treasures from its precarious position to the bottom of the big chamber. Moved some of the scattered pearls inside it and culled the rest
  • Swaped and moved around some light markers. Mostly replaced them with blue water ref.
  • Culled the fish tail ingredients.
  • Nudged some rocks and added some more.
General: Good work. This is a nice and atmospheric place. I understand the challenge of cluttering a lair of creatures that have no dedicated clutter for them, but you did really well. Thank you!

Re: Eran Grotto [Rain In July][Reviewed]

Posted: Mon Jul 17, 2023 5:10 am
by Taniquetil
Reviewed file is missing int cell

Re: Eran Grotto [Rain In July][Reviewed]

Posted: Mon Jul 17, 2023 8:26 am
by Denis418
Sorry. Here it is

Re: Eran Grotto [Rain In July][Reviewed]

Posted: Mon Jul 17, 2023 4:00 pm
by Taniquetil
Thanks Denis. Merged into Anvil v113