
Mooncrabs seem to have missing sounds, as well as missing idle animation.

I wondered why there was a giant black square on my minimap, so I used TCL and found this.

The trap on this door does not trigger when it's opened.

Lighthouse door acts strangely, sometimes showing the cell transition destination, sometimes not. Interestingly, the interior version of it does not have this issue.

I feel like this stairs should have a collision mesh so I can more smoothly move up. The collision should be in the shape of a slide for the smoothest experience.

Another object missing something and hampering FPS.

Not sure if it's a bug, but small slaughterfish at Vabrasiel are friendly.